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Future of Multimedia: Mixed Reality in Virtual 3D Exhibitions and Digital Products Padmasari, Ayung Candra; Bin Azizan, Ahamad Tarmizi; Fadli, Muhammad Nur; Salsabila, Rifda Falsa
Jurnal Pendidikan Multimedia (Edsence) Volume 6 No 1 (June 2024)
Publisher : Universitas Pendidikan Indonesia (UPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/edsence.v6i1.70395

Abstract

Creative digital application products are currently expanding rapidly and become the base of many countries to compete in the global market, including in Indonesia, which is preparing the creative economy of the digital application development subsector as a new force in the post-Covid 19 national economic recovery, especially in the focus of achieving the Sustainable Development Goals (SDGs). In the 2020 Game Industry Ecosystem Map report, it is known that 57% of the 80 surveyed digital application development companies said that productivity has declined since the pandemic, with the emergence of a new variation of Covid 19 type Omicron appearing at the beginning of 2022, making the impact of the epidemic on the industry huge. Therefore, the government has made a policy to carry out the recovery jointly through the Programme Strategy (RPJMN) of the National Medium-term Development Plan 2020-2024 (SDGs, Objective 4 Quality Education), on the Development Programme of innovative study programmes adapted to the needs of development and industry, with a partnership strategy of universities and industry for curriculum alignment, development of curricula, research and development activities. The method used in the research is MDLC (Multimedia Development Life Cycle). In this study, 1 virtual 3D exhibition building was produced with 6 rooms consisting of a game and application media room, a digital illustration room, an industrial partnership room accompanied by an interactive navigation design based on Mixed Reality.
A MEKANISME PENGGUNAAN MEMBER CARD ALFAGIFT DALAM JUAL BELI PERSPEKTIF HUKUM ISLAM (Studi Kasus di Alfamart Ponorogo) Fadli, Muhammad Nur; SJ, Ahmad Syafi'i; Nafiah, Nafiah
Social Science Academic Vol 1 No 2 (2023)
Publisher : Institut Agama Islam Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/ssa.v1i2.3173

Abstract

In this digital era, with the frequent advancement of technology and information, people tend to be more interested in everything that is practical, effective and efficient in every activity they carry out. The same applies to buying and selling transactions in the community economy, where the majority of people choose the easy and hassle-free option in order to increase their purchasing power. Therefore, many shops or shopping malls offer membership cards or Member Cards which are referred to in Arabic as Bithaqatuat Takhfidh. With the formulation of the problem: (1) What is the mechanism for using the Alfagift Member Card in buying and selling at Alfamart Ponorogo. (2) What is the view of Islamic law regarding the use of the Alfagift Member Card in buying and selling at Alfamart Ponorogo. This research is a qualitative type of research that is descriptive in nature. The sources of information for this research are Alfamart and Alfamart consumers. Data collection techniques carried out by this researcher included observation, interviews, and documentation. Analysis techniques use data collection, data reduction, data presentation, drawing conclusions and verification. The results of this study are the use of the Alfagift Member Card at Alfamart Ponorogo. Based on the results of interviews with Alfamart consumers, it was found that the presence of Alfagift member cards made it easy for their owners. Alfagift card member users will get various benefits, such as discounts, collection of points, shopping vouchers, gifts, and others. Alfagift member card users will also collect points that can be exchanged for various offers provided by the company. So that the existing data states that the essence of buying and selling transactions using the Alfagift member card has fulfilled the trading requirements and does not contain elements of gharar (uncertainty), speculation and fraud. There is no element of coercion between buyers and sellers, and the goods sold are clear and provide benefits to consumers.
Psikoedukasi Bullying Pada Anak Binaan Rumah Zakat Gaddeta Hamid, Nasrawati; Amir, Amir; Wahyuningsih, Sri; Fadli, Muhammad Nur; Gusmianingsih, Jihan Khalisah; Samas, Izzatun Nafs; Zhafirah, Aqilah
Jurnal Pengabdian Masyarakat Bangsa Vol. 2 No. 5 (2024): Juli
Publisher : Amirul Bangun Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59837/jpmba.v2i5.1024

Abstract

Bullying adalah tindakan kekerasan yang disengaja, baik secara aktual maupun persepsi, yang dilakukan oleh teman sebaya secara berulang-ulang, melibatkan ketidakseimbangan kekuatan antara pelaku dan korban. memberikan pemahaman kepada orang tua dan anak mengenai gambaran, faktor penyebab, dampak, dan cara meminimalisir perilaku bullying. Metode yang digunakan dalam kegiatan ini adalah metode psikoedukasi dengan pemberian materi mengenai perilaku bullying pada anak binaan rumah zakat.. Teknik analisis data pada psikoedukasi ini adalah dengan menggunakan Uji Wilcoxon signed rank test dengan Program SPSS versi 25. Hasil dari kegiatan psikoedukasi ini adalah diketahui Asymp.Sig. (2-tailed) bernilai 0,034 lebih kecil <0,05, maka dapat disimpulkan bahwa ada perbedaan hasil psikoedukasi untuk pre-test dan post-test, sehingga dapat disimpulkan bahwa terdapat pengaruh yang signifikan dari sebelum dan sesudah kegiatan psikoedukasi perilaku bullying anak binaan rumah zakat Oleh karena itu, tujuan dari psikoedukasi telah tercapai.