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Penerapan Aplikasi Markerless Augment Reality untuk Pemodelan Mesin Injection Alvino Octaviano; Sofa Sofiana
Jurnal Informatika Universitas Pamulang Vol 4, No 3 (2019): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (139.341 KB) | DOI: 10.32493/informatika.v4i3.3310

Abstract

The limited number of teaching aids is the general shortage of private schools due to the limited cost of procuring props for the PGM-FI sistem. The less interesting learning model is also a factor in the low value of students in certain subjects. Augmented Reality is a technology that develops in the world, combining two-dimensional or three-dimensional virtual objects into a real three-dimensional environment and then projecting these virtual objects in real time. in previous studies have introduced Augmented Reality Applications that still use markers. But the application still has limitations. The need for paper printing and sticking to the object to be studied. Through markerless technology other than without the need for paper printing and pasting. This application can further adjust the appearance of injection machines
Penerapan Augmented Reality Berbasis Android Sebagai Bahan Ajar Untuk Pemodelan Mesin Injection Alvino Octaviano; Sofa Sofiana
Jurnal Informatika Universitas Pamulang Vol 3, No 3 (2018): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1011.561 KB) | DOI: 10.32493/informatika.v3i3.2102

Abstract

The value obtained by Fadilah Vocational School students about motorcycle injection systems is still below the value of mastery learning. Many factors cause students to get low scores in the competence to understand the gasoline fuel system, especially the Honda motorcycle injection system. One of the factors that makes it difficult for students to understand injection material is the unavailability of Honda PGM-FI system props. The limited number of teaching aids is a shortage of private schools in general due to the limited costs of procuring teaching aids for the PGM-FI system. Less interesting learning model is also a factor in the low value of students in certain subjects. Augmented Reality is a developing technology in the world, combining two-dimensional or three-dimensional virtual objects into a real three-dimensional environment and then projecting these virtual objects in real time. Three dimensions commonly abbreviated as 3D, or space, are forms of objects that have length, width, and height. This term is usually used in the fields of art, animation, computers and mathematics. The application of Augmented Reality is not like virtual reality that completely replaces reality, but only adds or completes reality by using libraryVuforia, the image in the form of three dimensions will appear on the screen of the Android smartphone assisted by the rear camera. The application of Augmented Reality in learning is more interesting because this technology provides real visualization. So that learning in the field of education is more interesting and uses the latest technology so that students are more interested in learning.
Sistem Rekomendasi Pemilihan Karyawan Terbaik dengan Metode Topsis pada Bussan Auto Finance Bany Setiadji; Sofa Sofiana
Jurnal Informatika Universitas Pamulang Vol 1, No 1 (2016): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (365.918 KB) | DOI: 10.32493/informatika.v1i1.1462

Abstract

Salah satu hal penting dalam menajemen Sumber Daya Manusia (SDM) di suatu perusahaan adalah pemilihan karyawan terbaik secara periodik sehingga untuk memacu semangat karyawan dalam meningkatkan kinerjanya. Namun pada kenyataanya perusahaan masih belum optimal dalam pelaksanaan pemilihan karyawan terbaik. Hal ini disebabkan belum tersedianya sistem yang dapat memproses penilaian karyawan dan memberikan rekomendasi dalam pemilihan karyawan terbaik. Penelitian ini bertujuan untuk mengetahui prosedur penilaian dan pemilihan karyawan terbaik, serta untuk menghasilkan sistem rekomendasi pemilihan karyawan terbaik berdasarkan kebutuhan perusahaan Bussan Auto Finance. Metode yang digunakan dalam penelitian ini adalah Technique for Order Preference by Similarity to Ideal Solution (TOPSIS) dengan menggunakan kriteria–kriteria yang sudah digunakan di perusahaan tersebut yaitu mutu kerja, tanggung jawab, inisiatif, kejujuran, penguasaan tugas, keterampilan. Sistem ini dikembangkan dengan bahasa pemrograman PHP dan MySQL. Hasil penelitian menunjukkan bahwa sistem informasi yang dibuat, dapat digunakan untuk mengolah data karyawan mulai dari proses penilaian karyawan, proses pemilihan karyawan terbaik, sampai dengan proses pembuatan laporan nilai karyawan.
Perancangan Sistem Informasi Absensi Asisten Lab Berbasis Android pada Universitas Pamulang Alvino Octaviano; Sofa Sofiana; Satrio Pandita Priyadi
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol 3, No 4 (2020): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32493/jtsi.v3i4.6822

