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Digital Storytelling Design: Riau Malay Folklore Sri Yuliani; Andi Idayani; Widia Yunita; Yulianto Yulianto; Dicki Hartanto
AL-ISHLAH: Jurnal Pendidikan Vol 13, No 3 (2021): AL-ISHLAH: Jurnal Pendidikan
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (529.945 KB) | DOI: 10.35445/alishlah.v13i3.961

Abstract

The purpose of this research was to find out the effectiveness and practicality of the product of digital storytelling in the online English classroom. The researchers, previously, noticed that the varieties of media needed to be developed in maintaining Malay folklore. This research offers insights into the effectiveness and practicality of digital storytelling in preserving Malay folklore. This research is using a mixed-method quantitative and qualitative design. This research population was Islamic junior high school students in the first grade from three schools in Pekanbaru and eight pre-service English teachers involved in implementing the digital storytelling videos. The evaluation results showed that the design of digital storytelling videos showed the effectivity of digital storytelling products was high and practically on how digital storytelling videos were developed and applied in English class was also high. The implementation of digital storytelling videos was successfully done by the pre-service students and the appropriateness was high which can be used in the online English classroom.
Reading Difficulties of EFL Students: A Case Study of First-Year Student of English Language Education FKIP UIR Marhamah Ahmad Hamid; Yulianto Yulianto
IJET (Indonesian Journal of English Teaching) Vol. 11 No. 1 (2022): JULY
Publisher : Department of English Language Education, UIN Sunan Ampel Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (282.213 KB) | DOI: 10.15642/ijet2.2022.11.1.46-56

Abstract

Student skill of Reading or understanding text considered as one of four fundamental language skills which means EFL student have to obtain a good level of reading. Actually, reading skill is not an easy skill to be mastered of, since still much students carried out with reading problem. The aim of this research is to examine reading difficulties that first-year student of English Language Education deal with, and to identify students reading problems and the reasons behind their weaknesses of reading assignment. This research used qualitative research method; it used to obtain data of reading comprehension difficulties faced by first year student of English Language Education FKIP UIR. As research instruments, it used questionnaire which contains of seventeen multiple types of questions which divided into four parts. The result of this research indicated that based on the analysis, first year students do not able on having fluent reading, because students currently deal with various reading difficulties. It can be concluded that Students have to be provided with appropriate teaching strategies depends on learning styles and students’ needs. Thus, the final product of this research is a book of reading for the first year students of English language Education of FKIP-UIR.
The Effect of Hello English Application on Students’ Vocabulary Mastery Johari Afrizal; Yulianto Yulianto; Arimuliani Ahmad; Sri Rezki Mulyani; Intan Syazwina Salsabila
Journal on Teacher Education Vol. 4 No. 2 (2022): Journal on Teacher Education
Publisher : Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jote.v4i2.10702

Abstract

Tujuan dari penelitian ini adalah untuk mengetahui pengaruh yang signifikan dari aplikasi Hello English terhadap penguasaan kosa kata siswa. Aplikasi Hello English adalah aplikasi atau web pembelajaran bahasa Inggris, yang digunakan untuk mengajarkan kosa kata bahasa Inggris, yang dapat meningkatkan keterampilan mengeja, keterampilan kosa kata, keterampilan berbicara, dan pemahaman kata. Penelitian ini bersifat eksperimental. Sampel penelitian ini adalah 35 siswa kelas satu SMP Negeri di Pekanbaru, Riau Indonesia. Instrumen penelitian ini adalah tes kosa kata yang terdiri dari 25 item untuk pre-test dan post-test. Data dianalisis dengan menggunakan uji-t berpasangan sampel dari SPSS versi 26. Hasil penelitian menunjukkan ada perbedaan hasil antara pre-test dan post-test dengan skor rata-rata 61,13, dan 74,75. Penguasaan kosa kata siswa meningkat setelah diberikan perlakuan dengan menggunakan aplikasi Hello English. Skor t_hitung lebih tinggi dari t_tabel (4,169 > 1,998). Artinya hipotesis nol ditolak dan hipotesis alternatif diterima. Oleh karena itu, ada pengaruh yang signifikan terhadap kosa kata siswa kelas satu setelah diajar dengan menggunakan aplikasi Hello English.
Students’ Academic Vocabulary Mastery : A Descriptive Study at English Language Education of FKIP-UIR Yulianto Yulianto; Marhamah Marhamah; Johari Afrizal
INTERNATIONAL JOURNAL OF LANGUAGE PEDAGOGY Vol. 2 No. 1 (2022)
Publisher : Language Pedagogy Study Program, Faculty of Languages and Arts, Universitas Negeri Padang, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijolp.v2i1.31

