Compiler
Vol 10, No 1 (2021): May

Learning media calculating perimeter of plane figures in edugame for elementary school

Dwi Nugraheny (Institut Teknologi Dirgantara Adisutjipto)
Riski Mulia Prakasa (Institut Teknologi Dirgantara Adisutjipto)
Novera Marsda Riny (UIN Sunan Kalijaga, Yogyakarta)



Article Info

Publish Date
11 May 2021

Abstract

In computer-based learning process, there are communication process that goes between user; students and the sistem. Calculating perimeter of plane figures in edugame is a learning media that can help students to study and play just in the same time. This edugame is intended to help students understanding and calculating the perimeter of various plane figures way easier with the visualization. Source of the data is from primary and secondary datas of 7th Tematic Elementary School book and several journals about the theory of calculating plane figures. The application’s trial is using questionnaire with correspondents of 17 expert users that are elementary school teachers, with the average result 2.8, which is the interval score criteria as ”good”. Meanwhile, the second trial using youtube as a platform has 64 viewers and 16 comments. The average comments by users are ”This application is very useful”.

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Journal Info

Abbrev

compiler

Publisher

Subject

Computer Science & IT

Description

Jurnal "COMPILER" dengan ISSN Cetak : 2252-3839 dan ISSN On Line 2549-2403 adalah jurnal yang diterbitkan oleh Departement Informatika Sekolah Tinggi Teknologi Adisutjipto Yogyakarta. Jurnal ini memuat artikel yang merupakan hasil-hasil penelitian dengan bidang kajian Struktur Diskrit, Ilmu ...