Jurnal Teknologi Komputer dan Informatika
Vol 1 No 2 (2023): Jurnal Teknologi Komputer dan Informatika (TEKOMIN)

ANALISIS DESAIN EKSIBISI MUSEUM DIGITAL HOLTIKULTURA DI KABUPATEN PURWAKARTA

Said Bambang Nurcahya (Politeknik Pajajaran ICB Bandung)
Dematria Pringgabayu (Politeknik Pajajaran ICB Bandung)
Nana Sujana (Politeknik Pajajaran ICB Bandung)
Andri Nurdiyansah (Politeknik Pajajaran ICB Bandung)



Article Info

Publish Date
31 Mar 2023

Abstract

The digital agro-educational holiculture tourism museum in Purwakarta Regency has designed a digital exhibition, Visual Reality (VR) and Augmented Reality (AR) technology to try to display cultural and educational tourism in the space using advanced technology and can pamper visitors while providing learning about horticulture. In communicating agro-educational audiovisual equipment and interiors that support the creation of an animated atmosphere combined with the conditions for seeding vegetable plants, fruit plants, ornamental plants, and biopharmaceutical plants in Purwakarta Regency, so that visitors can learn, see, and feel, and enjoy both inside museums or in a plantation area of ​​10 hectares in the tourist area of ​​Giri Harja Tajug Gede, Cikopo Village, Bungursari District, Purwakarta Regency. The technique of presenting animated images of plants combined with artificial interiors creates a virtual biosphere that will amaze visitors. In this research the method used is a descriptive method which will describe the process of analyzing digital exhibition designs and recommendations in making detailed engineering designs for Diorama Horticulture, especially related to the use of audiovisual effect technology. 3D animation of horticulture and a trip to the Harja Mukti park

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Journal Info

Abbrev

tekomin

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Electrical & Electronics Engineering

Description

Information management, e-Government, E-business and e-Commerce, IT Governance and Audits, IT Service Management, IT Project Management, Information System Development, Software Engineering, Soft Computing, Data Mining, Multimedia Technology, Mobile Computing, Artificial Intelligence, Games ...