JOHAN EKA WIJAYA
Universitas Baturaja

Published : 5 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 5 Documents
Search

Pemanfaatan Situs Web Youtube Sebagai Wahana Promosi Dan Sumber Pendapatan Tambahan Bagi Pemerintah Desa Johan Eka Wijaya DN; Jumdapi Okta
FORDICATE Vol 1 No 1 (2021): Jurnal Pengabdian Kepada Masyarakat Fordicate
Publisher : Fakultas Ilmu Komputer dan Rekayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (332.076 KB) | DOI: 10.35957/fordicate.v1i1.1629

Abstract

The era of globalization has brought rapid developments ininformation and communication technology, including the field ofgovernment, one of which is village government. One of the mostinteresting information and communication technology products to takeadvantage of in village government is the YouTube website. In theutilization of media, creativity and also careful planning considerationsare needed from staff who are trusted in managing the account. In fact,many village government staff use the youTube website without carefulconsideration and planning. Tanjung Baru Village is one of the villageslocated in East Baturaja District of Ogan Komering Ulu Regency. Thisvillage is one of the leading, competitive and potential villages. In theprocess of advancing and developing tanjung Baru village assets nowhave village owned enterprises (BUMDes). Business entities that arebeing developed are BUMDes Tourism Village, Soundsytem / OrgenServices, and Buffet Services, chairs and tents. But nowadays theseassets seem difficult to progress and develop. In fact, if it can bemaximized properly then the BUMDes can prosper all staff and villagegovernment devices.
PENGEMBANGAN BAHAN AJAR MODUL ELEKTRONIK INTERAKTIF PADA MATA KULIAH INOVASI PENDIDIKAN PROGRAM STUDI TEKNOLOGI PENDIDIKAN UNIVERSITAS BATURAJA JOHAN EKA WIJAYA; ADE VIDIANTI
JURNAL PENDIDIKAN GLASSER Vol 3, No 2 (2019)
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Muhammadiyah Luwuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (844.465 KB) | DOI: 10.32529/glasser.v3i2.334

Abstract

Tujuan dari penelitian ini adalah mengembangkan bahan ajar modul elektronik interaktif pada mata kuliah inovasi pendidikan. Model pengembangan yang digunakan dalam penelitian ini yaitu model penelitian dan pengembangan (Research & Development). Pendekatan yang dilakukan adalah mix methods research yaitu menggabungkan metode kualitatif dan kuantitatif. Model pengembangan yang diterapkan adalah yang dikemukakan oleh Rowntree yang terdiri dari tiga tahapan yaitu 1) Perencanaan 2) Persiapan penulisan 3). Penulisan dan penyuntingan yang dalam hal ini merupakan tahan pengembangan produk dengan menggunakan software Flip PDF Profesional dan menghasilkan modul elektronik interaktif. Namun, model Rowntree ini tidak utuh pada bagian evaluasi produknya oleh karena itu model ini akan peneliti kolaborasikan dengan model evaluasi Tessmer sehingga ketidak utuhan model Rowntree akan tertutupi oleh kelebihan model evaluasi formatif Tessmer. Berdasarkan hasil penelitian yang dilakukan disimpulkan bahwa bahan ajar modul elektronik interaktif memiliki tingkat kelayakan yang baik sekali dan efektif.
DEVELOPING WEB-BASED TEACHING MATERIALS ON THE SUBJECT OF SCHOOL CURRICULUM DEVELOPMENT Ade Vidianti; Johan Eka Wijaya DN
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 6 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i6.8183

