Diana Endah
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

PENGARUH METODE DEMONSTRASI BERBANTU MEDIA WAYANG KARTUN TERHADAP HASIL BELAJAR BAHASA INDONESIA PADA SISWA KELAS II SDN PANDEAN LAMPER 01 SEMARANG Aisatul Munawarah; Sutrisno Sutrisno; Diana Endah
PENDAS MAHAKAM: Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol. 2 No. 2 (2017)
Publisher : Teacher Training and Education Faculty, Widya Gama Mahakam Samarinda University

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Backgrounds encourage research this is the students under kkm obtained from 36 students as many as 9 students who were eligible a score of above criteria minimal ( kkm the 68 , while the rest is 27 students value under kkm.It is also because the learning teachers not maximum uses the learning creative and innovative.Problems this research is how the influence of a method of a demonstration with puppet cartoonsmedia of the results of study Indonesian Language to their students class IISDN Pandean Lamper 01 Semarang?.The purpose of this study is to find the influence of a method of a demonstration  puppet cartoonsmedia of the results of students learn his class II SDN Pandean Lamper 01 Semarang.The kind of research this is research quantitative the form of pre-eksperimental design to a draft one-group pretest-posttest design.Population this research is all students class II SDN Pandean Lamper 01 Semarang years lessons 2016 / 2017. Samples to be taken is all students class II with using a technique nonprobability sampling shaped sampling saturated.The analysis of skill his students who calculated use of uji-t by the number of = 36 students with an average pretest = 59,81 and posttest = 77,35 known based on the calculation of obtained t-count of 7.15 while t-tabel 1,71 with db n-1 = 36-1 = 35, with the economic situation of significant 0.05 of 1,71 because t-count > t-tabel namely 7.15 > 1,71 so H0 were rejected and Ha accepted.So that it can be said that method demonstration with puppet cartoonsmedia influential of the results of study Indonesian Language to their students class II SDN Pandean Lamper 01 Semarang.Then the researcher convey suggestions to make a method of a demonstration with puppet cartoonsmedia could still applied to learning, because this method can create learning fun.
Pengembangan Media Lamat (Laci Matematika) Baby Shark dengan menggunakan Problem Based Learning pada Berhitung Siswa Erwanti Wahyu; Rasiman Rasiman; Diana Endah
Jurnal Ilmiah Sekolah Dasar Vol 2 No 4 (2018): November 2018
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v2i4.16169

Abstract

Penelitian ini bertujuan untuk mengetahui bagaimana mengembangkan media laci matematika yang valid dan mengetahui keberterimaan kepraktisan dalam penggunaan media LAMAT (Laci Matematika) Baby Shark dengan Menggunakan Problem Based Learning Pada Berhitung Siswa Kelas 1 SD bagi Siswa Kelas 1 SDN Karanganyar Gunung 02 Semarang. Penelitian ini menggunakan metodologi penelitian Research and Development (R&D) dengan langkah pencarian potensi dan masalah, pengumpulan data, desain produk, validasi desain, revisi desain, dan uji coba produk. Rata-rata hasil belajar siswa SDN Karanganyar Gunung 02 Semarang saat pertemuan pertama sebesar 81,53 dan pada saat pertemuan kedua sebesar 73,84. Hasil tanggapan pada analisis ahli media 97,6% sangat baik, ahli materi 91,4% sangat baik, angket keberterimaan siswa terhadap media laci matematika baby shark 97,6% sangat baik. Berdasarkan hasil tersebut dapat disimpulkan bahwa media laci matematika baby shark efektif digunakan dalam pembelajaran matematika karena sudah mencapai hasil belajar saat pertemuan pertama sebesar 81,53 dan pada saat pertemuan kedua sebesar 73,84