Salsabila Deona
Universitas Negeri Padang

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Rebuilding Children's Love of Traditional Game in Order to Grow it Salsabila Deona
SPEKTRUM: Jurnal Pendidikan Luar Sekolah (PLS) Vol 8, No 2 (2020): SPEKTRUM: Jurnal Pendidikan Luar Sekolah (PLS): Publishing Juny 2020
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/spektrumpls.v8i2.108667

Abstract

Playing is something that can’t be realeased by children this activity they do almost every day. In this modern era, games played by children are increasingly sophisticated. So that the traditional game began to be forgotten. In fact, in terms of health, traditional games help more children in their growth and development. Children are in the golden age, at the age the physical and brain of the child are in a period of very rapid development. Therefore by playing traditional games can improve and help the children's physical and brain growth and development.Keywords: Traditional Games, Children, Growth and Development
STEAM Approach With Loose Parts Learning Materials In The Early Childhood Education Ismaniar Ismaniar; Salsabila Deona; Klara Septia Landa
Pedagogi: Jurnal Ilmu Pendidikan Vol 23 No 1 (2023): Pedagogi: Jurnal Ilmu Pendidikan
Publisher : Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/pedagogi.v23i1.1547

Abstract

The development of a very fast and competitive era demands the readiness of high quality and tough human resources. The use of the STEAM approach with Loose Parts learning materials is one of the unique learning at this institution, where the institution incorporates elements of local wisdom in STEAM and Loose Parts. The purpose of this study was to determine the institution's strategy in providing learning media used in implementing the Hauriyah Halum Integrated STEAM PAUD approach. This type of research is a case study with a qualitative approach and data collection techniques are carried out by means of interviews, observation and documentation. Data analysis techniques and data interpretation were carried out including; data reduction, data presentation and conclusion. While for the validity of the data is done by triangulation of methods and sources. The results of the study show that in carrying out learning activities with STEAM and Loose Part, the school utilizes the media in the environment around the child by adhering to the concept of "Álam Takambang Jadi Guru'' and integrating it with modern audiovisual media