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Penyuluhan Cuci Tangan Pada Anak-Anak Warga RT. 14 Kelurahan Jawa Samarinda Ulu Siska Oktaviani; Hairunnisa Hairunnisa
Jurnal Pengabdian UntukMu NegeRI Vol 4 No 2 (2020): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37859/jpumri.v4i2.2123

Abstract

Pengabdian masyarakat ini bertujuan memberikan pengetahuan dan pemahaman kepada anak-anak RT. 14 Kelurahan Jawa Samarinda Ulu mengenai cara pencegahan penyebaran Covid-19 melalui penyuluhan cuci tangan. Metode yang dilakukan pada penyuluhan ini melalui ceramah dengan media video, demonstrasi dan praktik langsung bersama 25 anak warga RT. 14. Pengetahuan awal anak-anak warga RT. 14 bahwa mencuci tangan hanya sekedar membasahi tangan, namun setelah penyuluhan, mereka sudah dapat memahami bahwa terdapat langkah-langkah mencuci tangan yang benar sesuai standar WHO dengan menggunakan sabun dan air mengalir. Diharapkan setelah penyuluhan ini ada perubahan sikap pada masyarakat terutama anak-anak agar mereka gemar mencuci tangan dengan baik, benar dan sesering mungkin. Semoga langkah ini menjadi jalan guna menghadang penyebaran Covid-19.
ANALISIS PENERAPAN PEMBELAJARAN DARING PADA SISWA KELAS V SDN 009 SAMARINDA ULU Siska Oktaviani; Hairunnissa Hairunnissa
Taman Cendekia: Jurnal Pendidikan Ke-SD-an Vol 4 No 2 (2020)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/tc.v4i2.8360

Abstract

The purpose of this study was to obtain information related to the online learning implementation for the 5th grade students of SDN 009 Samarinda Ulu during the Covid-19 pandemic. This research was a descriptive qualitative research. Respondents in this study were 9 people from SDN 009 Samarinda Ulu. The details of the 9 respondents in this study were 3 homeroom teachers of the 5th grade, 3 students and 3 parents. To maintain the confidentiality of the respondents’ identities, the researcher gave the names of the respondents R1, R2, R3, R4, R5, R6, R7, R8 and R9. The data techniques in this study were interviews and documentation. The interviews used in this study were interviews, interviews were conducted by telephone and WhatsApp. Documentation was used as supporting data for this research. The data analysis technique used in this study was the Miles and Huberman analysis technique with four stages, namely, data collection, data reduction, data presentation and conclusion; and data validity in the study used source triangulation. The results of this study indicated that the Covid-19 pandemic had a major impact on the learning process at SDN 009 Samarinda Ulu. Learning that was usually carried out through direct meeting turned into online learning; online learning was still ineffective due to confusion and unpreparedness of the teachers, students and parents in the implementation process and the lack of facilities and infrastructure.
Online Lectures Using Zoom Application For Undergraduate Students During Covid-19 Pandemic Period Siska Oktaviani
Risenologi Vol. 6 No. 1 (2021): Risenologi
Publisher : Kelompok Peneliti Muda Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47028/j.risenologi.2021.61.156

Abstract

This research aimed to obtain information about online learning using the Zoom application for the PGSD students of FKIP of Widya Gama Mahakam University of Samarinda during the Covid-19 pandemic. This research used a qualitative descriptive approach. This research subjects were PGSD students who actively participated in online lectures and selected nine sources, namely four students of class 2018 and five students of class 2019. The selection of these sources used a purposive sampling method. Data collection techniques used were observation, interviews via Zoom meeting and WhatsApp, also documentation. The activities in analyzing the data obtained are data reduction, data presentation, drawing-conclusions, and verification. This research used triangulation techniques to test the validity of the data. It can be concluded from the results of this research that lecturers and students as users of the Zoom application need to understand the steps of using the Zoom application to make it easier to take online lectures. The Zoom application is quite effective as a medium for online lectures because it has effectiveness in terms of place, time, services, and facilities, even though there are also obstacles in its use.
STUDI KASUS MINAT MEMBACA BUKU PADA MAHASISWA PGSD UWGM SAMARINDA Siska Oktaviani; Nurul Hikmah
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 10, No 2 (2020): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (253.862 KB) | DOI: 10.24114/sejpgsd.v10i2.18481

Abstract

This study aims to determine the condition of interest in reading books in PGSD UWGM final semester students who are in the process of writing a thesis. This type of research is a qualitative study using a case study approach. The research site is in UWGM Samarinda Campus located at KH. Wahid Hasyim No. 28, Samarinda Utara District,Kaltim Province. Data sources were obtained from students and data from the library and UWGM environment. Data collection techniques consist of interviews, observation and documentation. Data analysis techniques are done through data reduction, data display and conclusion drawing/verification. Data validity was also tested using triangulation techniques, namely triangulation techniques. From the results of interviews, observations and documentation obtained a description that by writing a thesis can generate interest in reading students because by reading, students can obtain references and information needed in writing a thesis.Keywords : Interest; Reading; Books; Students
PENINGKATAN AKTIVITAS, MOTIVASI DAN HASIL BELAJAR MATEMATIKA DENGAN MENGGUNAKAN PEMBELAJARAN KOOPERATIF TIPENUMBERED HEADS TOGETHER PADA SISWA KELAS IV SD NEGERI 009 SAMARINDA ULU Siska Oktaviani
PENDAS MAHAKAM: Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol. 3 No. 2 (2018)
Publisher : Teacher Training and Education Faculty, Widya Gama Mahakam Samarinda University

