This study aimed to (1) analyze and discover the potential and conditions of interactive learning media of GLBB in class X which has been used by high school students in West Lampung Regency, (2) produce interactive learning media that according to the GLBB material generic science-based animation flash using Macromedia Flash. The study was conducted SMAN I Liwa, SMAN 2 Liwa, SMAN 1 Sumberjaya, and SMA N I Way Tenong.ÃÂ This research used ÃÂ research and development approach of ÃÂ Borg and Gall.The conclusions of ÃÂ the study were: (1) interactive multimedia could be developed for larning materials that are difficult for students of class ÃÂ X in West Lampung, that was difficult uniformly accelerated motion (GLBB) material, (2) produced interactive multimedia products validated by media, material, and design experts.Penelitian ini bertujuan untuk (1) menganalisis dan menemukan potensi dan kondisi media pembelajaran interaktif materi GLBB ÃÂ kelas X yang telah digunakan siswa SMA diÃÂ Kabupaten Lampung Barat, (2) menghasilkan produk media pembelajaran interaktif yang sesuai dengan materi GLBB Kelas X berbasis keterampilan generik sains berbasis animasi flash menggunakan Macromedia Flash. Penelitian dilakukan di SMA Negeri 1 Liwa, SMA Negeri 2 Liwa, SMA Negeri 1 Sumberjaya, dan SMA Negeri 1Way Tenong.ÃÂ Penelitian menggunakan pendekatan penelitian dan pengembangan Borg and Gall.ÃÂ Kesimpulan penelitian adalah: (1) multimedia interaktif dapat dikembangkan untuk materi pembelajaran bagi siswa kelas X di Kabupaten Lampung Barat yaitu materi GLBB yang sulit, (2) produk multimedia interaktif yang dihasilkan divalidasi ahli media, materi, dan desainKata kunci : keterampilan generik sains, media pembelajaran, multimedia interaktif