Abstract

The development of science and technology has changed the elements in all fields, especially education. The learning patterns have also changed; one of which is using computer-based or internet / web-based learning, such as: E-learning, online courses, web-based education, and others. This paradigm shift sometimes requires lecturers to be more creative in delivering learning materials to students, especially, in this research, in the subject of school curriculum development. This aims to increase the effectiveness and flexibility of learning. In its implementation, the school curriculum development subject still ituilize printed teaching materials during the learning process. The purpose of this research was to develop web-based teaching materials for the subject of school curriculum development. This research applied research and development method with ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The development of web-based teaching materials in this research was assessed through the expert review stage with an accumulation of assessment results from media experts, design experts, linguists, and media experts. The result showed that the percentage of the expert review was 86%  very good category. Then, the percentage of the individual test (one to one) was 85% with very good category. After that, the percentage of small group test was 85% with very good category. Based on these results, it can be concluded that web-based teaching materials are feasible to be applied to in the subject of school curriculum development.
Keterampilan Siswa Memanfaatkan Perpustakaan Sebagai Sumber Belajar Johan Eka Wijaya
BaJET (Baturaja Journal of Education Technology) Vol 3 No 1 (2019): Baturaja Journal of Educational Technology
Publisher : Program Studi Teknologi Pendidikan FKIP UNBARA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (131.695 KB)

Abstract

Penelitian ini bertujuan untuk mengetahui Keterampilan Siswa Memanfaatkan Perpustakaan Sebagai Sumber Belajar di SMK Negeri 3 OKU Selatan. Jenis penelitian ini adalah kuantitatif dengan menggunakan metode deskriptif. Penelitian dilaksanakan pada siswa SMK Negeri 3 OKU Selatan berjumlah 235 orang. Alat pengumpulan data menggunakan angket. Teknik analisa data yakni analisa statistik dengan rumus persentase. Hasil penelitian kepada siswa SMK Negeri 3 OKU Selatan menunjukkan bahwa keterampilan memanfaatkan perpustakaan sebagai sumber belajar berada pada kategori cukup dengan 69,1%. Rincian keterampilan siswa SMK Negeri 3 OKU Selatan dalam mengumpulkan informasi dicapai berdasarkan penjumlahan rata-rata pilihan selalu dan sering 62,98% dengan kriteria “cukup”. Keterampilan siswa SMK Negeri 3 OKU Selatan, mengambil intisari dan pengorganisasian informasi yang menjawab selalu dan sering 67,66% dengan kriteria “cukup”. Keterampilan siswa menganalisis, menginterpretasikan dan mengevaluasi informasi yang menjawab selalu dan sering 70,73% dengan kriteria “cukup”. Keterampilan siswa SMK Negeri 3 OKU Selatan menggunakan informasi yang menjawab selalu dan sering 75% dengan kriteria “cukup”. Sehingga dapat disimpulkan bahwa siswa SMK Negeri 3 OKU Selatan dalam keterampilan mengumpulkan informasi, mengambil intisari dan pengorganisasian informasi, keterampilan menganalisis, menginterpretasikan dan mengevaluasi informasi, serta keterampilan menggunakan informasi sudah dilakukan dengan “cukup baik”.
MEDIA MEDIA PEMBELAJARAN INTERAKTIF MENGGUNAKAN APLIKASI LECTORA INSPIRE MATA KULIAH PEMBELAJARAN MIKRO Jum Dapi Okta; Yelmi Yunarti; Joko Kuswanto; Johan Eka Wijaya; Arief Qosim
JURNAL ILMIAH BETRIK Vol. 14 No. 02 AGUSTUS (2023): JURNAL ILMIAH BETRIK : Besemah Teknologi Informasi dan Komputer
Publisher : P3M Institut Teknologi Pagar Alam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36050/betrik.v14i02 AGUSTUS.78

Abstract

Learning media is used to channel messages from the sender to the recipient, stimulating the thoughts, feelings, attention, and interests of students as well as their will. In this way, the learning process takes place effectively and the learning objectives are achieved. Diversified learning media has increased the diversity of students’ abilities and will provide more messages or learning resources to students, which in turn will affect their learning performance. Interactive media is one way that can help students learn better. This allows students to better understand how educators teach them. The use of interactive media is very beneficial for both parties, teachers and students. One of the courses is micro learning, which trains prospective teachers. Lectora Inspire is a media application that can be used for research and development. (R&D). The ADDIE method is used together with data collection strategies. Learn to be more effective and efficient with product validity test results in good categories.