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The Development of Android Based Dictionary For Graphic Technique Ika Agustina; Murtopo Murtopo
JURNAL ARBITRER Vol. 4 No. 2 (2017)
Publisher : Masyarakat Linguistik Indonesia Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/ar.4.2.93-98.2017

Abstract

Dictionary is one of the important media in learning English. Along with the rapid development of mobile technology at this time, the various applications for mobile is widely developed as a medium of learning, one of them is the application of Android-based dictionary. Dictionaries on mobile devices are more practical than conventional dictionaries, as users can receive information quickly anywhere without space and time constraints. Related to this, the research aims to create a dictionary application of English-Indonesian graphics techniques capable of running on android-based phones. This application is built to help and meet the needs of students majoring in graphic technique in searching for meaning and understand various English words related to science of graphics. The collection of words and phrases (word entries) related to the science of graphic technique is done through literature studies of books, internet and other relevant sources. In addition, the collection of words and phrases is also done by conducting in-depth interviews with lecturers or graphic technique experts. The programming languages used in making this language dictionary application use Java 2 Micro Edition (J2ME) and SQLite. The dictionary after being validated of 4.14 with good category) and tested received positive response from the students indicated with very positive questionnaire results.
Perancangan Media Pembelajaran Agama Islam Secara Interaktif Berbasis Aplikasi Telegram Bot pada Politeknik Negeri Media Kreatif Murtopo Murtopo; Khairil Anwar; Gunawan Gunawan
Journal Analytica Islamica Vol 11, No 2 (2022): ANALYTICA ISLAMICA
Publisher : Program Pascasarjana UIN Sumatera Utara

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Abstract

Model pembelajaran saat ini berkembang pesat, berawal dari berebasis teks book, papan tulis guru, tugas di lembar LKS siswa, berbasis video, group WhatsApp, Google Classroom hingga kepada game edukasi. Ini merupakan gambaran kemajuan serta perkembangan media pembelajaran yang menuntut kemampuan seorang guru dibidang informasi teknologi pembelajaran.  Berdasarkan keterbatasan seorang guru dalam menguasa informasi dan teknologi maka hadirnyanya penelitian ini akan menjawab kebutuhan seorang pendidik dalam menyikapi perkembangan media pembelajaran, sebab aplikasi Telegram berupa aplikasi sosial media sejenis WhatsApp, namun dalam aplikasi ini dapat dikembangkan sesuai kebutuhan user/ penggunanya, salah satunya yaitu pendidikan. Metode penelitian yang dilakukan menggunakan metode Kualitatif  dengan pendekatan Fenomenologi. Tingkat kesiapan teknologi (TKT) saat ini pada level 2 yaitu  tahap hipotesis penelitian yang menjawab seluruh pertanyaan terkait bidang yang diteliti antara lain mencari rujukan aplikasi dan penggunaannya yang memiliki tahapan sebagai berikut: Hipotesis, desain media pembelajaran, penghimpunan dan anlisis data, melakukan FGD dalam penentuan sumber refrensi dan meteri, prosedur penggunaan dan penelitian. Tujuan dalam penelitian ini akan mengarah ke Teingkat Kesiapan Teknologi ( TKT) level 3 yaitu menjawab rancangan Metologi, penentuan sampling yang dibutuhkan disertai dengan kecukupan data, evaluasi teknis aplikasi dan penerapan aplikasi.
Pengembangan Evaluasi Pembelajaran Berbasis EEW (Exam Enginbot Web) pada Pemahaman Pembelajaran Agama Islam Gunawan Gunawan; Murtopo Murtopo; Sudirman Sudirman
Journal Analytica Islamica Vol 11, No 2 (2022): ANALYTICA ISLAMICA
Publisher : Program Pascasarjana UIN Sumatera Utara

