Wiyun Philipus Tangkin
Universitas Pelita Harapan, Tangerang, Indonesia

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CONSISTENCY OF THE IMPLEMENTATION OF RULES AND PROCEDURES AS AN EFFORT TO DEVELOP STUDENT DISCIPLINE FOR GRADE 1 Priska Pebrianti Liu; Wiyun Philipus Tangkin
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 1 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i1.9370

Abstract

The discipline in learning is crucial to achieving the effectiveness of teaching-learning. In fact, it is still found that there are undisciplined students encountered during the learning process. Based on the observation results of elementary school students at one of the Christian schools, students who did not follow the rules and procedures were found, such as not using a raised hand so which causes the class to be conducive or unstable. The solution to this problem is the consistency of rule and procedure implementation. It is aimed to see the consistency of the rule and procedure implementation as an attempt to develop the first-grade students’ discipline. The method used is a descriptive qualitative method. The result indicates the consistency of the rule and procedure implementation can develop students’ discipline. It is characterized by an attitude change indicated by students. Still, teachers’ consistency is needed continually in order to make significant behavior. As Christian educators, teachers certainly must believe in the truth of God as a source as the bible, see the existence of God through Jesus Christ as an exemplar, and reflect good character, but must realize that only the holy spirit can empower every student. The recommendation that can be given to teachers is that teachers must be consistent in applying each class rule and procedure so it can produce a significant change in attitude.  
IMPLEMENTATION OF LEARNING-BASED GAME METHOD TO IMPROVE ELEMENTARY STUDENTS’ LEARNING ACTIVENESS Yusnarita Zega; Wiyun Philipus Tangkin
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9727

Abstract

Students’ learning activeness is crucial in the ongoing learning process. In fact, there are still students who do not have active in learning. Based on the observation, it was found that there were still students who did not have active in learning. Students never expressed opinions and questions, students were not enthusiastic, students played or talked with friends during the learning process, students hesitated to express opinions, students often got permission to leave class, and students did not contribute to group discussions. The solution to these problems is to apply the game method in learning. The aim is to explain that the application of the game method can increase the students’ activeness in learning during the learning process in the classroom. The method used is a descriptive qualitative method. The result is that the application of the game method can increase students’ learning activeness. It is marked by a change in the response showed by students in which students become enthusiastic while participating in learning, students actively ask and answer questions, and students are actively involved in discussions and some of them are in accordance with indicators of student’s learning activeness. Nevertheless, to obtain significant results, a teacher can apply this method repeatedly. As a Christian teacher, of course, the teacher must be able to use their abilities and intellect to see the problems that students are experiencing in class, then the teacher seeks the right solution based on Bible truth. The suggestion that can be given to teachers is to evaluate the problems of students’ learning activeness in order to be able to determine other methods that are more effective for the improvement of students’ learning activeness.