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research is a classroom action research conducted in SDN 009 Samarinda Ulu Academic Year 2016/2017. The subjects were students of class IV of 39 students consisting of 17 male students and 22 female students. The purpose of this study to increase the activity, motivation and learning outcomes mathematics using cooperative learning type Numbered Heads Together. The experiment was conducted on three cycles, each cycle consisting of four phases: planning, implementation, observation and reflection. Data collection techniques used were observation, test and documentation with instruments such as observation sheets, a booklet and school documentation. Data activity and motivation acquired through observation, while learning outcomes data obtained through student worksheets and tests end of the cycle. Data were analyzed using the final value formula, formula and formula average percentage
PENINGKATAN HASIL BELAJAR TEMA DAERAH TEMPAT TINGGALKU MELALUI METODE PERMAINAN BINGO PADA SISWA KELAS IV SDN 007 SUNGAI PINANG TAHUN PEMBELAJARAN 2018/2019 Siska Oktaviani; Muhammad Ikhsan; Nur Magfira Firdausetia
PENDAS MAHAKAM: Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol. 4 No. 2 (2019)
Publisher : Teacher Training and Education Faculty, Widya Gama Mahakam Samarinda University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24903/pm.v4i2.448

Abstract

This study intended to improve students learning outcomes on force and motion material using the bingo game. This research was Classroom Action Research (CAR) conducted in three cycles. The subjects of the study were 26 children, consisting of 16 male students and 10 female students. Data collection techniques with observation and documentation and test learning outcomes.The results showed in the first cycle with an average value of 66, the second cycle an average value of 80.76, and the third cycle an average value of 90.38. The level of completeness in the first cycle was 38.46%, in the second cycle was 76.92%, and the third cycle increased to 92.30%. Thus, the level of completeness from cycle I to cycle II rose 30.77%, and cycle II to cycle III growth to 22.98%. Using the bingo game can increase student activity from cycle I to cycle III. In cycle I, there are aspects of attention 61.5%, activeness 38.4% and participation 46.1% have increased in cycle II on aspects of attention 73%, activeness 57.6%, 61.5% participation and increased in cycle III, namely in the aspect of attention to 92.3% activeness to 84.6% and participation aspects to 80.75%.In the assessment, there are two namely the spiritual attitude and social attitude. There are 3 aspects of spiritual attitude, namely thankful behavior, praying before and after doing activities, and saying hello when entering and leaving the room. And there are 5 aspects of social attitude, namely discipline, care, confidence, courtesy, and responsibility. It was seen that from cycle I to cycle III has increased in both good and very good categories. In the first cycle skills assessment with a percentage of 42.30%, cycle II with a percentage of 73.07%, and cycle III with a percentage of 92.30.
PENINGKATAN HASIL BELAJAR IPA DENGAN MENGGUNAKAN REWARD PADA SISWA KELAS III SDN 015 SAMARINDA ULU TAHUN PEMBELAJARAN 2018/2019 Siska Oktaviani; Hani Subakti; Fantianus Maming Aples
PENDAS MAHAKAM: Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol. 3 No. 3 (2018)
Publisher : Teacher Training and Education Faculty, Widya Gama Mahakam Samarinda University

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Abstract

This research aims to improve the learning outcomes of grade III students at SDN 015 Samarinda Ulu learning year 2018/2019. The problem formulation in this research is how to improve the results of the study of IPA by using the reward in grade III students at SDN 015 Samarinda Ulu learning year 2018/2019. This study uses the Peneltitan class action. The research subject is a grade III student at SDN 015 Samarinda Ulu totalling 30 students. This study carried out as many as two cycles. The implementation stage of each cycle consists of planning, implementation, observation, and reflection. Data collection techniques using observation, tests, interviews, and documentation.The results showed that there was an increase in learning outcomes. This is seen from the value of the pre-cycle with an average value of 65.5 with a 14.2% submission and an incomplete percentage of 85.8% later on the I cycle of student learning results with an average test value of 69.5 with a percentage of 60% and incomplete percentage is 40% while in the cycle II student learning results with an average test value of 81.3 increases with a percentage of the submission of 86.7% and the percentage is not complete by 13.3%. Based on the results of the study, it can be concluded that the reward strategy can increase the results of SCIENCE study in grade III students at SDN 015-Ulu learning 2018/2019.
Permainan Tradisional Ular Tangga Raksasa Sebagai Wahana Pendidikan Karakter Siska Oktaviani
Prima Abdika : Jurnal Pengabdian Masyarakat Vol. 1 No. 4 (2021): Volume 1 Nomor 4 Tahun 2021
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Universitas Flores Ende

