KLIK: Kajian Ilmiah Informatika dan Komputer
Vol. 4 No. 5 (2024): April 2024

Rancang Bangun Aplikasi E-Learning Berbasis Mobile Untuk Mengimplementasikan Menu Quiz dengan Metode User Centered Design

Aulia Nugraheni (Universitas Teknologi Yogyakarta, Yogyakarta)
Sri Wulandari (Universitas Teknologi Yogyakarta, Yogyakarta)
RR Hajar Puji Sejati (Universitas Teknologi Yogyakarta, Yogyakarta)
Agus Suhendar (Universitas Teknologi Yogyakarta, Yogyakarta)



Article Info

Publish Date
28 Apr 2024

Abstract

Nowadays, the development of technology in the world is very rapid. Many of the latest innovations have been created to help humans in carrying out their activities, both in person and virtually. Currently, all services and services are digitized. This digitalization process is also happening in the world of education in Indonesia. As an educational institution at the junior secondary level, SMPN 1 Rembang plays an important role in the development of science. SMPN 1 Rembang must improve the quality of education it provides. Currently, the learning process at SMPN 1 Rembang is still conventional, so it has not been able to maximize the effectiveness and efficiency of the learning system. The teaching and learning process between students and teachers can only be done on condition that there is a meeting between students and teachers in the classroom directly. This research aims to develop an E-Learning system presented in a mobile-based application so that it can be used anywhere and anytime. This system is developed using PHP programming language and MySQL database that applies User Centered Design (UCD) method. This method is used to analyze the needs and design of the system which consists of fonts, layouts, and features. With this system, SMP Negeri 1 Rembang can provide a learning system to each student with a more advanced and modern because this system is able to answer all teaching and learning needs.

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Journal Info

Abbrev

klik

Publisher

Subject

Computer Science & IT

Description

Topik utama yang diterbitkan mencakup: 1. Teknik Informatika 2. Sistem Informasi 3. Sistem Pendukung Keputusan 4. Sistem Pakar 5. Kecerdasan Buatan 6. Manajemen Informasi 7. Data Mining 8. Big Data 9. Jaringan Komputer 10. Dan lain-lain (topik lainnya yang berhubungan dengan Teknologi Informati dan ...