Muhammad Awal Nur
Institut Teknologi Dan Bisnis Bina Adinata

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PENGARUH EFIKASI DIRI MATEMATIKA TERHADAP PRESTASI BELAJAR MATEMATIKA SISWA DI MASA PANDEMI COVID-19 MUHAMMAD AWAL NUR awal
Jurnal Pendidikan Matematika Raflesia Vol 7 No 3 (2022)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jpmr.v7i3.24041

Abstract

The purpose of this study was to determine the magnitude of the effect of mathematics self-efficacy on students' mathematics learning achievement during the Covid-19 pandemic. The research method is ex-post facto quantitative research. The sample in this study was class XI high school students in Bulukumba Regency with a total of 144 students. The data analysis technique in this study is simple linear regression analysis with normality test, linearity test and hypothesis testing using SPSS 16. The results of hypothesis testing indicate that mathematics self-efficacy has a positive and significant effect on mathematics learning achievement of class XI high school students with a significant level of 0, 05 and the value of the regression coefficient of the mathematical self-efficacy variable is 0.240. The magnitude of the effect of mathematics self-efficacy on students' mathematics learning achievement is 18.6%. The conclusion of this study is that mathematics self-efficacy has a positive and significant effect on high school students' mathematics learning achievement.
Pembuatan Alat Cuci Tangan Otomatis Sebagai Upaya Pencegahan Penularan COVID-19 di Kantor Desa Batukaropa Kecamatan Rilau Ale Kabupaten Bulukumba Muhammad Awal Nur; Zulfahmi; Ferdiansyah; Nia Uswatul Hasanah; Reski Awaliah
Madani : Indonesian Journal of Civil Society Vol. 5 No. 1 (2023): Madani, Februari 2023
Publisher : Politeknik Negeri Cilacap

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35970/madani.v5i1.1524

Abstract

The spread of the Coronavirus infection is expanding consistently. To overcome this, anticipatory and preventative measures are required to stop the spread. Washing your hands is one way to stop the COVID-19 virus from spreading. However, not all public facilities provide hand washing, particularly offices and public service locations that require a portable and adaptable hand washing station. The suggested solution is to create a machine that washes hands automatically and can be moved as needed. This service aims to stop the spread of Covid 19 by providing automatic hand washing equipment at the Batukaropa Village Office. Observation, tool design, tool making, and tool delivery are the methods used. The tool can be used correctly and is beneficial to both the community and the Batukaropa Village Office staff in Rilau Ale District, Bulukumba Regency, South Sulawesi, Indonesia, according to the findings.
Media Pembelajaran Matematika Materi Pokok Bagun Datar Berbasis Augmented Reality Muhammad Awal Nur; Raden Wirawan; Ainul Inayah
Justek : Jurnal Sains dan Teknologi Vol 6, No 1 (2023): Maret
Publisher : Unversitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/justek.v6i1.12683

Abstract

Abstract:  Flat shape is one of the subjects in mathematics taught by elementary school students. However, studying the material for flat shapes, students memorize the formulas for the circumference and area of flat shapes. Thus, students feel less interested in learning flat construction material. The purpose of this study was to design and create math learning media for grade 5 elementary school with the subject matter of flat structures using Augmented Reality (AR). The research method uses the Multimedia Development Life Cycle (MDLC) with the stages of concept, design, material collecting, assembling, testing and distribution. System modeling uses UML (usecase, activity, Sequence Diagram). The results of the study have been made flat learning media with features of flat learning media applications consisting of scan markers, info, exits, flat shape objects, explanations, content of flat shape material, formula calculations and application user guides. This learning media can help elementary students class V to get to know flat shapes and calculate the area of flat wake objectsAbstrak: Bagun datar merupakan salah satu pokok bahasan pada mata pelajaran matematika yang diajarkan siswa Sekolah Dasar. Namun, mempelajari materi bagun datar, siswa menghafal rumus keliling dan luas bangun datar. Sehingga, siswa merasa kurang tertarik untuk mempelajari materi bagun datar. Tujuan penelitian ini adalah untuk merancang dan membuat media pembelajaran matematika kelas 5 SD materi pokok bagun datar dengan menggunakan Augmented Reality (AR). Metode penelitian menggunakan Multimedia Development Life Cycle (MDLC) dengan tahapan dengan tahapan concept, design, material collecting, assembling, testing dan distribution. Pemodelan sistem menggunakan UML (usecase, activity, Sequence Diagram). Hasil penelitian telah dibuat Media pembelajaran bangun datar dengan Fitur-fitur aplikasi media pembelajaran bangun datar terdiri dari scan marker, info, exit, objek bangun datar, penjelasan, isi materi bagun datar, perhitungan rumus dan panduan pengguna aplikasi Media pembelajaran ini bisa membantu siswa SD kelas V untuk mengenal bangun datar dan menghitung luas objek bangun datar