Qiswatun Mukhoyyaroh
Biology Education, FTTE, Universitas La Tansa Mashiro, Banten-Indonesia

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Development of P3D Learning Strategy Using Google Sites to Support 21st-Century Skills Qiswatun Mukhoyyaroh; Jajang Miharja; Beti Baldah; Anisyah Yuniarti
Biosfer: Jurnal Tadris Biologi Vol 13, No 2 (2022): Biosfer: Jurnal Tadris Biologi
Publisher : UNIVERSITAS ISLAM NEGERI RADEN INTAN LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/biosfer.v13i2.14164

Abstract

This research aims to create a product (a P3D learning strategy using google sites to support 21st-century skills). This research employed Hannafin and Peck's Research and Development (R D) method. A needs assessment (need assessment), product design (product design), product development, and implementation comprise the research design (development and implementation). Teacher and student interview sheets, media, material expert validation questionnaire sheets, and teacher and student answer sheets are among the instruments employed. Techniques for gathering data include interviews and questionnaires. Data analysis for interviews was accomplished by data reduction, data presentation, and conclusion drawing, whereas data analysis for questionnaires was accomplished through quantitative and qualitative methods. The study's population consisted of senior high school science-majored students in Lebak Regency, with a sample size of 30 from SMAN 1 Bojongmanik and 30 from SMAN 3 Cibeber. The product feasibility test, conducted by two media experts and two material experts, revealed that this product was feasible with an average value of 77%.ABSTRAK: Tujuan Penelitian ini untuk menghasilkan produk (strategi pembelajaran P3D menggunakan google sites untuk menunjang keterampilan abad 21). Metode penelitian menggunakan Research-Development (R D) dengan desain penelitian yang dikembangkan oleh Hannafin and Peck. Desain penelitian terdiri dari penilaian kebutuhan (need assessment), desain produk (product design), pengembangan dan implementasi produk (development and implementation). Instrumen yang digunakan antara lain lembar wawancara guru dan siswa, lembar angket validasi ahli media dan materi, lembar respon guru dan siswa. Teknik pengumpulan data menggunakan wawancara dan angket. Analisis data untuk wawancara dilakukan dengan cara mereduksi data, penyajian data dan penarikan kesimpulan sedangkan analisis data pada angket dengan cara kuantitatif dan kualitatif. Populasi penelitian merupakan siswa dan siswi SMA MIPA di Kabupaten Lebak dengan sampel berjumlah 30 orang dari SMAN 1 Bojongmanik dan 30 orang dari SMAN 3 Cibeber. Hasil uji kelayakan produk oleh dua ahli media dan dua ahli materi menunjukan bahwa produk ini layak untuk digunakan dengan nilai rerata sebesar 77%. 
Pengembangan modul pembelajaran berbantuan augmented reality (AR) pada materi sistem peredaran darah manusia Qiswatun Mukhoyyaroh; Latif Sofiana Nugraheni; Ripauji Ripauji; Siti Hanna Sumedi
Bioedukasi: Jurnal Pendidikan Biologi Vol 16, No 2 (2023): Bioedukasi: Jurnal Pendidikan Biologi
Publisher : Department of Biology Education Faculty of Teacher Training and Education Sebelas Maret Un

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/bioedukasi.v16i2.73535

Abstract

The learning outcomes of high school students on the circulatory system concept have not reached the expected target. The achievement of basic competencies or learning objectives are not achieved because the learning resources that have been used by teachers and students are not able to strengthen The achievement of basic competencies or learning objectives is not achieved because the learning resources that have been used by teachers and students are not able to strengthen concept abstraction for the topic of the circulatory system.. Augmented Reality (AR) technology is a technology that infuses information from the virtual world and displays it in real (3D) with the help of a computer or mobile phone. This study aims to produce Augmented Reality (AR) assisted learning modules to improve learning outcomes in circulatory system concept. The type of research used is Research and Development (R&D) research with a research design developed by Hanafin and Peck that consists of three phases, that is the needs analysis phase, design phase, and  development - implementation phase. Data collection techniques in this study used interviews and questionnaires. The results of this study indicate that Augmented Reality (AR) assisted learning module on  circulatory system topic was declared very good (86.6%) by experts with review from media experts (85.3%), material experts (90.2%) and experts language (84.3%). This module has characteristics of a printed learning module which includes 3D images equipped with Augmented Reality (AR) technology.. However, it is not yet known how effective this module in improving learning outcomes because it has not passed the product effectiveness assessment. Therefore, the researcher suggests further research, to test the effectiveness of this learning module on student learning outcomes.