I Gusti Agung Sri Rwa Jayantini
English Study Program Faculty of Foreign Languages, Mahasaraswati Denpasar University

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Exploring Characterization of the Main Character in Raya and the Last Dragon Movie K.Divyani; I Gusti Agung Sri Rwa Jayantini; I Wayan Juniartha
ELYSIAN JOURNAL : English Literature, Linguistics and Translation Studies Vol. 3 No. 1 (2023): Elysian Journal : English Literature, Linguistics, and Translation Studies
Publisher : Prodi Sastra Inggris Fakultas Bahasa Asing Universitas Mahasaraswati Denpasar

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Abstract

Abstract This article focuses specifically on the character analysis in Raya and the Last Dragon movie, especially the main character, namely Raya. This research is aimed to finding out main character’s characterization. The theory of characterization that proposed by Warren and Wellek (1962) was applied in this study. The research data were collected from Raya and the Last Dragon movie by watching the main character’s dialogue and action. Qualitative descriptive method was also used in conducting this research. There were 3 aspects of characterization that found in this movie namely, Raya was psychologically portrayed as a clever, determined, and cautions person. On the other hand, she was also socially described as Heart land’s princess, Chief Benja’s daughter, and dragon gem’s guardian. Lastly, she was physiologically illustrated to have black hair with braided and ponytail, big and black eyes, black eyebrows, brown skin, flat nose, and small lips when she was a child. However, when she was growing adult, she was depicted to have average height, thick black eyebrows, and long wavy hair, slim and slightly muscular. Keywords: Character, Characterization, Movie Abstrak Artikel ini berfokus secara khusus pada analisis karakter dalam film Raya and the Last Dragon, khususnya karakter Utama, yaitu Raya. Penelitian ini bertujuan untuk mengetahui penokohan karakter utama. Teori tentang penokohan yang diusulkan oleh Warren dan Wellek (1962) diaplikasikan pada penelitian ini. Data penelitian dikumpulkan dari film Raya and the Last Dragon dengan menonton dialog dan aksi karakter utama. Metode kualitatif deskriptif juga digunakan dalam melakukan penelitian ini. Adapun 3 aspek penokohan yang ditemukan dalam film ini diantaranya, Raya digambarkan secara psikologis sebagai seseorang yang cerdas, bertekad, dan berhati-hati. Di sisi lain, dia juga dideskripsikan secara social sebagai putri dari negeri Hati, anak kepala suku Benja, dan penjaga permata naga. Terakhir, dia diilustrasikan secara fisiologis memiliki rambut berwarna hitam yang dikepang dan diikat, mata yang besar dan berwarna hitam, alis tipis berwarna hitam, kulit coklat, hidung pesek, dan bibir tipis saat dia masih kecil. Namun, ketika beranjak dewasa, dia digambarkan memiliki tinggi rata-rata, alis tebal berwarna hitam, rambut panjang bergelombang, langsing, sedikit berotot. Kata kunci: Karakter, penokohan, Film
Positive Politeness Used By The Characters In The Movie Entitled Luck Ni Wayan Pipit Pranika; I Gusti Agung Sri Rwa Jayantini
International Journal of Linguistics and Discourse Analytics Vol 4 No 2 (2023): IJOLIDA Vol. 4 No. 2, March 2023
Publisher : Denpasar Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52232/ijolida.v4i2.67

Abstract

This study focuses on positive politeness strategy. The purpose of this study is to find out the used of positive politeness strategy by the main characters. The data are taken from movie entitled Luck. The analysis was using descriptive qualitative method and the theory from Brown and Levinson 1987 by watching, observing, and note taking the data. The result showed that Notice, Attend to H (his interest, wants needs, goods) There are four data, in Exaggerate (Interest, Approval, Sympathy with H) there is one data, in Intensify Interest to H there is one data, in Use In-group Identity Markers there are three data, in Seek Agreement there are five data, in Avoid Disagreement there are three data, in Presuppose/Raise/Assert Common Ground there are two data, in Joke there is one data, in Assert or Presuppose S’s Knowledge of and Concern for H’s Wants there is one data, in Offer, promise there is one data, in Be Optimistic there is one data, in Include Both S and H in the Activity there are two data, in Give or Ask Reason there are four data, in Assume or Assert Reciprocity there is one data, in Give Gifts to H Goods, Sympathy, Understanding, Cooperation there are four data