Menara Ilmu
Vol 12, No 1 (2018): Vol. XII No. 1 Januari 2018

EFEKTIVITAS LAYANAN INFORMASI MENGGUNAKAN PERMAINAN UNTUK MENINGKATKAN SELF REGULATED LEARNING

Utami, Rismar Julia (Unknown)



Article Info

Publish Date
16 Jan 2018

Abstract

This research background is lack of student self regulated learning, it has negative effects forthe quality and quantity of learning. Guidance and counseling services have a duty and role inimproving students self regulated learning, one of them is information service. Students will begiven an understanding and knowledge to improve student self-regulated learning byinformation service.The research purpose to reveal the effectiveness of information services toimprove student self-regulated learning. This research using quantitative research methodwith quasi-experimental approach by using the non equivalent control group design. Theresearch population was 115 students XI class in SMA N 13 Kerinci and selected by purposivesampling technique. Student self regulated learning data was Likert Scale, then analyzed usingthe Wilcoxon Signed Ranks Test and Kolmogorov Smirnov 2 Independent Samples with SPSSversion 20.00. Based on this result, guidance and counseling techers are suggested to do theinformation service planned by using the game to improve student self regulated learning.Keywords: Self regulated learning, Information Services

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Journal Info

Abbrev

menarailmu

Publisher

Subject

Agriculture, Biological Sciences & Forestry Computer Science & IT Education

Description

MENARA ILMU, Merupakan Jurnal Penelitian dan Kajian Ilmiah yang Diterbitkan Lembaga Penelitian dan Pengabdian Kepada Masyarakat Universitas Muhammadiyah Sumatera Barat. Penyunting menerima kiriman naskah hasil kajian dan penelitian untuk bidang Eksakta, pendidikan/sosial dan Agama Islam untuk ...