Indonesian Journal Of Educational Research and Review
Vol. 4 No. 1: April 2021

Designing Educational Board Games For Children On Snake Handling Using Competitive Mechanisms

Josefin Oktaviane (Satya Wacana Christian University)
Jasson Prestiliano (Satya Wacana Christian University)
T. Arie Setiawan Prasida (Satya Wacana Christian University)



Article Info

Publish Date
14 Mar 2021

Abstract

Education with material and only listening to explanations make some people bored so that the information they want to convey is not well received. In addition, there is a lack of media that can educate snake handling and facilitate children in learning in a fun way and can be played outside of study hours. This study aims to analyze an educational board game for snake handling using competitive mechanisms in children. This research uses a descriptive method. The techniques used in collecting data are interviews, observations, and questionnaires. The instrument used to collect data is a questionnaire. Sources of data obtained from previous studies, online articles, and interviews will be analyzed descriptively. Based on the results of data analysis, the board game as an educational media about the basic handling of snakes has a positive impact on the target. 80% of the targets who do not understand handling snakes and other types of snakes understand and enjoy the education implemented in the board game media. It can be concluded that educational board games can educate children about snake handling using competitive mechanisms.

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Journal Info

Abbrev

IJERR

Publisher

Subject

Education

Description

As an international, multi-disciplinary, peer-refereed journal, the scope of this journal is in learning and instruction area which provides a platform for the publication of the most advanced scientific researches in the areas of learning, development, instruction and teaching at Indonesian Journal ...