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Sewing Service Order Information Web-Based (a Case Study at Iendandy Modiste) Sri Murni; Mizanul Ahkam; Devi Mulia Sari; Ichsan; Elfisa
Jurnal Inotera Vol. 8 No. 2 (2023): July - December 2023
Publisher : LPPM Politeknik Aceh Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31572/inotera.Vol8.Iss2.2023.ID250

Abstract

Ordering sewing services is a crucial fashion industry process requiring efficiency and easy customer access. It aims to make customer easier to place orders and improve operational efficiency for sewing service providers. Through the implementation of this system, customers can easily choose and order sewing services according to their needs through a responsive and easy-to-use web platform. Sewing service providers will also benefit from this system by improving the order process, managing orders more organized, and increasing customer satisfaction. The design of this system is built using PHP and MySQL programming languages as databases. Workflow design on this system uses DFD (Data Flow Diagram) and ERD (Entity Relationship Diagram). With this system, it can help Iendandy Modiste in increasing bookings.
Design of Android-Based Augmented Reality Physics Book for Grade XII of High School Chapter 9 Digital Technology Elfisa; Safwan; Rizky Fadhillah
Jurnal Inotera Vol. 8 No. 2 (2023): July - December 2023
Publisher : LPPM Politeknik Aceh Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31572/inotera.Vol8.Iss2.2023.ID259

Abstract

Many senior high school students still rely on printed books for their learning, but these books often only provide 2D images with written explanations. This made Students difficult to fully ubnderstand the 3D nature of the images, especially in subjects like physic. To address this issue, the author developed an application using Augmented Reality (AR) Technology Which focused on Chapter IX of the physics textbook, mainly on "Digital Technology". This AR application students with more interesting and interactive learning experiences by showcasing animation and 3D designs. Based on he questionnaire result, from 120 students of SMK Negeri 1 Langsa it was found that 96.17% agreed that this AR app was an effective learning tool and 3.83% disagreed. So it can be concluded that this AR application can be an alternative for students and teachers as a learning media and it easier to understand, interesting, and fun in the teaching and learning process.
Peningkatan Skill Penggunaan Aplikasi Perkantoran Bagi Lulusan Sekolah Menengah Atas Dan Sekolah Menengah Kejuruan Dalam Menghadapi Dunia Kerja Ichsan Ichsan; Ramadhani; Safwan; Feri Susilwati; Munzir Umran; Abu Bakar Ja’far; Devi Mulya Sari; Elfisa; Mizanul Ahkam; Mahmud
KALANDRA Jurnal Pengabdian Kepada Masyarakat Vol 2 No 2 (2023): Maret
Publisher : Yayasan Kajian Riset Dan Pengembangan Radisi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55266/jurnalkalandra.v2i2.254

Abstract

Kegiatan Pengabdian kepada masyarakat ini bertujuan untuk meningkatkan kemampuan penggunaan aplikasi perkantoran oleh lulusan Sekolah Menengah Atas dan Sekolah Menengah Kejuruan di Provinsi Banda Aceh. Kegiatan dilaksanakan di gedung Politeknik Aceh dengan peserta sebanyak 20 orang. Mekanisme pelaksanaan kegiatan ini diawali dengan teori sebagai dasar fundamental yang kemudian dilanjutkan dengan pendampingan berupa praktek langsung disertai dengan suatu contoh kasus yang harus diselesaikan oleh para peserta pelatihan. Setelah mengikuti kegiatan ini peserta mendapatkan informasi evaluasi hasil tentang perkembangan skill penggunaan aplikasi perkantoran. Hal ini dapat dijadikan sebagai pondasi awal dalam meningkatkan kemampuan ke tingkat lebih mahir sebagai salah satu keterampilan yang wajib dimiliki dalam menghadapi persaingan dunia kerja.