Andi Basuki, Andi
Department of Neurology, Faculty of Medicine, Universitas Padjadjaran/Dr. Hasan Sadikin General Hospital Bandung

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Journal : Jurnal Graha Pengabdian

PENINGKATAN KOMPETENSI GURU SMK KABUPATEN MALANG MELALUI PELATIHAN E-FILING Arief, Mohammad; Churiyah, Madziatul; Basuki, Andi; Dharma, Buyung Adi; Gunawan, Ari
Jurnal Graha Pengabdian Vol 2, No 1 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak:Tujuan Pengabdian kepada masyarakat ini agar  guru SMK OTKP di Kabupaten Malang memiliki ketrampilan dalam penggunaan software sistem kearsipan berbasis digital.  Metode yang digunakan yaitu dengan koordinasi dan sinkronisasi dengan mitra yaitu para guru SMK OTKP Kab. Malang, pelatihan dan pendampingan sistem Kearsipan Elektronik (e-Filing).  Hasil yang diperoleh adalah 1) Peningkatan informasi dan wawasan di kalangan guru SMK MGMP OTKP, 2) Guru SMK juga jadi memiliki ketrampilan dalam penggunaan software sistem kerasipan berbasis digital, 3) Lebih dari 80% para guru SMK memiliki kemampuan tentang sistem pengarsipan berbasis digital yang sangat baik.Abstract:Community Service Objectives so that the OTKP Vocational teacher in Malang Regency has skills in using digital-based filing system software. The method used is by comparison and published with partners of SMK OTKP teachers Kab. Malang, training and mentoring of the Electronic Filing System (e-Filing). The results obtained are 1) Improvement of information and insight among SMK MGMP OTKP teachers, 2) Vocational Teachers also have skills in using digital-based software systems, 3) More than 80% of SMK teachers support digital-based filing systems that are very good.
ADOPSI TEKNOLOGI BUDIDAYA IKAN LELE DENGAN SYSTEM BIOFLOK Churiyah, Madziatul; Sholikhan, Sholikhan; Basuki, Andi; Dharma, Buyung Adi
Jurnal Graha Pengabdian Vol 1, No 2 (2019)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Tujuan program pengabdian masyarakat ini adalah untuk meningkatkan ketrampilan kelompok budidaya ikan lele dengan teknik bioflok agar hasil panen meningkat dan mendapatkan keuntungan yang optimal. Untuk mencapai tujuan tersebut, kegiatan yang dilakukan mencakup:pendampingan pembuatan kolam sistem bioflok, pendampingan pengeloaan budidaya lele (pakan,air dan kesehatan ikan), pendampingan pembukuan sederhana, pelatihan pemasaran dan pengolahan hasil panen. Hasil yang diperoleh menunjukkan bahwa: 1) ada peningkatan ketrampilan kelompok budidaya ikan lele dalam menerapkan sistem bioflok;2) ada peningkatan produksi hasil panen lele dan; 3) ada peningkatan ketrampilan kelompok peternak lele dalam melakukan pembukuan usaha; 4) ada peningkatan ketrampilan kelompok peternak lele dalam mengolah hasil panen. Abstract: The aim of this community service program is to improve the skills of catfish culture groups with biofloc techniques so that yields increase and get optimal benefits. To achieve this goal, the activities carried out include: assisting in the making of a biofloc system pool, mentoring management of catfish cultivation (feed, water and fish health), facilitating simple bookkeeping, marketing training and processing of harvests. The results obtained show that: 1) there was an increase in the skills of the catfish culture group in implementing the biofloc system, 2) there was an increase in the production of catfish yields and; 3) there is an increase in the skills of the catfish breeders group in keeping business records; 4) there is an increase in the skills of the catfish breeders group in processing the harvest.
MOBILE LEARNING APPLICATION BERBASIS ANDROID : PERAN GURU DALAM PEMBELAJARAN PESERTA DIDIK GEN Z & ALFA Churiyah, Madziatul; Subagyo, Subagyo; Basuki, Andi; Dharma, Buyung Adi; Filianti, Filianti; Sakdiyyah, Dewi Ayu
Jurnal Graha Pengabdian Vol 2, No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LP2M) Universitas Negeri Malang

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Abstrak: Peserta didik saat ini merupakan generasi Z dan Alfa yang memiliki karakteristik sebagai digital native, dimana kehidupan mereka sangat lekat dengan teknologi digital, terutama device android. Saat ini pun sedang terjadi situasi pandemi covid-19 yang menuntut agar pembelajaran dilakukan secara jarak jauh. Berdasarkan hal ini, dibutuhkan media pembelajaran berbasis android dan diharapkan guru dapat mengembangkannya. Akan tetapi, pembuatan media pembelajaran berbasis android terkenal susah karena guru harus memahami ilmu coding yang rumit terlebih dahulu. Melihat realitas tersebut, dilakukan pelatihan nasional kepada guru senusantara untuk mengembangkan mobile learning application berbasis android yang akan digunakan sebagai media pembelajaran. Pelatihan dilakukan secara virtual melalui live stremaing YouTube serta bimbingan intensif oleh instruktur di kelas pada Google Classroom selama satu bulan. Hasil pengabdian menunjukkan para peserta mampu mengembangkan mobile learning application berbasis android tanpa coding untuk mata pelajaran yang diampunya, kemudian menggunakannya sebagai tool dalam melaksanakan remote learning di situasi pandemi covid-19. Hasil diskusi bersama peserta pelatihan, peserta didik mereka merasa tertarik dan antusias dalam menggunakan mobile learning application yang telah dikembangkan oleh guru.Abstract: Students are currently generation Z and Alfa who have the characteristics of being digital native, where their lives are very closely related to digital technology, especially Android devices. Currently there is also a Covid-19 pandemic situation which demands that learning be carried out remotely. Based on this, android-based learning media is needed and it is hoped that teachers can develop it. However, making Android-based learning media is notoriously difficult because teachers must first understand complex coding. Seeing this reality, a national training was conducted for Indonesian teachers to develop an Android-based mobile learning application that will be used as a learning medium. The training is conducted virtually through YouTube live stremaing as well as intensive guidance by instructors in classes at Google Classroom for one month. The results of this dedication show that the participants are able to develop an Android-based mobile learning application without coding for the subjects they are teaching, then use it as a tool in implementing remote learning in the Covid-19 pandemic situation. The results of the discussion with the training participants, their students felt interested and enthusiastic in using the mobile learning application that had been developed by the teacher. then use it as a tool in implementing remote learning in the covid-19 pandemic situation. The results of the discussion with the training participants, their students felt interested and enthusiastic in using the mobile learning application that had been developed by the teacher. then use it as a tool in implementing remote learning in the covid-19 pandemic situation. The results of the discussion with the training participants, their students felt interested and enthusiastic in using the mobile learning application that had been developed by the teacher.Â