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Journal : Al-Jabar : Jurnal Pendidikan Matematika

The Application of Android-based GeoGebra on Quadratic Equations Material toward Mathematical Creative Thinking ability Ari Septian; Rani Sugiarni; Erma Monariska
Al-Jabar: Jurnal Pendidikan Matematika Vol 11, No 2 (2020): Al-Jabar: Jurnal Pendidikan Matematika
Publisher : Universitas Islam Raden Intan Lampung, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (384.551 KB) | DOI: 10.24042/ajpm.v11i2.6686

Abstract

Students' low creative thinking skills and difficulty in drawing graphs from the given algebraic equations are the background of this study. The purpose of this study was to determine the mathematical creative thinking abilities between Android-based GeoGebra and ordinary learning. This study also investigated students’ responses to the application of Android-based GeoGebra. The research method used was quasi-experimental with a nonequivalent group pretest-posttest design. The instruments were a creative thinking test and a questionnaire. The subjects of this study were students of one of the junior high school in Cianjur selected by purposive sampling technique. The studied material was the quadratic equations as a part of algebra. The gain index data analysis technique used was the normality test and the Mann Whitney test while the questionnaire data responses were analyzed through the average percentage of students’ answers. As a result, the students' mathematical creative thinking ability with Android-based GeoGebra was better than ordinary learning. Also, the students provided positive responses to the application of Android-based GeoGebra.
The improvement of mathematics understanding ability on system of linear equation materials and students learning motivation using geogebra-based educational games Ari Septian; Erma Monariska
Al-Jabar: Jurnal Pendidikan Matematika Vol 12, No 2 (2021): Al-Jabar: Jurnal Pendidikan Matematika
Publisher : Universitas Islam Raden Intan Lampung, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (470.925 KB) | DOI: 10.24042/ajpm.v12i2.9927

Abstract

The purpose of this research is to determine the improvement of students' mathematical understanding ability on a system of linear equations using GeoGebra-based game education. This research use quasi-experimental that was conducted on two classes of the school in Indonesia. Class X MIPA 4 as experimental class and X MIPA 3 as control class. Based on the results the average score of N-Gain value analysis, mathematical concept understanding ability in the experimental class is 0.55, and the control class average score is 0.30. Based on the calculation, the Asymp. Sig. (2 tailed) of 0.000 is obtained. Because the significance score is obtained less than 0.05, thus it is rejected and is accepted. So, it can be concluded that the improvement of students' mathematical understanding ability using GeoGebra-based game education is better than the improvement through ordinary learning. The learning motivation of students using GeoGebra-based game education as a positive learning media, but there is no relationship between learning motivation and students' mathematical understanding using GeoGebra-Based Game Education.