cover
Contact Name
Yogi Widya Saka Warsaa
Contact Email
jeskovsia@asia.ac.id
Phone
+62581222505059
Journal Mail Official
jeskovsia@asia.ac.id
Editorial Address
Jl. Soekarno Hatta, Rembuksari 1A, Kota Malang, Jawa Timur, Indonesia. Faximile: (62 341) 434 5225
Location
Kota malang,
Jawa timur
INDONESIA
Jeskovsia
ISSN : 25808753     EISSN : 25974300     DOI : 10.32815/jeskovsia
Core Subject : Art,
Strictly for the division of the scientific realm Visual Communication Design is divided into three important areas such as graphic design, advertising and multimedia, but it does not rule out the possibility of openness to relations or linkages from the point of view of science or other disciplines. The flexibility of the approach with multidisciplinary studies including economics, politics, culture, law becomes a new foothold in the development of research and scientific activities. Cooperation and the role of various parties foster a diversity of scientific methodologies such as scientists, researchers, designers, engineers, students, and others who are part of the community.
Articles 5 Documents
Search results for , issue "Vol 1 No 2 (2018): Volume 1 Nomor 2 (5)" : 5 Documents clear
Perancangan Video Interaktif Profil Tim Arema Cronus 2016 Nicholaus Wayong Kabelen; Ramadhani Pratama Putra; Faldi Hendrawan; Widya Adhariyanty Rahayu
Jurnal Desain Komunikasi Visual Asia Vol 1 No 2 (2018): Volume 1 Nomor 2 (5)
Publisher : Lembaga Penelitian Pengembangan dan Pengabdian Kepada Masyarakat STMIK Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1211.373 KB) | DOI: 10.32815/jeskovsia.v1i2.377

Abstract

Football is a sport that is very popular throughout the world, including in Indonesia. Arema Cronus is one of the Indonesian football team which is professionally managed and has big amount of fans. The lack of in-depth information about the profile of the team, coaches and players of Arema Cronus make the fans get a little trouble in finding such information. Designing interactive video is selected to facilitate the search for profile information of Arema Cronus team as well as the latest breakthrough in the delivery of information in the form of interactive video through a web portal Youtube. To support the completion of the study used several methodologies namely literature review conducted by reading a book to learn the theory of shooting to the editing process. Interviews methodology with sources to get the correct information. Observations by direct observation when Arema Cronus held a practice or game. Methods of documentation is used to collect data such as photos or videos. Several stages of the production process those are the object taking photos or video, editing photos, creating layouts with CorelDraw, using Adobe Premiere video editing and uploading videos to Youtube portal. The conclusion of this discussion was to design interactive video as a introduction media of the Arema Cronus profile displayed interface to make it easy to understand, accessible everywhere and everytime. For the future, the design is suggested to have interactive video in the offline version.
Perancangan Infografis Tentang School Bullying Menggunakan Teknik Motion Graphic Elfa Olivia Verdiana; Mayriensa Widya Pangestieka
Jurnal Desain Komunikasi Visual Asia Vol 1 No 2 (2018): Volume 1 Nomor 2 (5)
Publisher : Lembaga Penelitian Pengembangan dan Pengabdian Kepada Masyarakat STMIK Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (627.427 KB) | DOI: 10.32815/jeskovsia.v1i2.379

Abstract

School is the level of education that must be passed before continuing to a higher level. In a school environment bullying continues to occur, even it tends to be inherited and present in various forms that we do not realize. The case of violence in high school is the highest. So it is necessary to design an infographic media that can convey messages about school bullying at high school level using motion graphic technique. To make an infographic media it is necessary to collect data through interview method and literature study. Then the datum obtained are summarized and analyzed into important points. Stages of infographic design in the form of visualization of making object characters and background, the process of editing the addition of effects and audio until the last stage is rendering. Visual and audio elements are composed using motion graphics techniques that make the target audience understand the information contained in the infographics faster and easier. The conclusion of this infographic design that is the importance of expertise in graphic design, skills in applying effects and reproduce references about infographics. This infographic distribution is uploaded on youtube channel then the link will be shared in high school groups. In addition it will be used as a medium of learning by counseling teachers. Based on the results of product testing through questionnaires, it can be concluded that respondents responded to this infographis well and very worthy to be published.
Perancangan Multimedia Interaktif Tentang Kesenian Jaranan Turangga Yaksa Sebagai Media Pembelajaran Di SDN 3 Pringapus Kabupaten Trenggalek abdulloh eizzi irsyada; nerin sulistiani; faldi hendrawan
Jurnal Desain Komunikasi Visual Asia Vol 1 No 2 (2018): Volume 1 Nomor 2 (5)
Publisher : Lembaga Penelitian Pengembangan dan Pengabdian Kepada Masyarakat STMIK Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (763.448 KB) | DOI: 10.32815/jeskovsia.v1i2.375

