Kiettikunwong, Narong
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GANGSTER SI CANTIK Program: The Implementation of Character Building for Elementary School Students Rachmadyanti, Putri; Bintang Nusantara, Andre; Setiawan, Ricky; Suprayitno, Suprayitno; Kiettikunwong, Narong
Jurnal Prima Edukasia Vol 12, No 2 (2024): July 2024
Publisher : Asosiasi Dosen PGSD dan Dikdas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpe.v12i2.63155

Abstract

This study aims to identify and produce valid information about character education development programs in elementary schools, along with character identification developed from the Gangster Si Cantik program. This is a follow-up on overcoming character education problems that occurred in schools after the pandemic. This is important for conducting this research comprehensively to develop the character of elementary school students. This research used qualitative research with the type of case study to school programs at Dr. Sutomo 5 Surabaya Elementary School, East Java, Indonesia. The study was conducted by collecting data and information through purposive sampling, from 7 respondents consisting of the principal, teachers, and 5 students. The results of the research include the background of the formation of Gangster Si Cantik and character development strategies by Gangster Si Cantik. Based on student and teacher interviews there are good changes in the attitude of friends for the better despite it requiring some time and process. The characters developed through Gangster Si Cantik include caring, cooperation, fairness, honesty, discipline, and peace-loving. The constraints of this program are the limited time when traveling around and the limited number of aspiration boxes. This program is a form of collaboration between principals, teachers, and students in solving character education problems in elementary schools to create a safe and peaceful school environment. Collaboration is essential for future research in every aspect. It is intended that the findings of this study will enhance the practice of character development in elementary schools through scientific references.
Educational Games as Learning Media in the 21st Century for Elementary School Students: A Systematic Literature Review Istiq'faroh, Nurul; Kiettikunwong, Narong; Setiawan, Ricky; Muhimmah, Hitta Alfi
ELEMENTARY: Islamic Teacher Journal Vol 12, No 1 (2024): ELEMENTARY
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah IAIN Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/elementary.v12i1.22636

Abstract

Technology in education is essential in the 21st century. Technology plays an important role in all learning methods today. Educational games can be used in all levels of education. This study presents a systematic literature review on educational games in elementary schools and offers recommendations for future research. This study identified twenty articles that focused on game-based learning in elementary schools. Article quality is assessed at the initial phase of the selection process based on specific criteria. Criteria: Articles published from 2013 to 2022, in English, from journals and proceedings, and open access. This research also explores the level of education, learning models, learning activities, types of research used, use of digital tools, and the impact of games on learning in elementary schools. Incorporating technology in the teaching and learning process can effectively develop students and educators to achieve better learning and educational outcomes. This research study found that educational games integrated with various digital tools were successfully used in elementary schools to achieve learning objectives. Examining these arguments can provide insights for increasing educational effectiveness.