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Kartun dan Komik Strip untuk Mengajar Bahasa dan Kepekaan Lintas Budaya Mahasiswa BIPA dari Thailand Puspita Dian Agustin
Ideas: Jurnal Pendidikan, Sosial dan Budaya Vol 9 No 3 (2023): Ideas: Pendidikan, Sosial, dan Budaya (Agustus)
Publisher : Ideas Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32884/ideas.v9i3.1306

Abstract

The use of cartoons and comic strips in cross-cultural and language instruction has significant advantages for Thai students' learning abilities. This study aims to: (1) determine Thai students at Muhamadiyah University in Jember's level of Indonesian comprehension through the use of cartoon and comic strip learning materials; ( 2) Using cartoons and comic strips as educational tools to introduce Thai students at Muhamadiyah University of Jember to Indonesian culture; 3) Provide a description of the cartoon and comic strip formats utilized in this study; also (4) Portray the aftereffects of further developing language picking up utilizing animation and funny cartoon gaining media for understudies from Thailand at the Muhamadiyah College of Jember. Descriptive statistics and qualitative descriptive analysis methods were used to analyze the data. The study's findings assign a BIPA level to Thai students enrolled at Muhammadiyah University of Jember. Additionally, the trial's findings demonstrate a rise in Indonesian language proficiency and cross-cultural awareness.
Pembuatan Media Pembelajaran Berbasis Virtual Assistant Pictory & Fliki AI (Artificial Intelligence) Di SMP Negeri 6 Kota Gorontalo Nuramila Nuramila; Ayu Hidayanti Ali; Puspita Dian Agustin; Dakia N Djou; Eka Sartika
Jurnal Pengabdian Bersama Masyarakat Indonesia Vol. 2 No. 1 (2024): Januari : Jurnal Pengabdian Bersama Masyarakat Indonesia
Publisher : CV. Aksara Global Akademia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59031/jpbmi.v2i1.308

Abstract

Currently, technological developments are increasingly rapid. There are new advances in human life, one of which is artificial intelligence or AI (Artificial Intelligence), which is a computer system created in such a way as to be able to interact with the world around it through intelligent behavior like humans. Artificial Intelligence can target various domains, including the education sector. The role of teachers will be greatly transformed by artificial intelligence, including in terms of creating learning media. Media in this case is very necessary to attract students' enthusiasm in participating in learning, as well as to create fun, meaningful, creative and interactive learning. The use of Pictory and Fliki AI makes it easier for teachers to create learning media because the Pictory and Fliki features are able to automatically visualize a text into an educational video according to a certain topic. The targets of activities in implementing this service activity are teachers at SMP Negeri 6 Gorontalo City. This activity contributes to the creation of creative and fun learning based on current developments, namely the use of technology. The implementation of this service activity uses the Training and Mentoring method.