Fiky Zarya
Padang State University

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The Effect of Speed, Agility and Endurance on the Dribbling Ability of Club Putra Lintas Muara Bungo U15 Football Players Edo Prantori; Damrah Damrah; Arsil Arsil; Alex Alda Yudi; Fiky Zarya
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 12 No 3 (2023)
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v12i3.72491

Abstract

The purpose of the study was to determine the Effect of Speed, Agility and Endurance on the Dribbling Ability of Ssb Putra Lintas Muara Bungo U15 Football Players. The research method used in this study is a quantitative approach. The population in the study was SSB Putra Lintas Muara Bungo players who numbered 100 people. The sample was the age group of children (13-15 years) numbering 40 people. The sampling technique is Purposive Sampling. The instrument is to measure speed, a 20-meter running speed test, agility using a digging run, to measure endurance using a yoyo test, and to measure dribbling ability with a dribbling ability test. survey methods with measurement and test techniques, analysis techniques using a path analysis approach. Research results: 1) py1 path coefficient = 0.346 based on the results of the analysis obtained a calculated value greater than the ttable value, a value of 2.820 > 1.729 then in this case Ha is accepted and H0 is rejected which means the coefficient of path analysis is significant. 2) py2 path coefficient = 0.449 based on the results of the analysis obtained a calculated value greater than the ttable value, a value of 3.898 > 1.729 then in this case Ha is accepted and H0 is rejected which means that the coefficient of path analysis is significant. 3) py3 path coefficient = 0.784 based on the results of the analysis obtained a calculated value greater than the ttabel value, a value of 2.455 > 1.729 then in this case Ha is accepted and H0 is rejected which means the path analysis coefficient is significant. In conclusion, speed, agility, and endurance directly and significantly affect the dribbling ability of SSB Putra Lintas Muara Bungo U15 football players
Comparison of the Impact of Traditional Games and Small Games on Students' Physical Fitness May Nadira Yovira; Bafirman HB; Eri Barlian; Emral Emral; Fiky Zarya
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 12 No 3 (2023)
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v12i3.72683

Abstract

The purpose of this study is for teachers to know which game method is more feasible to use for the preparation of physical education learning programs on physical fitness. This type of research is quantitative associative with a quasi-experimental approach. The design of this study is a 2 x 2 factorial design. The population in this study was all students of SDN 67/V Tanjung Bojo, Batang Asam District, Tanjung Jabung Barat Regency, Jambi, totaling 117 people. Samples were taken using probability sampling, namely proportionate stratified random sampling divided by simple random sampling totaling 24 students, then grouped using matching ordinal pairing. The research instrument uses the TKJI test (Indonesian Physical Fitness Test). Data were analyzed by path analysis through 2-path AVAVA testing at α = 0.05. The results of hypothesis testing show: (1) There are differences in the level of physical fitness based on the provision of game forms where it is found in the table of hypothesis test results on the game row that a significance value of 0.000 is obtained, (2) There are differences in physical fitness levels based on test tests where there is a hypothesis test result table on the test row obtained a significance value of 0.001, (3) There is an interaction between game forms and test tests in determining the level physical fitness where found in the table of hypothesis test results in the test game row obtained a significance value of 0.04, (4) The average value of pre-test results of the physical fitness level of children who were given small games (15,917) was higher than children who were given traditional games (13,833), (5) The average post-test score of the physical fitness level of children given small games (15.33) was higher than children who were given traditional games (17,500). It was concluded that the provision of learning programs with small or traditional game methods both have an influence on students' physical fitness, but small games with modifications focused on students will have more influence on physical fitness
The Effect of Learning Model Variations on Student Concentration in Solving Problems: A Comprehensive Study Adri Budiwanto; Eddy Marheni; Nurul Ihsan; Nuridin Widya Pranoto; Eko Purnomo; Fiky Zarya
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 12 No 3 (2023)
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v12i3.74016

Abstract

Problem solving is a prerequisite for one's survival. A person's inability to solve problems will have a direct impact on his life, including students who are faced with various problems both at school and outside school. Weak problem solving of children can have a negative impact on the decisions taken in dealing with problems so that problems are increasingly tangled and even become one of the causes of student failure and juvenile delinquency. This study aims to see the effect of giving two different learning models based on the level of concentration of students in solving problems. This research is a quasi-experimental research with a treatment design by level 2x2 which concerns two factors. The population in this study was all grade XI students of SMA Negeri 1 Bungo which amounted to 254 students. The sampling technique in this study used a simple random sampling technique. Data was obtained using questionnaires with the instruments used were Grid Concentration test and Problem solving inventory. Data were analyzed using two-track ANOVA at significance level α=0.05. The normality test uses the Liliefors test and the Homogeneity Variance test uses the Bartlett test with a significant level of α=0.05. The results of the data analysis showed that: (1) Overall, there are differences in problem-solving abilities between discovery and cooperative learning models (Sig. 0.048 < 0.05) (2) There is an interaction between learning models and concentration in solving problems (Sig. 0.025 < 0.05) (3) In groups that have high concentration, the discovery learning model is more effective than the cooperative learning model (Sig. 0.003 < 0.020) (4) In groups that have low concentration, the discovery learning model does not can differ with the cooperative learning model group (Sig. 0.996 > 0.05).
Evaluation of Physical Education Program Sports and Health Material Activities in Water at SMP Negeri 14 Pekanbaru Iqbal Risman; Argantos Argantos; Ishak Aziz; Wilda Welis; Fiky Zarya
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 12 No 3 (2023)
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v12i3.74017

Abstract

This study aims to determine the implementation of the physical education learning program for sports and water activities at SMP Negeri 14 Pekanbaru using an evaluation approach to the Context, Input, Process, Product, and Outcome (CIPP) model. The subjects of this study were the principal, and (SPEH) teachers, and students. Data collection is done by Documentation, Observation, and Interview. Descriptive analysis data were analyzed by qualitative descriptive technique. The results showed that the evaluation of the context, the learning materials used were relevant to the 2013 curriculum, but the technical implementation was not carried out as a whole; The input shows the educational background of the teacher in accordance with the qualifications of the SPEH teacher and the background of the students being able to carry out learning, the SPEH infrastructure facilities that support activities in the water are not provided by the school. The process includes the implementation of SPEH learning that has been going quite well; The product of student learning outcomes and the average class value are in the good enough category; Outcome is the impact on students the importance of learning PJOK for health and daily life. In general, the learning program has been guided by (BSNP), but not yet fully in accordance with national education standards, which include conformity with the implementation of learning with the delivered lesson plans, PJOK facilities and infrastructure, water activity materials are still inadequate, as well as the implementation and method of giving SPEH learning scores. also not up to standard