Abstract

This research aims to describe of the students’ academic vocabulary mastery of the first year students of English Language Education of FKIP-UIR Pekanbaru. The research is descriptive method with data interpretation. The test of this research uses multiple measures to assess three levels of vocabulary knowledge: meaning recognition, written form recall aided by initial letter, and matching exercise. The result of data analysis showed that meaning recognition test the average score is 54,16, and it is classified into poor to average level of mastery. In the written form recall aided by initial letter test, the average score is in the 57,5 and it is classified into poor to average level of mastery. While in the matching exercise, the average score is in 62,08, and it falls into the average to good level of mastery category. The conclusion to the classification of students’ score in academic vocabulary mastery by using AWL test is 57,91 and it is classified into poor to average.
Can CANVA Application be as a English Learning Media? Marhamah Marhamah; Yulianto Yulianto; Nola Fibriyani Bte Salman
INTERNATIONAL JOURNAL OF LANGUAGE PEDAGOGY Vol. 3 No. 1 (2023)
Publisher : Language Pedagogy Study Program, Faculty of Languages and Arts, Universitas Negeri Padang, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijolp.v3i1.56

Abstract

Learning media plays a crucial role in the learning process. One of the popular learning media, which played a crucial role among elementary school students during the COVID-19 pandemic, is audio-visual media. This type of media engages both auditory and visual senses through the utilization of the CANVA application. Therefore, this research aims to develop an English language learning media through the CANVA application in Pekanbaru Elementary School, Indonesia. This research was conducted using the 4D development model, consisting of define, design, develop and disseminate stages. In the define stage, it was found that students still had relatively low learning outcomes, and teachers could not develop creative learning media. Meanwhile, in the design stage, the learning media based on the findings in the definition stage was designed. The learning media was assembled using the CANVA application in the development stage. The product test results in this development stage showed very good results. The media was packaged in CD form and distributed to several elementary school teachers in Pekanbaru to help them teach English.
Pelatihan Aplikasi Socrative bagi Guru dan Siswa Sebagai Upaya Meningkatkan Mutu Pembelajaran di SMKS YAPIM Siak Hulu Provinsi Riau Johari Afrizal; Yulianto Yulianto; Arimulaini Ahmad
Jurnal Pengabdian UNDIKMA Vol 5, No 2 (2024): May
Publisher : Universitas Pendidikan Mandalika (UNDIKMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jpu.v5i2.10613

Abstract

This service activity aims to increase the knowledge and skills of teachers and students in using socrative as an effort to improve the quality of learning at Yapim Siak Hulu Vocational School, Riau Province. The method of implementing this service used training and mentoring with stages, namely preparation, implementation, and evaluation. The instrument of evaluation for this activity was a questionnaire which was analyzed descriptively. The results of this activity showed that teachers at Yapim Vocational School were able to use socrative, such as creating quizzes and running them online. Socrative also helped them assess students' abilities directly so they could provide feedback effectively. Meanwhile for students, Socrative had provided a new learning experience for them, learning that was fun and not boring. With this activity, it is hoped that it could help teachers improve their skills in the field of ICT while increasing their students' interest and motivation to learn.