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Penerapan Budaya Positif untuk Penguatan Pendidikan Karakter di Kelas X SMA Negeri 1 Sooko Syafila Chabsarotul Islamiyah; Timurrana Dilematik; Qonita Annavidza; Nuril Badiatus Sa’adah; Ika Ayuningsih; Farah Annisa
Jurnal Bintang Pendidikan Indonesia Vol 2 No 1 (2024): Februari: Jurnal Bintang Pendidikan Indonesia
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jubpi.v2i1.2296

Abstract

This research was conducted to see the influence of the positive culture implemented in schools on improving the character education of class X students at SMAN 1 Sooko Mojokerto. The research method used in writing this article is descriptive qualitative. The population of this study was all class X students at SMAN 1 Sooko by random sampling in class X-6. The researcher applied calculations, the greater the score on the student's character education instrument, the more the application of positive culture influenced the action. In this case, the data we use is taken from student character education questionnaires and direct observation. Based on the results of the research we conducted in class X-6, positive culture has a quite significant influence on student character education. This proves that the positive culture implemented at SMAN 1 Sooko has been successful and has become the basis for forming the character of students with the profile of Pancasila students in accordance with the current curriculum.
The Study of the Effectiveness of Engklek Game in Vocabulary Learning at Primary Schools in Mojokerto Nuril Badiatus Sa’adah; Nurhayati Ganinda; Wiwik Mardiana
Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika Vol. 2 No. 5 (2024): Oktober : Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/arjuna.v2i5.1201

Abstract

This study aims to measure the effectiveness of using the traditional game "engklek" for teaching English vocabulary mastery of grade 6 students at SDN Mlaten, Mojokerto. This research used a quantitative approach with a one group pretest-posttest design. The research sample consisted of students in grades 6A and 6B at SDN Mlaten. Data was collected through pretest and posttest to measure students' vocabulary mastery before and after intervention. Data analysis was conducted using paired t-test statistical test to determine the significance of the value results. The results showed that there was a significant change in students' English vocabulary mastery after participating in learning using the traditional game "engklek". The average score of the pretest was 56.73 and the average score of the posttest was 82.65. The test carried out also produced positive results because the sig level. is below or less than alpha (0.00 < 0.05). This has implications for rejecting the null hypothesis (H0) and accepting the alternative hypothesis (Ha). The use of the traditional game "engklek" has proven effective for teaching English vocabulary mastery at primary school.