Ridaul Innayah
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PENGARUH MEDIA PEMBELAJARAN ONLINE, MOTIVASI BELAJAR, DAN KOMPETENSI DOSEN TERHADAP KUALITAS PEMBELAJARAN Ridaul Innayah
PROMOSI: Jurnal Program Studi Pendidikan Ekonomi Vol 8, No 2 (2020): PROMOSI
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/pro.v8i2.3308

Abstract

The aim of this research are: 1) know the direct effect of e-learning/online learning media to quality of learning in economic education students at Unirow Tuban 2) know the direct effect of learning motivation to quality of learning in economic education students at Unirow Tuban, 3) know the direct effect of lecturer competence to quality of learning in economic education students at Unirow Tuban, 4) know the indirect effect of online learning media to quality of learning through learning motivation in economic education students at Unirow Tuban, and 5) know the indirect effect of lecturer competence to quality of learning through learning motivation in economic education students at Unirow Tuban. The sample of this research was part of the Economic Education students at Unirow Tuban in the even semester of the 2019/2020 academic year, amounting to 140. The data in this research were collected through a questionnaire and documentation, then analyzed using path analysis. The results showed that online learning media had a positive direct effect to quality of learning by 10%, and had an indirect positive effect on the quality of learning by 4,2%. Learning motivation had a positive direct effect on the quality of learning by 13.6%, Lecturer competence had a positive direct effect on the quality of learning by 73.7%, and had a positive indirect effect on the quality of learning through learning motivation by 8.4%.Keywords: Learning motivation, Lecturer competence, and Online learning media.
PEMBELAJARAN COOPERATIVE LEARNING METODE CASE STUDIES DENGAN MEDIA KOMIK PADA MATA PELAJARAN EKONOMI DI SMA MUHAMMADIYAH 3 BANCAR Risa Mahmudah; Candra Aeni; Ridaul Innayah
Jurnal Teladan: Jurnal Ilmu Pendidikan dan Pembelajaran Vol 2 No 2 (2017): Jurnal Teladan Vol.2. No.2 November 2017
Publisher : FKIP Unirow Tuban

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (347.18 KB)

Abstract

The problem in this research is the low of student learning activity in economic learning process, Thus causing student learning outcomes that have not been optimal. The purpose of this study is to describe the activity of teachers in implementing cooperative learning with cases study method with comic media, describing the activities of students in following the learning process using cooperative learning with cases study method with comic media, And describe student learning outcomes after applied cooperative learning with cases study method with comic media. Cooperative learning model of case study method with comercial media is learning which emphasizes on heterogeneity and cooperation among students. Students are given the opportunity to interact and work together by doing tasks in groups and then exchanging group members with other group members and returning to early group members in a pleasant atmosphere. This research was conducted in SMA Muhammadiyah 3 Bancar. The subjects of this research is students of class X of the academic year 2016/2017, which amounted to 29 students, and who acted as observer in this reseacrh is Economics subject teachers and students of the education program of Economics class of 2013. Result of this research that the activity of teachers experienced an increase in the first cycle is 62.5%, the second cycle is 72.5%, and the third cycle is 88.75%. Student activity has increased that is in cycle I is 45,64%, cycle II equal to 63,7%, and cycle III equal to 83,36%. Student learning outcomes also experienced an increase that is in the first cycle of 41.37%, the second cycle of 58.62%, the third cycle of 79.31%. Based on the results of this study, it can be concluded that the implementation of learning cooperative learning method of case studies with comic media can increase the activity and learning outcomes of Economics subjects in the class X students in SMA Muhammadiyah 3 Bancar 2016/2017 academic year.
PENGARUH GADGET TERHADAP HASIL BELAJAR PADA MATA PELAJARAN EKONOMI SISWA KELAS X SMA NEGERI 1 PLUMPANG Handaru Indrian Adi; Suwarno Suwarno; Ridaul Innayah
OPORTUNITAS: Jurnal Pendidikan Ekonomi, Manajemen, Kewirausahaan dan Koperasi Vol 1 No 01 (2020): Oportunitas
Publisher : Pendidikan Ekonomi FKIP Universitas PGRI Ronggolawe Tuban

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (221.265 KB)

Abstract

Era teknologi yang semakin canggih ini, orang tua menganggap bahwa gadget merupakan salah satu alat yang dapat digunakan untuk mendidik anak, sehingga bukan menjadi hal yang aneh lagi apabila anak mendapat fasilitas gadget dari orang tuanya. Gadget juga mendatangkan pengaruh positif dalam bidang pendidikan yaitu untuk mencari refrensi, mencari pertanyaan, mudah mendapatkan informasi, dan mudah untuk berbisnis. Sedangkan pengaruh negatif bagi pelajar yaitu digunakan untuk bermain game online. Penelitian ini bertujuan untuk mengetahui besarnya pengaruh gadget terhadap hasil belajar. Penelitian ini merupakan penelitian kasus atau penelitian lapangan dengan pendekatan kuantitatif. Populasi dalam penelitian ini adalah siswa kelas X SMA Negeri 1 Plumpang sebanyak 120 siswa dengan menggunakan teknik Random Sampling sehingga jumlah sampel sebanyak 55 siswa. Teknik pengumpulan data menggunakan interview, angket dan dokumentasi. Teknik analisis data dilakukan dengan uji normalitas data, uji linieritas, uji regresi secara parsial (uji t) dan koefisien Determinasi. Hasil penelitian ini menunjukkan bahwa penggaruh gadget terhadap hasil belajar pada mata pelajaran ekonomi siswa kelas X sekolah SMA Negeri 1 Plumpang sebesar 45,3%. Berdasarkan hasil analisis korelasi product moment sebesar 0,673 hal ini berarti terjadi hubungan yang cukup erat/ cukup kuat karena nilai 1. Dengan koefisien determinasi sebesar 45,3% maka berpengaruh positif, artinya pengaruh Gadget berpengaruh positif terhadap Hasil Belajar Pada Mata Pelajaran Ekonomi Siswa Kelas X SMA Negeri 1 Plumpang Kecamatan Plumpang Kabupaten Tuban. Sedangkan sisanya sebesar 54,7% dipengaruh oleh variabel lain.