Muhamad Ansar Muzakkir
Program Studi Pendidikan Matematika, Pascasarjana, Universitas Negeri Gorontalo, Jl. Jenderal Sudirman No. 06 Kota Gorontalo 96128

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Efektivitas Multimedia Interaktif Berbasis Smartphone untuk Pembelajaran Matematika dengan Tatap Muka Terbatas Muhamad Ansar Muzakkir; Sarson W. Dj. Pomalato; Muhammad Rifai Katili
Jambura Journal of Mathematics Education Vol 3, No 2: September 2022
Publisher : Department of Mathematics, Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34312/jmathedu.v3i2.15605

Abstract

This research is a type of research and development that aims to develop and test the effectiveness of using smartphone-based interactive multimedia products using smart apps creator (SAC), which was developed through the development of the ADDIE model (Analyze, Design, Development, Implementation, Evaluation). The research subjects were teachers and students of class X IPA 1 SMAN 4 Gorontalo, as many as 28 students. The product is considered suitable for use based on the validity criteria from the assessment of the material, media, and learning design experts. The product is also considered effective based on the learning outcomes of students with a one-group pretest-posttest experimental design. From the results of statistical analysis with the paired sample T-test where the value of  is 12,560 and the value of  is 2,05183, then . So, the hypothesis that there are differences in learning outcomes before using the product and after using the multimedia product is accepted. Then the effectiveness category is determined through the gain score test with the average gain score of 0.62 with a moderate classification and for the average percentage gain score of 62.25% with a fairly effective category.