Claim Missing Document
Check
Articles

Found 2 Documents
Search

Pengembangan Nature School melalui Pelatihan Media Pembelajaran Digital di YAKASE Jombang Rahmania Sri Untari; Fitria Nur Hasanah; Mochamad Rizal Yulianto; Rakhmat Auliya Hidayat; Muhammad Irfan Jazuli
Belantika Pendidikan Vol 5, No 1 (2022)
Publisher : Kayon Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47213/bp.v5i1.123

Abstract

Covid 19 pandemic is still not over in this time. It makes anxiety for the world of education, especially for school and society. It can be seen that the phenomenon of unready school and society condition to face the variety changes in learning habits. Yakase nature school is built for the unrest of the souls due to the shackles of the world system. Learning media has an important role to increase students’ interest in learning, especially in lower grades. It can be proved that lower grade students are not able to think abstractly, so the material taught by nature school assistants needs to be visualized in a more real/concrete form. Digital learning media training activities aim to increase and develop the ability of companions in using computers. By making interesting animations, the students are not bored and also have special skills in the field of technology. The results of this training activity are expected to help stimulate companion technology skills in creating digital learning media.Masih belum jelas masa berakhir pandemic covid-19 menimbulkan kecemasan bagi dunia pendidikan, terutama jika melihat fenomena kondisi masyarakat dan sekolah yang belum siap menghadapi kejutan perubahan kebiasaan pembelajaran. Sekolah alam YAKASE didirikan karena keresahan jiwa-jiwa akibat belenggu sistem dunia. Media pembelajaran mempunyai peran penting untuk meningkatkan minat belajar siswa, khususnya di kelas rendah, karena siswa kelas rendah belum mampu berpikir abstrak, sehingga materi yang diajarkan oleh pendamping sekolah alam perlu divisualisasikan dalam bentuk yang lebih nyata/kongkrit. Kegiatan pelatihan media pembelajaran digital bertujuan untuk menambah dan mengasah kemampuan pendamping dalam menggunakan komputer, yaitu membuat animasi yang menarik, sehingga siswa-siswi tidak bosen dan juga memiliki keterampilan khusus di bidang teknologi. Hasil kegiatan pelatihan ini diharapkan dapat membantu stimulasi keterampilan teknologi pendamping dalam membuat media pembelajaran digital
Development of Crimping Trainer Learning Media in Basic Computer and Networking Subjects at Senior High School Muhammad Irfan Jazuli; Rahmania Sri Untari
Academia Open Vol 7 (2022): December
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (269.175 KB) | DOI: 10.21070/acopen.7.2022.5055

Abstract

This study develops a novel trainer learning media for computer subjects and basic networking, targeting class XI Computer and Network Engineering students. Employing the Research and Development (R&D) approach with the ADDIE model, the study demonstrates the suitability of the developed media through expert assessments. Validation scores of 90% and 93% from media and material experts respectively affirm its effectiveness. The trainer learning media enhances computer and network learning at SMK Yapenas Gempol, class XI, contributing to educational technology advancement in the field. Highlights: Development of innovative learning support: This study focuses on developing a trainer learning media with new innovations, aiming to enhance the learning experience for computer subjects and basic networking. Feasibility assessment: The research employs the ADDIE model and involves experts' evaluation to determine the suitability of the developed learning media for classroom implementation, with high validation scores obtained from both media and material experts. Implications for Computer and Network Engineering education: The findings of this study have significant implications for the field of Computer and Network Engineering, contributing to the advancement of educational technology and providing a valuable tool to support teaching and learning processes. Keywords: Trainer learning media, computer subjects, basic networking, Research and Development (R&D), feasibility.