Claim Missing Document
Check
Articles

Found 2 Documents
Search

Pelatihan Penggunaan Modul Pemahaman Diri Siswa Berbasis Karakter Bagi Guru-Guru SD Gugus III Kec. Gunungsari A. Hari Witono; Heri Hadi Saputra; Prayogi Dwina Angga; Heri Setiawan; M. Okta D. S. F. M. Marijo
COMSEP: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 3 (2022): COMSEP : Jurnal Pengabdian Kepada Masyarakat
Publisher : Asosiasi Dosen Akuntansi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The facts in the field show that not many elementary school teachers have upgraded their skills through various trainings, one of which is the competence to conduct guidance and counseling. Various alternative solutions can be used as problem solving, namely training on the use of character-based student self-understanding modules to help class teachers and students in implementing counseling guidance in elementary schools. The method used is lecture, question and answer or discussion and mentoring. The target audience is elementary school teachers who are members of cluster 3, Kec. Gunungsari. The place of implementation is at SDN 1 Kekeri. The participants were 10 teachers and 5 principals. The implementation of this service activity is divided into four stages of activity, namely opening and greetings, material presentation, questions and answers, and the practice of using the module by the teacher. In general, the activities went quite smoothly. There was an increase in the teacher's understanding of the use of the module. The post-activity follow-up for each participant is implementing the module to students. The service team will provide field assistance to ensure participants are able to carry out according to the designations and instructions in the module.
PENGEMBANGAN MEDIA MOGA (MONOPOLI GAME) PADA MATERI PANCASILA KELAS III SDN 31 CAKRANEGARA TAHUN AJARAN 2022/2023 Haeriyatul Mona; Arjudin Arjudin; Khairun Nisa; Prayogi Dwina Angga
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 8 No. 2 (2023): Volume 08 No 02, September 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v8i2.10225

Abstract

The purpose of this study was to produce a product in the form of game-based MOGA (Monopoly Game) learning media on Pancasila material, to determine the feasibility of MOGA media from the aspect of practicality, effectiveness. This type of research is Research and Development (R&D) using the ADDIE development model. This study uses 5 stages, namely analysis (analysis), design (design), development (development), implementation (implementation), and evaluation (evaluation). The research was conducted at SDN 31 Cakranegara, Sandubaya District, Cakranegara. Data collection tools using interviews, questionnaires and tests. The results of this research and development are game-based MOGA (Monopoly Game) learning media on Pancasila material for grade III SD. The feasibility of the MOGA (Monopoly Game) media on Pancasila material based on the assessment of the media expert validator got the appropriate criteria with a percentage of 83%, the material experts got very feasible criteria with a percentage of 90.5%, while the teacher's response got very practical criteria with a percentage of 91.6 %. Based on the average results of the pretest and posttest, it was found that the average value was increased by 41.25 and there were 28 students with high criteria for N-gain and 4 students with medium criteria for N-gain. The overall N-gain average value is 0.83 which indicates that the increase in student scores is in the high criteria. If seen from the maximum completeness criteria (KKM), which is 75, then the percentage of students' completeness level is 100% with an average posttest of 90.62. So it can be stated that game-based MOGA (Monopoly Game) media is feasible from the feasibility, practical and effective aspects to be used as a learning medium for class III students at SDN 31 Cakranegara.