Jurnal Nasional Teknik Elektro dan Teknologi Informasi
Vol 8 No 2: Mei 2019

Probabilitas dalam Finite State Machine Agen Cerdas Edugame “Ajut-Ajut Kids”

Siti Lailiyah (STMIK Widya Cipta Dharma)
Yunita Yunita (STMIK Widya Cipta Dharma)
Syamsuddin Mallala (STMIK Widya Cipta Dharma)



Article Info

Publish Date
31 May 2019

Abstract

Educational game “Ajut-ajut Kids” is developed in multimedia stages to introduce the Dayak Benuaq language for children. In this matching game, players must match two or more images and words in Dayak language. This study applies randomization to shuffle position of images and words in each round. It makes the game more challenging. Random and probability in-game agents are also applied, which will accompany children to play the kid character in Dayak clothes. Game agents, which apply the Finite State Machine (FSM) model, will provide expressions like pleasure, sadness, etc., according to the child's playing style. Random implementation and credibility in the FSM model allows agents to give random expressions. This makes the agent more natural. The result of this study proves randomization and probability have succeeded make this game more interesting and interactive to children.

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Journal Info

Abbrev

JNTETI

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Energy Engineering

Description

Topics cover the fields of (but not limited to): 1. Information Technology: Software Engineering, Knowledge and Data Mining, Multimedia Technologies, Mobile Computing, Parallel/Distributed Computing, Artificial Intelligence, Computer Graphics, Virtual Reality 2. Power Systems: Power Generation, ...