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Journal : Swabumi (Suara Wawasan Sukabumi) : Ilmu Komputer, Manajemen, dan Sosial

Sistem Pendukung Keputusan Penentuan Pemilihan Smartphone bagi Pengguna Nining Suryani
Swabumi Vol 6, No 1 (2018): Volume 6 Nomor 1 Tahun 2018
Publisher : Universitas Bina Sarana Informatika Kota Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/swabumi.v6i1.3315

Abstract

Abstrak Kehadiran smartphone memberikan banyak manfaat diantaranya adalah komunikasi menjadi lebih praktis dan efesien, karena dengan smartphone kita dapat berkomunikasi dimana dan kapan saja. Beragamnya smartphone yang ditawarkan dan daya beli masyarakat yang semakin tinggi dengan kriteria-kriteria yang ada, mulai dari daya guna, sistem operasi sampai dengan jaringannya, sehingga memicu timbulnya masalah yang membuat konsumen bingung dalam menentukan produk smartphone yang sesuai dengan keinginan. Kondisi tersebut biasanya sering dialami konsumen ketika ingin mencoba menentukan keputusan dalam membeli sebuah smartphone, sehingga tak heran jika konsumen kadang salah memilih smartphone yang sesuai dengan kebutuhannya dikarenakan beragamanya tipe, spesifikasinya dan harga yang ditawarkan karenanya diperlukan rekomendasi kepada para pembeli handphone, untuk dapat memilih atribut, fitur, dan merek handphone berdasarkan spesifikasi handphone yang sesuai dengan kriteria yang diajukan, namun pengambilan keputusan akhirnya tetap ditentukan oleh pembeli. Metode yang digunakan untuk menentukan pemilihan adalah metode ANP. Dengan metode ini diharapkan konsumen tepat dalam memilih smartphone yang akan dibeli dan digunakan. Kata kunci: ANP, Smartphone, Spk Abstract The presence of smartphones provide many benefits including communication becomes more practical and efficient, because with a smartphone we can communicate where and anytime. The variety of smartphones offered and the higher purchasing power of the existing criteria, ranging from usability, operating system to network, so that trigger the emergence of problems that make consumers confused in determining smartphone products in accordance with the wishes. The condition is usually experienced by consumers when trying to determine the decision in buying a smartphone, so no wonder if consumers sometimes choose the wrong smartphone according to their needs due to the variety of types, specifications and prices offered therefore required recommendations to mobile phone buyers, to be able to choose the attributes , features, and brands of mobile phones based on the specification of mobile phones in accordance with the criteria proposed, but decision-making ultimately remains determined by the buyer. The method used to determine the selection is the ANP method. With this method is expected the right consumer in choosing a smartphone to be purchased and used. Keywords: ANP, Smartphone, Spk
AGEN CERDAS PEMBELAJARAN BAHASA SUNDA UNTUK SEKOLAH DASAR KELAS II Nining Suryani
Swabumi Vol 4, No 2 (2016): Volume 4 Nomor 2 Tahun 2016
Publisher : Universitas Bina Sarana Informatika Kota Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/swabumi.v4i2.1023

Abstract

The learning method is currently done is face to face with the learning process Sundanese language subjectswith time once a week with a period of 1 hour so that the provision of material Sunda language is very limited.By this time limitation makes it difficult students in understanding the material provided. For that we need a funway of learning that should be improved by the teacher to the subject matter can be conveyed properly to thestudents so we need a tool for students to learn anytime and anywhere with a sense of fun. Intelligent agentsSundanese language learning can be one way to study for the selection of students for the intelligent agent is funand not boring in its use. This study uses data collection, analysis, project design, manufacture and testingprojects on intelligent agents that will be designed.
AGEN CERDAS PINTAR IPA UNTUK SEKOLAH MENENGAH PERTAMA (SMP) KELAS 3 Nining Suryani
Swabumi Vol 4, No 1 (2016): Volume 4 Nomor 1 Tahun 2016
Publisher : Universitas Bina Sarana Informatika Kota Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/swabumi.v4i1.1015

Abstract

School is one institution that has the duty and function to seek, promote and foster the potential of thestudents. Various factors affect the quality of education among which is the curriculum, instructionalmedia, learning and other methods can also give effect to student interest. Students' interest often affectstudent learning outcomes, with interest in learning the low is likely to produce learning outcomes thatare not optimal, in addition to the above lack of student interest is also influenced by the learning methodthat teachers are still using a system of conventional teaching by means lecture. The results ofobservations at one junior high school students to the data values are still many students who get lowmarks, especially in science subjects. This is caused by boredom experienced by the students of theatmosphere in the classroom, as well as the delivery of content media pembelajaan unattractive anddifficult to be understood by the students. So in need of a new system that can support teaching andlearning activities, one of which is interactive learning with intelligent agent-based animation. Thislearning system using multimedia development cycle by Mc Leod.