Abstract

Understanding of regional culture needs to be owned by everyone from an early age. At SDN 3 Pringapus studied the art of jaranan Turangga Yaksa to introduce his students. But the learning process is only fixed on the book and the lack of interactive factors, so that students' interest in learning decreases. With the development of information technology, efforts to increase children's learning interest can be done with various media, one of which is using interactive media. Therefore designed an interactive multimedia using multimedia processing software. The character used is the character of the child complete with jaranan clothes with a cheerful face, the dominant color is green, and the basic colors and text are simple so that it is easy to read to understand the material conveyed by students. After the process is complete, then testing the effectiveness of the product by distributing questionnaires. The results obtained in the study through the distribution of questionnaires that have been conducted at SDN III Pringapus in Dongko sub-district, Trenggalek district, can be concluded that 93% of the learning media are said to be effective.
Perancangan Infografis Interaktif 2D Sebagai Media Informasi Krs Online Bagi Mahasiswa Baru Perguruan Tinggi Asia Malang brenda dessiyani ismanto; Tengky Triono Bagus
Jurnal Desain Komunikasi Visual Asia Vol 1 No 2 (2018): Volume 1 Nomor 2 (5)
Publisher : Lembaga Penelitian Pengembangan dan Pengabdian Kepada Masyarakat STMIK Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (483.075 KB) | DOI: 10.32815/jeskovsia.v1i2.378

Abstract

In early 2016 Asia University decided to use a new system in the process of drafting the KRS namely an online study plan card. The use of Online KRS system has few constraints because the new system is less socialization of its use so there are still many students who have not understood with the flow of filling Online KRS. Due to obstacles in the flow of filling Online KRS then selected an interactive infographic media to provide understanding and socialization of Online KRS to the students, especially new students who are just undergoing college. Interactive infographic media is created by combining images, text, video, audio and 2-dimensional animation. In this media there are 3 menus: the menu about contains a brief summary of the application contents and a glance of Asia, KRS flow contains the process of filling Online KRS, and author's profile contains about the data of this media maker. In this media there are also exit button, maximaze button, picture button in KRS path to KRS flow description page and next back button. The colors used in this medium are blue, orange, black and white served younger. While the text used is Arial font, Arial Black, Arial Rounded MT Bold, and Arial Narrow. Through this interactive infographic media, the students especially the new students who just undergo a period of unfamiliar and confused college can understand how the flow of filling Online KRS is still being run by Asia Malang. Based on the result of questionnaire of interactive infographic media testing on 60 people, it can be concluded with the interactive infographic media 32% of students were very understanding about the flow of filling Online KRS. 68% of respondents agreed and suitable use of this media as a medium of information flow process filling Online KRS.
Perancangan Video Infografis Bahaya Merokok untuk Anak SD Menggunakan Teknik Motion Graphics Nira Rusanti; Nindi Oktaviani; Faldi Hendrawan; Widya Adhariyanty Rahayu
Jurnal Desain Komunikasi Visual Asia Vol 1 No 2 (2018): Volume 1 Nomor 2 (5)
Publisher : Lembaga Penelitian Pengembangan dan Pengabdian Kepada Masyarakat STMIK Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (722.511 KB) | DOI: 10.32815/jeskovsia.v1i2.376

Abstract

Health is one important aspect in human’s life. Nowadays, there are many disease that attack many people caused by bacteria, not only that bad habit and unhealthy lifestyle of human being also caused it. Smoking is one of unhealthy lifestyle. Moreover, smoking can give a horrible disease because cigarette contains of dangerous chemicals. If many children and teenagers have been started for being a smoker in their young age, there will be some bad impact that happen to them. Therefore, to prevent someone for being smoker, it will be better to use a media. One of the media that can be used is info graphic video. Additionally, there were two ways to gather the data for making an info graphic video, those are interview and literature review. In design process, the researcher tried to make the children in Elementary School interested and understood the video easily by making the illustration, animation with the language and image that were easy for them. Besides, by giving motion graphics technique in this video, it would be interesting for them. Info graphic video is one of visual communication media that consisted of some information and ideas about something that affected the children to get some responses. Info graphic video were made by busing some visual aesthetic elements such as images, colors, audio, and typography to make the video more interesting. In addition, it needed a software, Adobe After Effect, to make those visual aesthetic elements in order all of the components could be integrated each other’s. The researcher expected the info graphic video about smoking made the children in Elementary School understood about the video and gave a good response. On the other hand, from the result of questionnaire that was given to the children in Elementary School, the researcher got 75%. It means that the info graphic video was good for the children in Elementary School and it could be published as an educative media for Elementary School about the dangerous of smoking.

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