Jurnal Indonesia : Manajemen Informatika dan Komunikasi
Vol. 5 No. 1 (2024): Jurnal Indonesia : Manajemen Informatika dan Komunikasi (JIMIK)

Pengembangan Aplikasi Augmented Reality sebagai Media Pembelajaran Anatomi Tubuh Manusia Berbasis Android

Fariz Yudo Prasetyo (Universitas Teknologi Yogyakarta)
Sutarman (Universitas Teknologi Yogyakarta)
Saucha Diwandari (Universitas Teknologi Yogyakarta)



Article Info

Publish Date
10 Jan 2024

Abstract

Augmented reality (AR) provides intriguing opportunities to enhance the learning experience by merging the real world with interactive virtual elements. This research aims to develop an interactive learning application using augmented reality technology to introduce human body anatomy in a more engaging manner. The development method follows the waterfall system with stages of needs analysis, design, implementation, and testing. The researcher employs UML models, flowcharts, and wireframes in the system analysis and design. The application is built on the Unity platform with AR plugins such as Vuforia and ARCore. The AR model utilized in this development involves marker-based tracking and markerless tracking. Testing is conducted to measure the success level of the application, employing black box testing methods to ensure the application's usability without issues. The outcome of this research is an Android-based human body anatomy learning application utilizing augmented reality technology, with the expectation that it will facilitate a better understanding of the human anatomy system.

Copyrights © 2024






Journal Info

Abbrev

jimik

Publisher

Subject

Computer Science & IT

Description

Jurnal Indonesia : Manajemen Informatika dan Komunikasi, with ISSN 2723-7060 (Online) dan XXXX-XXXX (Print) published by Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) AMIK Indonesia. It is a biennial refereed journal that discusses community practices and processes. It provides a forum ...