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Sarwono Sarwono
Pendidikan Geografi,Fakultas Keguruan dan Ilmu pendidikan Universitas Sebelas Maret Jl Ir. Sutami 36 A Jebres , Kota Surakarta, Jawa Tengah, Indonesai 57126

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THE DEVELOPMENT OF E-LEARNING MEDIA WITH ADOBE FLASH PROGRAM IN CONTEXTUAL LEARNING MODEL TO IMPROVE THE STUDENTS' LEARNING OUTCOME IN THE 10th GRADE OF SMA NEGERI 1 SAMBUNGMACAN IN 2017/2018 Hikari Dwi Saputro; Chatarina Muryani; Sarwono Sarwono
GeoEco Vol 4, No 2 (2018): GeoEco July 2018
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ge.v4i2.23998

Abstract

 This research aimed: 1) to analyze the students and the teachers’ need for e-learning media with Adobe Flash program, 2) to develop e-learning media with Adobe Flash, 3) to find out the feasibility of e-learning media with Adobe Flash program, and 4) to find out the effectiveness of e-learning media with Adobe Flash in contextual learning to improve the students’ learning outcome.The research method employed was research and development (R&D) method with Dick and Carey model’s. The sampling techniquesused were purposive sampling and simple random sampling. Data collection was carried out using validation sheet of media expert, material expert, and educator, student trial questionnaire, observation, posttest, and documentation. The results of research were: 1) Need analysis based on dominant result included visual learning characteristics, experience with media use with often category, agree response to the presence of media use, green color visualization, and Comic Sans MS font. 2) The development of research product in the form of e-learning media with Adobe Flash program equipped with picture, map, video, and animation was used to support contextual learning model. 3) The development of e-learning media with Adobe Flash was considered as feasible to use for learning at school based on the result of validation by media expert, material expert, educator, and student trial obtaining modes of 4 (good category in Likert scale) and 5 (very good category in Likert scale) thereby meeting the minimum criteria of e-learning media feasibility with Adobe Flash program with mode of 3 (fair category in Likert scale) as specified by the author. 4) The application of e-learning media with Adobe Flash program evidently improved students’ learning outcome through Two-Sample Assuming Equal Variance t-test obtaining tstatistic = 2.85137 and ttable = 1.68488. Considering the result of Two-Sample Assuming Equal Variance t-test at significance level of 0.05, it could be concluded that H0 was not supported because tstatistic > ttable­. It means that the use of e-learning media with Adobe Flash program in contextual learning was more effective than interactive PowerPoint media in contextual learning model.
GEOGRAPHIC RHYTHM STUDY SCULPTURE AND CARVING ART INDUSTRY JEPARA DISTRICT CASE STUDY IN MULYOHARJO VILLAGE Angger Bagus Iswanto; Sarwono Sarwono; Rita Noviani
GeoEco Vol 6, No 1 (2020): GeoEco January 2020
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ge.v6i1.39163

Abstract

The purpose of this study is to find out geography rhythm procurement of raw materials, marketing destination, and problems with production factors sculpture and carving industry in the center of the sculpture and carving industry center in Mulyoharjo Village, Jepara District. This study uses a qualitative descriptive method. The respondent is a sculpture and carving industry entrepreneur in Mulyoharjo Village whose population is 104 industries and 30 industries are sampled. Data collection by interview, documentation and observation. Data analysis used a descriptive qualitative interactive model technique. The results of the study concluded that 86.6% of the industries experienced capital problem,73.3% of the industries experiences raw material problem, 66.6% of the industries experiences marketing problem, and 73,3% of the industries experiences finding workers problem. The most difficult workforce to find is engraver because absence of engraver regeneration. The raw materials used are teak wood and tamarind. In 1990 the raw material came from Jepara. In 1997-2005 the origin of raw materials expanded into the Java Island region. In 2006-2019 the origin of raw materials moved out of Java. The current availability of wood is not experiencing scarcity but the price is increasing. In 1990-1992 the destination areas for product marketing were in the Jepara Regency area only. In 1993-1995 product marketing could reach big cities in Indonesia. Marketing of products to international markets occurred in 1996 until now. In 2013 the number of exports increased with a value of 7,505,772.91 US $. In 2014 to 2018 the number of exports decreased.
Application of Demonstration Methods Assisted Block Diagram Media to Increase Student Achievment in Geography Learning Mita Rafinda Sari; Djoko Subandriyo; Sarwono Sarwono
PAEDAGOGIA Vol 23, No 1 (2020): PAEDAGOGIA Jilid 23 Nomor 1 (2020)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/paedagogia.v23i1.9034

Abstract

The aims of this study were (1) to know the process of learning by using demonstration methods assisted block diagram media of students in class X social pro­gram 7 SMA Negeri 8 Surakarta. (2) to know the increase of geography learning result on the subject of Atmospheric Dynamics, students in class X social program 7 SMA Negeri 8 Surakarta Academic Year 2016/2017. The Research Approach was Classroom Action Research ( ACR), conducted in two cycles, each cycle consisted of planning, execution, observation, and reflection. The subject of the research is the class X Socia Program 7 even semester of SMA Negeri 8 Surakarta academic year 2016/2017, namely 27 stu­dents. The result of this study was (1) the implementation of the demonstration method assisted by block diagram media proved to maximize the learning process in students. (2)Application of demonstration methods assisted by block diagram media proved to in­crease the learning result of students, which is indicated by the student learning result.