Abstract

Fingerprint recognition with distance-based optimization and pattern matching, "international conference on signal processing, communication, power, and data management systems on attendance paper makes it very difficult to log absent and absent assistants. In this case Change of attendance records to save. in a digital-based information system database. Meanwhile, fingerprint attendance methods or methods have been used on cellphones. Record attendance. Method makes applications that support digital attendance with Android. Android is an operating system application for mobile phones based on Linux. Android offers developers an open platform where they can create their own applications used by various mobile devices.
PENGENALAN AUGMENTED REALITY BERBASIS ANDROID DI SMK FADILAH Alvino Octaviano; Sofa Sofiana
JAMAIKA: JURNAL ABDI MASYARAKAT Vol 1, No 1 (2020): FEBRUARI
Publisher : Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (595.982 KB)

Abstract

KTeknologi hasil gabungan teknologi cetak dan komputer dapat diwujudkan dengan teknologi augmentedreality. Aplikasi tersebut merupakan aplikasi media sosial yang dimana seseorang dapat berfoto lalumengubah foto tersebut sebelum di upload di dunia maya, namun tidak berpengaruh dengan dunia nyata.Beda dengan Virtual Reality yang memungkinkan seseorang masuk dalam dunia maya dan mengubahsegalanya dalam dunia tersebut. Aplikasi tersebut dapat memunculkan suasana kelas walaupun murid danguru tidak dalam satu tempat, teknologi itu bisa disebut dengan video call. Dengan mengetahui haltersebut teknologi Augmented reality sangatlah berpengaruh dalam kehidupan canggih seperti saat ini,contoh baru saja disebutkan untuk dunia pendidikan dan inovasi. Maka tidak menutup kemungkinanbahwa teknologi tersebut mempengaruhi dunia politik serta ekonomi. Selama ini manusia denganmudahnya membuat teknologi guna mempermudah pekerjaan mereka, teknologi Augmented reality dapatmenjadi tembusan untuk mempermudah aktfitas dalam kehidupan manusia
Perancangan Sistem Informasi Penjualan Berbasis Website pada Coffee Singa Alvino Octaviano; Sofa Sofiana; Agus Nawan
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol 4, No 3 (2021): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32493/jtsi.v4i3.11957

Abstract

At Coffee Singa, recording and processing data on goods, quantities and prices of goods, as well as sales transaction data is still done using handwriting. The difficulty of recording and estimating the number of types of goods, the number of goods, and also the amount of the price, resulted in the data obtained being inaccurate. To improve the accuracy of the data, it is necessary to develop a computerized sales information system. The Web-based Sales Information System application at Coffee Singa is made using the Php programming language, Adobe XD software as the main interface maker and MySQL as the database. This program allows users to enter data, edit data, delete data, search data, filter data and print data to paper media. The data entered is in the form of data on goods, data on types of goods and sales of goods. While the output produced by this information system is in the form of data reports about goods and sales of goods with a Thermal printer to print sales transactions directly. This sales application can be a solution that can be used to make it easier for sellers to process data on sales of goods, and make reports on goods data, reports on purchases and sales of goods, selling goods becomes easier, faster and more efficient. The method used for system development uses the Waterfall method.
PENGENALAN NETWORKING PADA SISTEM OPERASI DI SMK FADILAH Alvino Octaviano; sofa sofiana; Bambang Santoso
KOMMAS: Jurnal Pengabdian Kepada Masyarakat Vol 3, No 2 (2022): KOMMAS: JURNAL PENGABDIAN KEPADA MASYARAKAT
Publisher : KOMMAS: Jurnal Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (320.456 KB)

