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Wan Julia Mayasari
STAIN Bengkalis

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THE USE OF SPELLING BEE GAME TO INCREASE THE STUDENTS’ VOCABULARY MASTERY OF THE SEVENTH GRADE AT SMPN I BANTAN Wan Julia Mayasari
INOVISH JOURNAL Vol 3, No 2 (2018): INOVISH JOURNAL, Vol 3, No 2 - 2018
Publisher : Politeknik Negeri Bengkalis

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (160.524 KB) | DOI: 10.35314/inovish.v3i2.828

Abstract

The aim of the study was to find out the effect of using Spelling Bee game on students’ vocabulary mastery before and after being taught by using this game. Simple random sampling was used to determine the sample where 20 students in controlled class and 20 students in experimental class. There were three formulations of the problem: a) How is the students’ vocabulary mastery before being taught by using spelling bee game. b) How is the students’ vocabulary mastery after being taught by using spelling bee game. c) Is there any significant effect by using spelling bee game on students’ vocabulary mastery of the seventh grade at SMPN I Bantan. Based on the result of the test mean score of experimental class was 83, controlled was 67, 5 and ttestwas 6, 18. It showed that ttest is higher than ttablein 1% and 5%(2.02 ≤ 6, 18 ≥ 2.69).  It meant that Ha was accepted and Ho was rejected. On the other hand, Spelling Bee Game was effective to increase the students’ vocabulary mastery of the seventh grade at SMPN I Bantan.
THE EFFECT OF USING PICTIONARY GAME TO INCREASE THE STUDENTS’ VOCABULARY MASTERY OF THE SEVENTH GRADE AT SMPN 4 BANTAN Siti Aminah; Wan Julia Mayasari
INOVISH JOURNAL Vol 7, No 1 (2022): INOVISH JOURNAL, Vol 7, No 1 - 2022
Publisher : Politeknik Negeri Bengkalis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35314/inovish.v7i1.2531

Abstract

Astract : The aim of the study was to find out the effect of using Pictionary game on the students’ vocabulary mastery before and after being taught by using this game. There were two classes as the samples namely experimented class with twenty (20) students and the other was controlled class with twenty (20) students as well. Three questions were formulated : a) How is the students’ vocabulary mastery before being taught by using Pictionary game?, b) How is the students’ vocabulary mastery after being taught by using Pictionary game?and c) Is there any significant effect on the students’ vaocabulary mastery by using Pictionary game?. Based on the result, the mean score of expermented class was 73, controlled class 60 and ttest was 4,00. It showed that ttest was higher than ttable in 1% and 5% (2.03≤4,00≥2.72). It meant that Ha was accepted and Ho was rejected. In sum, Pictionary game was effective to increase the students’ vocabulary mastery of the seventh grade at SMPN 4 Bantan. Key Words : Vocabulary, Pictionary Game.