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Kemampuan Pemecahan Masalah Matematika: Sebuah Tinjauan terhadap Kepribadian Guardian dan Idealis Rika Rika Arifah Sari; Fenny Anggreni; Mazlan Abduh
At-Tarbawi : Jurnal Pendidikan, Sosial dan Kebudayaan Vol 8 No 1 (2021): At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan
Publisher : Fakultas Tarbiyah dan Ilmu Keguruan IAIN Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/tarbawi.v13i1.2929

Abstract

Classification of personality based on the MBTI personality grouped by David Keisey. The purpose of this study was to determine the differences in students' mathematical problem solving abilities in terms of guardian and idealistic personality types in SMA Negeri 4 vocational youth. This research is a qualitative research. The subjects of this study were 4 students from class X Mia 3 SMA Negeri 4. The data validity technique used in this research is triangulation technique. Data analysis techniques include, descriptive data of written test results and interview results, analyzed from written test results and interview results, then conclusions are drawn. The results of the discussion can be concluded that there are differences in mathematical problem solving abilities of guardian and idealist personality types. Guardian personality type subjects can fulfill all problem solving indicators according to polya, namely the stages of understanding the problem, planning solutions, solving problems, and re-examining and drawing conclusions properly and correctly, while subjects with idealistic personality types at the stage of understanding the problem do not write down what is asked. In the problem-solving stage there are errors so that the results obtained are wrong and do not meet one of the polya indicators, namely not re-examining the existing answers but can draw conclusions. So the researchers suggest that students can improve their mathematical problem solving skills well
Respon Orang Tua terhadap Pembelajaran Daring selama Pandemi Covid-19 Bararathul Adzma; Jelita Jelita; Fenny Anggreni
At-Tafkir Vol 15 No 1 (2022): AT-TAFKIR: Jurnal Pendidikan, Hukum dan Sosial Keagamaan
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) IAIN Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/at.v15i1.3915

Abstract

In 2020, the learning process underwent a change, from face-to-face learning to BDR (Learning from Home) or known as Online Learning (In Network). This is because, due to a virus outbreak that has hit all countries including Indonesia, the government has issued a policy on WFH (Work from Home), which is a learning system that is carried out from home using mobile phones, the internet and supporting applications. The implementation of online learning, triggers various comments and objections that occur in the field, such as the lack of facilities, infrastructure, learning burden, finance and time. This study aims to determine the response of parents to online learning during Covid-19. This study uses a qualitative descriptive method, namely the research carried out focused on a particular case to be observed and analyzed carefully to completion. In this study, the methods used to analyze the data are data reduction, data presentation and conclusion drawing. The results of the study indicate that the response of parents to online learning when accompanying and guiding children in carrying out learning is in terms of facilities, infrastructure, learning load, financially and time
Perbedaan Hasil Belajar Matematika Siswa MI dengan Menggunakan Animasi Avatar Zepeto dan Powerpoint Osta Arsella; Rita Sari; Fenny Anggreni
At-Tarbawi : Jurnal Pendidikan, Sosial dan Kebudayaan Vol 9 No 1 (2022): At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan
Publisher : Fakultas Tarbiyah dan Ilmu Keguruan IAIN Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/tarbawi.v9i1.4105

Abstract

Learning outcomes are the results that a person gets after going through the learning process. From the results of observations that have been made by researchers on students of grade IV MIN 4 Aceh Tamiang, there are student learning outcomes that are still relatively low because the media used by teachers is not varied. One innovative medium to apply is to use zepeto avatar animations and powerpoints. The purpose of this study was to see the differences in the learning outcomes of students who used zepeto avatar animations with students who used powerpoints in mathematics subjects in class IV MIN 4 Aceh Tamiang. The research uses a quantitative approach with the type of quasy experiment or pseudo-experiment with a posttest-only control group design. The research sample amounted to 35 students selected in two classes, namely the IVA class of 18 students and the IVB class of 17 students. The results of the hypothesis test using the independent sample t-test obtained the Sig value. 0.021<0.05.
Media design made from recycled materials for muhammadiyah 2 Langsa students Reihan Dinda Afifah; Rita Sari; Fenny Anggreni
At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan Vol 9 No 2 (2022): At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan
Publisher : the Faculty of Education and Teacher Training of the Institut Agama Islam Negeri (IAIN) Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/tarbawi.v9i2.5019

Abstract

The lack of use of learning media makes it difficult for students to understand the material. As a result, student test results have not optimally met the KKM score. Therefore, it is necessary to design a learning media so that the results achieved by students become better. The purpose of this study was to describe the stages of developing a magic box from recycled materials with the theme of weather at SD Muhammadiyah 2 Langsa, to determine the feasibility of developing magic box media, teacher and student responses, and to determine the learning outcomes obtained by students after using magic box media. This research method is (R&D) with the ADDIE development model which consists of 5 stages of development, including the stages of analysis, design, development, implementation, and evaluation. The results of this study are material expert validation of 80% "Feasible" criteria and media experts of 98.88% "Very Feasible" criteria. The results of the teacher response assessment amounted to 95% "Very Practical" criteria and the results of the student response assessment of 28 students amounted to 89.21% "Very Practical" criteria. Learning outcomes in this research and development have increased significantly as evidenced in the results of the paired sample t-test obtained Sig. (2-tailed) 0.000 <0.05 so that H0 is rejected and Ha is accepted, which means that there is an increase in student learning outcomes between before and after using the magic box media.
Penyusunan E-Modul Menggunakan Heyzine Pada KKG MI Se-Kota Langsa Rita Sari; Fenny Anggreni
Dikmas: Jurnal Pendidikan Masyarakat dan Pengabdian Vol 3, No 2 (2023): June
Publisher : Magister Pendidikan Nonformal Pascasarjana Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/dikmas.3.2.291-298.2023

Abstract

Madrasah digital saat ini merupakan salah satu program Kementerian Agama yang harus disukseskan. Penelitian ini bertujuan menghasilkan produk berupa e-modul sederhana sesuai dengan kebutuhan pengajaran di kelas. Pengabdian ini menggunakan metode CBR (Community Based Research) yang terdiri dari 3 tahapan, yaitu tahap persiapan dan perencanaan, pelaksanaan penelitian, dan belajar & berbagi dalam penelitian. Responden adalah guru yang terhimpun dalam KKG MI Se-Kota Langsa. Hasil pendampingan menunjukkan bahwa pendampingan yang dilakukan diikuti dengan sangat antusias oleh responden, dan memberikan kepuasan sebab mereka mampu mendesain bahan ajar berbasis e-modul menggunakan aplikasi gratis heyzine.