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Journal : Jurnal Pendidikan dan Pembelajaran

PENGARUH MODEL NUMBERED HEADS TOGETHER TERHADAP PEROLEHAN BELAJAR TEMATIK KELAS V SEKOLAH DASAR Sumarni, Margaretha Lidya; Mashudi, Mashudi; Priyadi, Antonius Totok
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 9, No 4 (2020): April 2020
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

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Abstract

AbstractThis research an experimental study that purpose to describe the influence of the numbered heads together model on the learning outcomes in fifth class of Elementary School in Rangkang, Bengkayang District, First Semester in 2019/2020. The study was conducted on 35 students in fifth class of Elementary School. The form of this research quasi-experimental research design with nonequivalent control group design. The average pretest score of students before implementing the learning model of numbered heads together was 69.59 and the average posttest of students was 85.61. To find out the effectiveness of the application of the numbered heads together model use Ngain score with the interpretation of effectiveness> 55 = effective, the average value of students by 56,1294. The results of hypothesis testing using analysis of variance at a level of 5% (0.05) obtained Fcount 7.797 means significant. From the calculation of effect size (ES), obtained 1.89 (large criteria). Then it can be concluded that there is a significant influence between the use of the role playing method on learning acquisition in fifth class of Elementary School in Rangkang.Keyword: Influence, Numbered heads together, Learning Outcomes
PENGARUH METODE ROLE PLAYING TERHADAP HASIL PEMBELAJARAN PKN SISWA KELAS V SEKOLAH DASAR Sumarni, Margaretha Lidya; Hasjmy, Maridjo Abdul; Tirtowati, Nursyamsiar
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 3, No 8 (2014): Agustus 2014
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

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Abstract

Abstrak: Penelitian tentang pengaruh penggunaan metode role playing terhadap hasil pembelajaran Pendidikan Kewarganegaraan kelas V di SDN 15 Sui Raya bertujuan untuk mendeskripsikan seberapa besar pengaruh yang signifikan antara penggunaan metode role playing terhadap hasil pembelajaran siswa kelas V Sekolah Dasar Negeri 15 Sui Raya. Bentuk penelitian ini adalah eksperimen semu dengan rancangan penelitian nonequivalent control group design. Nilai rata-rata pre-test siswa sebelum diterapkannya pembelajaran metode role playing adalah 57,21 dan rata-rata post-test siswa adalah 82,3. Hasil uji hipotesis menggunakan analisis varians pada taraf 5 % (0,05) diperoleh F hitung 31,99 dan untuk F tabel 4,00, sehingga F hitung > F tabel atau 31,99 > 4,00 berarti signifikan. Dari perhitungan effect size (ES), diperoleh 0,96 (kriteria tinggi). Maka dapat disimpulkan terdapat pengaruh yang signifikan antara penggunaan metode role playing terhadap hasil pembelajaran siswa kelas V di SD Negeri 15 Sui Raya.   Kata Kunci: Pengaruh, Role Playing, Hasil Pembelajaran Abstract: Research on the influence of the use of the method of role playing on learning outcomes Civics class fifth in Grade of Elementary School 15 Sui Raya aims to describe how much of a significant influence between the use of role playing method of the class fifth student learning outcomes Grade of Elementary School 15 Sui Raya. This research is a form of quasi-experimental research design with a nonequivalent control group design. The average value of students' pre-test prior to the application of the learning methods of role playing is 57.21 and the average post-test students was 82.3. The results of hypothesis testing using analysis of variance at 5% level (0.05) was obtained for the calculated F count 31.99 and F table 4.00, so the F count > F table or 31.99 > 4.00 means significant. From the calculation of effect size (ES), obtained 0.96 (high criterion). So we can conclude there is a significant relationship between the use of a method of role playing on learning outcomes fifth grade students in Grade of Elementary Schools 15 Sui Raya.   Keywords: The influence, Role Playing, Learning Outcomes