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Perilaku Merokok Dan Pengaruhnya Terhadap Prestasi Belajar PAI Siswa SMA di Bandung Selatan Dwi Fikry Al-Ghifary; Firmansyah
Gunung Djati Conference Series Vol. 10 (2022): Islamic Religions Education Conference (IRECON) Series 1
Publisher : UIN Sunan Gunung Djati Bandung

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Abstract

The purpose of this research is to determine the effect of smoking behavior on the learning achievement of high school students in South Bandung. This research uses descriptive method with cross-sectional type. Respondents in this study amounted to 52 high school students in South Bandung. the researchers made men as the main respondents aged 15-19 years who were high school/vocational or MA students. The highest age is 17 years old or 55.77%, 34 people or 65.38% high school students have the status, with the average most students getting above the KKM as many as 39 people or 75% and the intensity of smoking 1-4 cigarettes per day is 31 or 59.62%. The effect of smoking behavior on learning achievement is negative, where the achievement value is -0.125, meaning that if learning achievement is increased by 1 unit, smoking behavior will decrease by 0.125. Based on the results of the study, it can be concluded that the regression analysis of respondents based on the majority of students, amounting to 52 people, can be concluded that the influence of smoking behavior on high school students in South Bandung is mostly light smokers so that the effect of smoking behavior on student achievement is not very significant.
Desain Media Pembelajaran Berbasis Aplikasi Android untuk Pelajaran Fiqih Materi Waris Kelas XI Madrasah Aliyah Hariman Surya Siregar; Miftahul Fikri; Firmansyah
Gunung Djati Conference Series Vol. 10 (2022): Islamic Religions Education Conference (IRECON) Series 1
Publisher : UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (191.815 KB)

Abstract

The purpose of this study was to design an android-based learning media using the Kodular web site for class XI students at MAN 1 Garut and to determine the feasibility of learning media based on android applications. This research is a research and development (R&D) adapted and modified from the 4D development model developed by Thiagarajan. Activities at each stage of development are: definition stage, design stage, development stage, and dissemination stage. Based on the research results, it is known that: 1) Android Application-Based Learning Media Development is carried out in 4 stages, namely: a) Preliminary study; b) Design; c) Development; and d) Trial and evaluation. 2) Android Application-Based Learning Media is feasible to use based on the assessment of: a) Material experts obtained results of 88.97% (very feasible); and b) Media experts got a result of 84.60% (very decent). 3) Student assessment of small group trial learning media obtained results of 83.13% (very feasible) and field tests obtained results of 87.48% (very feasible). The conclusion of this study is that the learning media received a very positive response from students.