Paradigma
Vol 18, No 2 (2016): Periode September

PENGARUH MOTIVASI BELAJAR DAN MEDIA BELAJAR DIGITAL TERHADAP KEMAMPUAN BAHASA INGGRIS

Euis Meinawati (ABA BSI JAKARTA)
Eni Irfiani (AMIK BSI JAKARTA)



Article Info

Publish Date
09 Dec 2016

Abstract

This study aims to determine the effect of learning motivation and learning media toward English language proficiency. The method used in the study is an experiment with a 2x2 factorial design. The technique used to analyze the data in this study is the technique of analysis of variance (ANOVA) 2 lanes at significance level α = 0.05 and α = 0.01. If the analysis is found in the interaction, then followed by Tuckey test. Normality test conducted using the test Liliefors, while the homogeneity test using Bartlett's test with a confidence level of α = 0.05. The results showed that there were differences between the groups of English learning students learn to use digital games and movies for Fh (k) = 8,130 to Ft (0,05) = 4:04 (Fh (k)> Ft), then there is an interaction effect between English language learning with digital games and movies for Fh (bxk) = 26 168, with Ft (0,05) = 4:04 (Fh (k)> Ft), there are differences in English proficiency among students studying with digital games and learning with film on the group of students who have high motivation because the Q value of count is 9617, with Q table at significant level 5% the amount was 2.86, and that there was no difference between the English skills of students studying with digital games and learning with the film on group of students who have low motivation for the Q value of count is 0839 with the Q table at significant level of 5% was 2.86 magnitude. Keyword: English Language,  Learning Motivation, Learning Digital Media

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Journal Info

Abbrev

paradigma

Publisher

Subject

Computer Science & IT

Description

The first Paradigma Journal was published in 2006, with the registration of the ISSN from LIPI Indonesia. The Paradigma Journal is intended as a media for scientific studies of research, thought and analysis-critical issues on Computer Science, Information Systems and Information Technology, both ...