Jurnal Pendidikan Teknologi dan Kejuruan
Vol. 19 No. 1 (2022): Edisi Januari 2022

EVALUASI KELAYAKAN MEDIA PEMBELAJARAN BERBASIS MULTIMEDIA PADA MATA KULIAH TP. KEPELATIHAN BULUTANGKIS

Luh Putu Tuti Ariani (Ganesha`s University of Education)
Ni Wayan Marti (Universitas Pendidikan Ganesha)



Article Info

Publish Date
31 Jan 2022

Abstract

Badminton is a complex game that uses a racket as a striking tool and a shuttlecock as an object. Badminton has basic techniques that must be taught so that players have good technical quality of the game. This study aims to tempt the feasibility of the learning media for the basic techniques of badminton and determine the feasibility level of the learning media. The data collection method used is by making research instruments to test large groups and small groups. Instruments will be given to students who take part in the feasibility test process for learning media for the basic techniques of badminton. In this study, the average results of field trials as a whole with a percentage of 93%, so it can be concluded that interactive media are the basic techniques of multimedia-based badminton games that are implemented in TP. The badminton training developed is feasible and effective because it shows interest, motivation, and helps the accuracy of the media in the use and presentation of basic badminton techniques in the lecture process so that learning objectives are achieved.

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Journal Info

Abbrev

JPTK

Publisher

Subject

Other

Description

Jurnal Pendidikan Teknologi dan Kejuruan (JPTK) is a journal managed by the Faculty of Engineering and Vocational, Universitas Pendidikan Ganesha (Undiksha). The scope of this journal covers the fields of Education, Electrical Engineering, Informatics, Computer Science, Information System, ...