Edumaspul: Jurnal Pendidikan
Vol 7 No 2 (2023): Edumaspul: Jurnal Pendidikan

The Implementation of Word Find Game to Improve Students’ English Vocabulary

Ratna Ratna (Universitas Muhammadiyah Palopo)
Nasriandi Nasriandi (Unknown)
Jusriati Jusriati (Universitas Muhammadiyah Palopo)



Article Info

Publish Date
01 Oct 2023

Abstract

This research is Quasi Experimental Research. The objective of this research is to investigate the process of improving students’ English vocabulary by using word find game. The respondents in this research are the eleventh grade students of MAN Bantaeng, consist of 30 students which divided into two group of class where 15 students from MIA 2 as experiment class and 15 students from MIA 1 as a control class. In collecting data, this research used pre-test and post-test. Data calculation using SPSS v.20. The independent variable of this research is word find game and the dependent variable of this research is students’ english vocabulary. This research used random sampling technique. The results of the research showed that score test on pre-test in experiment class was 74.33 and score test pre-test in control class was 65.00. The score post-test in experiment class was 92.67 and score post-test in control class was 76.73. The results of the research showed that the implementation of word find game can increase students' English vocabulary.

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Journal Info

Abbrev

maspuljr

Publisher

Subject

Education Languange, Linguistic, Communication & Media Other

Description

Edumaspul: Jurnal Pendidikan is first published in March 2017 and covers much research in all levels of education (primary, secondary, and higher education). Edumaspul: Jurnal Pendidikan become a CrossRef Member since the year 2019. Therefore, all articles published will have a unique DOI number. ...