Abstract

Network Operating Systems (NOS) dirancang untuk tetap siaga dan selalu ‘menyala’ sepanjang waktu. Sebuah NOS berfungsi sebagai semacam landasan atau platform bagi kegiatan berbagai perkakas penting sebuah jaringan computer misalnya sebagai ‘pelayan’ bagi berbagai aplikasi (application serving); di sini NOS menjadi landasan bagi berbagai aplikasi yang memerlukan jaringan, misalnya aplikasi sistem perpustakaan, aplikasi mesin pencari, dan sebagainya. Di dalam konteks jaringan global, maka NOS juga melayani fungsi Web serving (lihat juga Web service). Pengelolaan pangkalan data relasional dalam jaringan, misalnya untuk melayani produk yang dibuat dengan MySQL atau Oracle. Di lingkungan perpustakaan digital, biasanya ada seseorang yang bertugas memadukan segala operasi di tingkat jaringan, biasa disebut seorang digital library integrator. Jaringan komputer memberikan kemudahan kerjasama antar pengguna komputer. Dengan adanya jaringan komputer transformasi data antar komputer bisa dikerjakan dengan mudah dan cepat. Oleh karena itu efektifitas dan efisiensi bisa dicapai yang akhirnya produktifitas menjadi lebih tinggi. Network Operating Systems (NOS) untuk sekolah ini tidak harus mutlak dilaksanakan di setiap sekolah. Namun, bisa dijadikan referensi untuk mengembangkan jaringan komputer dengan memperhatikan kebutuhan dan keterbatasan sekolah.
Penerapan Aplikasi Daily Repot Departemen Qc PT. Talkindo Selaksa Anugrah Berbasis Website Lusian Andrianto Andri; Sofa Sofiana
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 04 (2022): OKTAL : Jurnal Ilmu Komputer dan Sains
Publisher : CV. Multi Kreasi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Currently the industrial world has entered the era of competition, as supporting production activities in a company or industry requires an information technology, not a few companies or industries have taken advantage of the development of this technology. Information technology is a valuable asset, especially for an industrial company in the food and beverage sector, as well as a system or mechanism for recording and processing daily work report data in a company as a system that can utilize technology as a tool for employees to do their work effectively. and efficient. PT. Talkindo Selaksa Anugrah especially in the QC department is one of the industrial companies in the food and beverage sector that does not yet have an information technology in terms of recording and processing daily work report data, where the system or mechanism for recording daily reports still uses forms and manual books. The method of implementing the system to design and build an application for this daily work report is using the Waterfall method, and using the PHP, HTML and CSS programming languages ​​with the MVC model and using the Codeigniter version 3 framework and the tools used are Sublime text 3 with the phpMyAdmin database and at this stage testing using Blackbox testing. So the application of this daily work report application can make it easier for employees to record and process daily work report data and can reduce the risk of loss and damage to daily work report data and can make it easier to search for the report data.
A IMPLEMENTASI LEARNIG DENGAN TECHNOLOGY SYSTEM ARCHITECTURE PADA MTS AL-ITTIHADIYAH: Learning Technology System Architecture Yusup Achmad Achmad; Sofa Sofiana
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 06 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

− In the education aspect, online media technology can provide many advantages and conveniences in the world of education so that it can save time and effort. MTS Al-Ittihadiyah is a private school that specializes in teaching methods by promoting Islam in all aspects of teaching and learning activities. This school does not yet have a system to facilitate teachers and students in teaching and learning activities, and there is no system that is integrated with computers to manage materials managed by the school and teachers. The development of an online learning media system carried out by researchers using the Learning Technology System Architecture (LTSA) method. By using the codeigniter framework and MySQL as the database, while for the design the researcher uses an object-based method with UML (Unifield Modeling Language) tools. Based on the problem analysis, the results obtained are learning media that can be accessed by admins, teachers and students. Admin can manage materials, manage teacher data and student data and supervise the online learning process carried out by teachers and students. Teachers can manage and manage materials, assignments, discussion forums and student grades online.
Implementasi Aplikasi Augmented Reality Pembelajaran Matematika 3D Geometric Shapes Berbasis Android Prima Putra; Sofa Sofiana
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 08 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

As technology develops rapidly, the use of information and communication technology in education has become an important factor to support teaching and learning activities to be effective and efficient. One of the uses of technology in education is to become a teaching aid for certain subjects. Mathematics is a subject that is considered difficult by most students due to the lack of media in learning as a tool to help students visualize mathematical concepts. 3D geometric shapes or building space is one example of material that can utilize augmented reality technology as a prop that can describe the shape of a real space. This study aims to produce applications that can help students understand the real form of building space with augmented reality technology and make students more enthusiastic in learning mathematics subjects, especially building materials.