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PENGARUH KOMITMEN ORGANISASIONAL, KEPUASAN KERJA, DAN KETIDAKAMANAN KERJA TERHADAP KEINGINAN BERPINDAH DENGAN LOCUS OF CONTROL SEBAGAI PEMODERASI PADA PERAWAT Rezqi Ananda Basid
JURNAL TEKNOLOGIA Vol 1 No 2 (2019): Teknologia
Publisher : Aliansi Perguruan Tinggi Badan Usaha Milik Negara (APERTI BUMN)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (594.605 KB)

Abstract

The purpose of this research is to analyze the effect of organizational commitment, job satisfaction, job insecurity to nurses turnover intention with locus of control as moderating variable. The sample comprised 150 nurses across a wide range of departments of a X hospital in Samarinda, East Kalimantan by using purposive sampling method who have been working from minimum 6 months. Following data collection, linear regression and hierarchical linear regression analysis to conduct data analysis. As the result, there is a significant negative effect of organizational commitment on nurses turnover intention. Job satisfaction has significant negative effect on nurses turnover intention and a significant job insecurity has significant positive effect on nurses turnover intention. However, locus of control does not plays as moderating variable on the effect of organizational commitment, job satisfaction and job insecurity on turnover intention. The findings of this study provide practical contribution and recommendation for organization to enhancing organizational commitment, job satisfaction and managing job insecurity.
Analisis Pengaruh Elemen Subjective Well-Being terhadap Organizational Citizenship Behavior Karyawan Rezqi Ananda Basid; Alya Risma Elfariani
Optimal: Jurnal Ekonomi dan Kewirausahaan Vol 14 No 1 (2020): Optimal: Jurnal Ekonomi dan Kewirausahaan
Publisher : Fakultas Ekonomi Universitas Islam 45

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33558/optimal.v14i1.2029

Abstract

This study examined the relationship between subjective well-being (SWB) and its aspects such as life satisfaction, positive affectivity and negative affectivity to organizational citizenship behavior (OCB) in employee of PT Sorak Gemilang Persada. Participants in this study were 54 employees of PT Sorak Gemilang Persada. Measuring instruments used was a modified questionnaire of Satisfaction with Life Scale and Positive and Negative Affectivity Schedule, both instruments used to measure SWB. Meanwhile, OCB were measured by the Organizational Citizenship Behavior Scale. The data obtained were analyzed by simultaneous and partial test with SPSS for Windows ver. 26. The results indicate that there was a positive correlation between life satisfaction and positive affectivity to OCB. Meanwhile, there was a negative correlation between negative affectivity and OCB of PT Sorak Gemilang Persada’s employees. Both three of these variables gave an effective contribution as much as 40% while the rest came from other factors.
Gamification pada Perusahaan: Dampaknya pada Tingkat Engagement Karyawan Generasi Z Muhammad Qoes Atieq; Rezqi Ananda Basid; Tri Jayanti
BISNIS Vol 11, No 1 (2023): BISNIS: Jurnal Bisnis dan Manajemen Islam
Publisher : Fakultas Ekonom dan Bisnis Islam Institut Agama Islam Negeri (IAIN) Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/bisnis.v11i1.19462

Abstract

Gamifikasi merupakan konsep baru pada dunia kerja dan merupakan alat instrumen baru yang digunakan perusahaan untuk meningkatkan kinerja, motivasi, kepuasan, dan variabel yang lainnya. Tujuan dari penelitian ini yaitu untuk melihat apakah gamification berpengaruh terhadap engagement karyawan generasi Z. Teori yang digunakan adalah teori dari Gamification dan Engagement. Gamification identik dengan kegiatan yang di dalamnya dimodifikasi dengan permainan, sedangkan engagement kondisi dimana seseorang terikat dengan pekerjaan atau organisasinya. Metode penelitian ini menggunakan penelitian kuantitatif, dengan menggunakan responden sebanyak 154. Metode analisis yang digunakan yaitu menggunakan analisis regresi linear sederhana menggunakan SPSS. Hasil penelitian ini yaitu gamification berpengaruh secara positif dan signifikan terhadap tingkat engagement karyawan generasi Z.Kata Kunci: Gamification, Engagement, Generasi Z