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (492.847 KB) | DOI: 10.37478/abdika.v1i4.1285

Abstract

The purpose of this community service is to increase the value of character in children, and reintroduce the traditional snake and ladder game with a more exciting game pattern so that in the future this traditional game can continue to be carried out by the children of RT .13 Sidodadi Samarinda Ulu Village. The method used in this activity is the preparatory stage with a visit to RT.13 Sidodadi, then the implementation stage of the activity begins with the delivery of material about traditional games in the form of various kinds, benefits and steps of the game demonstrated by the community service team, then the final stage with give rewards given to children who represent the group that made it quickly to the finish line. It is hoped that this giant snake and ladder game can shape character values in children, as well as reintroduce the traditional snake and ladder game with a more exciting game pattern so that in the future this traditional game can continue to be carried out by children in RT.13 Sidodadi to fill their spare time.
ANALISIS NILAI-NILAI KARAKTER PADA BUKU SISWA KURIKULUM 2013 KELAS III SEKOLAH DASAR Siska Oktaviani
Pendas Mahakam : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol. 7 No. 2 (2022): December
Publisher : Teacher Training and Education Faculty, Widya Gama Mahakam Samarinda University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24903/pm.v7i2.1155

Abstract

Penelitian ini bertujuan untuk mengetahui dan mendeskripsikan kesesuaian nilai-nilai karakter pada buku siswa kelas III kurikulum 2013 Sekolah Dasar. Penelitian ini merupakan penelitian analisis isi (content analysis). Penelitian dilaksanakan pada bulan Mei hingga Juli 2022. Penelitian ini menganalisis buku siswa kurikulum 2013 kelas III SD/MI semester 2 terbitan dari Kementerian Pendidikan dan Kebudayaan Indonesia revisi 2018 yang terdiri dari 4 tema. Penelitian ini berfokus pada kata/kalimat/paragraf yang mengandung nilai-nilai karakter sesuai dengan PPK (Penguatan Pendidikan Karakter) dalam buku siswa. Instrumen utama dalam penelitian ini adalah peneliti sendiri dengan instrumen pendukung berupa pedoman analisis buku siswa. Proses penelitian ini dilakukan dalam teknik analisis data terdiri dari 3 tahap yaitu pereduksian data, penyajian data dan penarikan kesimpulan. Hasil penelitian diperoleh informasi bahwa buku siswa kurikulum 2013 kelas III sekolah dasar semester 2 revisi 2018 sudah memuat penguatan pendidikan karakter (PPK) walaupun dengan frekuensi kemunculan yang berbeda-beda di setiap tema. Berdasarkan hasil analisis pada semua tema, nilai karakter dengan frekuensi kemunculan tertinggi adalah nilai karakter nasionalis, kemudian nilai karakter gotong royong, lalu nilai karakter mandiri, selanjutnya nilai karakter integritas dan frekuensi nilai karakter dengan kemunculan terendah adalah nilai karakter religius. Kata kunci: nilai karakter, buku siswa, kurikulum 2013
SOSIALISASI PHBS DENGAN PEMBAGIAN PANCURAN AIR DAN SABUN CUCI TANGAN KEPADA WARGA RT.09 KELURAHAN LEMPAKE KOTA SAMARINDA Siska Oktaviani; Miftahul Jannah
Jurnal Pengabdian Kreativitas Pendidikan Mahakam (JPKPM) Vol. 1 No. 1 (2021): Juni
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Widya Gama Mahakam Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (613.693 KB) | DOI: 10.24903/jpkpm.v1i1.723

Abstract

Hasil observasi pada salah satu RT di Kelurahan Lempake yaitu RT. 09 didapatkan informasi bahwa fasilitas untuk mencuci tangan masih jarang ditemui di tempat-tempat keramaian di RT tersebut, kemudian masih ada warga yang tidak memakai masker ketika berinteraksi dengan warga lain serta kurang sadarnya warga sekitar mengenai pola hidup bersih dan sehat. Pengabdian masyarakat ini bertujuan memberikan pengetahuan dan pemahaman mengenai PHBS dalam rangka pencegahan penyebaran Covid-19 kepada warga RT. 09 Kelurahan Lempake. Metode yang dilakukan pada sosialisasi ini melalui penyampaian materi mengenai protokol kesehatan dan PHBS dengan membagikan video edukasi cuci tangan melalui grup WhatsAppwarga serta pembagian pancuran air dan sabun cuci tangan. Kegiatan sosialisasi PHBS dengan pembagian pancuran air dan sabun cuci tangan kepada warga di lingkungan RT. 09 mendapat dukungan yang positif, baik dari ketua RT. 09 maupun warga sebagai salah satu bentuk kegiatan untuk mengedukasi warga bahwa dengan mencuci tangan dengan sabun dengan langkah-langkah yang benar maka warga sudah berpartisipasi dalam rangka memutus mata rantai penyebaran Covid-19.