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Journal : Santika : Jurnal Ilmiah Sains dan Teknologi

Analisis Sistem Manajemen Keamanan Informasi Menggunakan Sni Iso/Iec 27001:2013 Pada Pemerintahan Daerah Kota Sukabumi(Studi Kasus: Di Diskominfo Kota Sukabumi) Winda Apriandari; Ashwin Sasongko
SANTIKA is a scientific journal of science and technology Vol. 8 No. 1 (2018): SANTIKA
Publisher : The Faculty of Science and Technology

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/jsa.v8i1.391

Abstract

DISKOMINFO (Communication and Information Service ) of Sukabumi is a governmentinstitution that has responsibility for the management of Information and CommunicationTechnology in Local Government (PEMDA) Sukabumi. Sukabumi Information Technologymanaged by Head of Infrastructure of ICT, Encryption and Data Integration. From the results ofinterviews and observation , DISKOMINFO has problems on managing data securit, is becauselack of Human Resources, lack of awareness and responsibility and implementation of poorinformation security that cause incidents or hacking of information security, especially inSukabumi City Information System. this causes disruption of the process of public service andbusiness in DISKOMINFO.The Information Security Management System (ISMS) is a managementsystem implemented by organizations, especially governments organitations, to secure informationassets against threats that exist within the scope of DISKOMINFO. The process carried out usingthe PDCA cycle approach among the Plan Do Check Act. The ISMS handle infomation aspectssuch as confidentiality, integrity, and availability information.The ISMS analysis uses SNI ISO /IEC 27001: 2013 and SNI ISO / IEC 31000: 2009 risk management base. The ISMS analysispurpose to identify risk profiles by identifying assets, threats, and vulnerabilities as well asevaluating and controlling disruptions. ISMS produce security information manual, informationsecurity procedure, work instruction and information security form.
Aplikasi Pembelajaran Latihan Dasar-Dasar Bola Basket 3 Dimensi Menggunakan Metode Multimedia Development Life Cycle Berbasis Android Prajoko Prajoko; Winda Apriandari; Gusti Aldy Reynaldy
SANTIKA is a scientific journal of science and technology Vol. 9 No. 1 (2019): SANTIKA
Publisher : The Faculty of Science and Technology

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/jsa.v9i1.555

Abstract

The world of basketball is one sport that can be considered a sport with very many enthusiasts, with manydiverse exercises sometimes the players are confused to understand the exercises that are so much varied,especially for beginners, it is expected that learning media can help beginners to understand the practice, atleast to understand the basics of basketball. Today's technology has penetrated into all aspects of human life,both technology as a work aid, technology as a means of socializing, educating, or technology forentertainment such as games. The development of technology also means the development of learningapplication, the development of learning application has an impact on education. The world of educationtoday has become more sophisticated in its implementation. Not only using whiteboards and chalk, buthaving switched to computers and projectors even through learning application a science can be delivered ina way that is more fun and interesting. Educators are even easier in sharing their knowledge with the help oftechnology. Multimedia Development Life Cycle Multimedia development so that it can be included inlearning must go through well-designed and coherent stages so that the multimedia products produced are ofgood quality and appropriate to be used in learning. This learning application produces material that canhelp beginner basketball players to learn basketball which is good and right