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Abstract

Sistem evaluasi pembelajaran di lembaga-lembaga pendidikan memiliki tuntutan pencapaian yang dan kreteria pengukuran yang luas di samping itu mekanisme dan perangkat yang digunakan masih menggunakan sistem klasik (berbentuk kertas dan tulisan), dan ada juga yang bersifat semi modern (menggunakan aplikasi googleclasroom) yang juga memiliki keterbatasan rekapitulasi nilai, jadwal serta tidak memiliki inventory soal atau Bank Soal dalam memperkaya pembahasan suatu materi. Dalam Exam Enginebot Web ini seorang pendidik akan dibatu dalam melengkapi salah satu persyaratan dalam proses pembelajaran yaitu evaluasi yang dapat di ulang-ulang dengan jenis soal yang berbeda dan terstruktur. Metode yang digunakan dalam penelitian ini yaitu menggunakan metode survey yang di kombinasikan dengan metode analisis kualitatif deskriptif yaitu dengan mengumpulkan dokumen-dokumen yang menjadikan data berupa dokumen publik (misalnya koran, makalah, laporan kantor) ataupun dokumen privat (misalnya buku harian, soal UTS, soal UAS, diari, surat dan email) yang ada pada objek penelitian yaitu mahasiswa Politeknik Negeri Media Kreatif berjumlah 2 kelas (65 mahasiswa ). Luaran yang akan dicapai yaitu: sebuah aplikasi evaluasi berbasis web yang dapat digunakan oleh seluruh tenaga pendidikan (dosen, guru, PLP, asesor, peneliti) dalam mengukur ketuntasan pembelajaran, evaluasi kinerja berbasis web. Penelitian ini juga akan menghasilkan buku panduan dan pengembangan aplikasi dan panduannya, ber ISBN. TKT dalam penelitian ini berawal dari pada level 2 yang memiliki formulasi konsep teknologi dan aplikasinya, tujuan dari penelitian ini akan menuju TKT (Tingkat Kesiapan Teknologi) level 3 yaitu tahap Pembuktian konsep (proof-of-concept) fungsi dan/atau karakteristik penting secara analitis dan eksperimental.
PELATIHAN PEMBUATAN MEDIA PEMBELAJARAN LIFT THE FLAP BOOK BAGI GURU TK Rommel Sinaga; Ika Agustina; Murtopo Murtopo; Syahripal Putra
Indonesian Collaboration Journal of Community Services Vol. 3 No. 1 (2023): Indonesian Collaboration Journal of Community Services
Publisher : Yayasan Education and Social Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53067/icjcs.v3i1.104

Abstract

This Community Service is impelled by the urgency of developing the competency of kindergarten teachers to design reading learning media for early childhood so that learning is more interesting and triggers children to quickly master language skills. The problems that occur are due to a lack of training to improve the skills and competence of teachers to prohibit children from reading performances with the weak ability of students to read and spell. From the track record of the initial survey conducted by the service team, the objective of this service activity is to rectify teachers' competency to use children's reading media through training on designing Lift the Flap Book media at TK Al-Fajar Medan. Meanwhile, the specific target planned is the formation of a Kindergarten Teacher Consultation Community which accommodates Kindergarten teachers as a place to improve skills in transferring knowledge to other teachers. The method that will be used to provide solutions to partner problems is by means of training through the 3 programs namely Initial Test, Training, and Peer Teaching. The initial test is the initial process of implementing community service classifying at what level the competence and skills of the community service program participants. After taking part in the Test program, participants take part in a Training program where participants teach skills in designing Lift the Flap Book media. Third, participants take part in Peer Teaching to provide practical experience in properly implementing the teaching process with Lift the Flap Book media. From the outcome of the community service, it is recognized that there is a notable raise in the competency of the trainees in designing learning media, especially in the animal and plant sub-material through the media creation of the Lift the Flap Book
NEEDS ANALYSIS IN LEARNING ENGLISH FOR SPECIFIC PURPOSE (ESP) IN GRAPHIC DESIGN STUDY PROGRAM Ika Agustina; Rommel Sinaga; Murtopo Murtopo
International Journal of Economy, Education and Entrepreneurship Vol. 3 No. 1 (2023): International Journal of Economy, Education and Entrepreneurship
Publisher : Yayasan Education and Social Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53067/ije3.v3i1.136

Abstract

The syllabus for ESP courses must be organized based on the needs analysis (NA) so that the English language learning carried out is relevant to the student's scientific field. NA will also help lecturers to determine appropriate learning methods and media to support ESP learning. This study aims to analyze needs in learning ESP in the Graphic Design study program at Politeknik Negeri Media Kreatif. Needs analysis is carried out using Romanowski's framework, namely Target situation analysis, Present situation analysis, Learning situation analysis, and Mean analysis. A descriptive qualitative approach is implemented in this investigation. The research participants consisted of 34 Graphic Design students and 2 English lecturers. The data collection methods used were a semi-closed-ended questionnaire, and a semi-structured interview. According to the results of the target situation analysis, students require English not only to study but also to meet the expectations of the workplace. They also want the ESP content to be directly related to their major. Students claim in their Learning Situation Analysis that learning ESP will help them advance their careers in graphic design by using a communicative and cooperative approach (including discussion) and practice sessions supported by audiovisual media. The present situation analysis showed that students have a solid grasp of fundamental English but need to improve in a number of areas, especially speaking. The result of means analysis reveals that campuses still do not provide the facilities students expect in ESP course, such as audio-visual equipment, language labs, and ICT-based learning media