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Contact Name
RANDI EKA PUTRA
Contact Email
randiekaputra23@gmail.com
Phone
+6282284569186
Journal Mail Official
randiekaputra23@gmail.com
Editorial Address
LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO Jl. Rang Kayo Hitam, Cadika, Rimbo Tengah, Kabupaten Bungo, Jambi 37211
Location
Kab. bungo,
Jambi
INDONESIA
JURNAL TUNAS PENDIDIKAN
ISSN : -     EISSN : 26211629     DOI : https://doi.org/10.52060/pgsd.v5i1.893
Core Subject : Education,
Jurnal Tunas Pendidikan merupakan jurnal di bawah naungan Prodi PGSD Universitas Muhammadiyah Muara Bungo, yang berisi tentang naskah artikel hasil kajian dan penelitian dalam bidang pendidikan dasar. Jurnal ini difokuskan untuk mewadahi publikasi ilmiah dari hasil penelitian dosen, mahasiswa dan guru baik pada jenjang SD, SMP, ataupun SMA. Jurnal ini diterbitkan dua kali dalam satu tahun, yakni setiap bulan Maret dan Oktober.
Arjuna Subject : Umum - Umum
Articles 26 Documents
Search results for , issue "Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN" : 26 Documents clear
Analisis Kesalahan Siswa Dalam Menyelesaikan Soal Cerita Berdasarkan Prosedur Newman Pada Kelas XI MIPA 1 SMAN 5 Padang Devin Mernovina Sari
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (285.117 KB) | DOI: 10.52060/pgsd.v5i1.870

Abstract

The purpose of this study was to determine the types and causes of errors made by students in solving story problems of geometric rows and series material based on Newman's procedure. This research uses qualitative research with descriptive type, the research subject consists of 3 students from 40 students of class XI MIPA 1 SMAN 5 Padang, with the criteria of 1 student each from high, medium, and low groups. Data collection was done by test and interview. Error analysis using Newman's criteria. The results showed that the percentage of students' errors in solving story problems related to the material of geometric rows and series based on Newman's procedure were: (a) the percentage of comprehension errors made by students amounted to 34.63%, (b) the percentage of transformation errors amounted to 16.28%, (c) the percentage of process skill errors amounted to 14.91%, and (d) the percentage of errors in writing the final answer (Encoding Error) amounted to 34.18%. The causes of student errors include, rushing to understand the problem, not writing the known and questionable things in the problem, not focusing on working on the problem, not being careful in carrying out the calculation process, not being accustomed to writing conclusions, and rushing the solution process. Keywords: Error Analysis, Story Problem, Newman Procedure
PENDIDIKAN MORAL ANAK USIA DINI DALAM PERSFEKTIF ONTOLOGI, EPISTIMOLOGI, DAN AKSIOLOGI Harmalis Harmalis; Eko Kuntarto; Titin Kusayang
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (192.86 KB) | DOI: 10.52060/pgsd.v5i1.874

Abstract

This article aims to analyze the concept of early childhood moral education from the perspective of ontology, epistemology, and axiology, using the literature study method. Moral values, morals and character are aimed at children aged zero to six years so that children have provisions that will be passed throughout their lives. Furthermore, based on the point of view of epistemology. that in inculcating moral values in early childhood can come from two elements, first, sourced from family education, namely by using the methods of storytelling, playing, discussing and field trips. Then the second element of pre-school education, namely the teacher has a role in instilling moral values in early childhood, using the methods of singing, rhyming, outbound, role playing and others. And based on the axiological point of view that ethics and aesthetics are two very important things to consider in instilling moral values in early childhood. Ethics are matters relating to the norms of decency and the good and bad of human behaviour, while aesthetics are matters relating to the experience of beauty possessed by humans.
PENGEMBANGAN MODUL PJOK TEKNIK DASAR BULU TANGKIS BERBANTUAN QR-CODEKELAS VIII SMP BK (BAKTI KELUARGA) KOTA LUBUKLINGGAU Wawan Syafutra; Taufik Hidayat
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (217.178 KB) | DOI: 10.52060/pgsd.v5i1.884

Abstract

ABSTRACT This study aims to develop a PJOK module on the basic Qr-Code rock badminton technique for class VIII SMP BK (BaktiKeluarga) Lubuklinggau and to determine the quality of the module from the aspect of validity and practicality. This research is a development research that refers to the development of the ADDIE model, namely Analysis (Analysis), Design (design/design), Development (Development), implementation (implementation/execution), and Evaluation (evaluation/feedback). The evaluation stage was not carried out because of the time in the study. The instruments used to measure the quality of the modules developed include validation, practicality questionnaires with an average score of . The product of this research is in the form of a basic badminton technique material module with the help of Qr-Code for class VIII junior high school students. The results showed that: (1) The results of the assessment determined by the three validators/experts (media, language, material experts) linguists were categorized as quite valid with v total media experts 0.64 categorized as "High Enough, v total linguists 0 .62 was categorized as “High Enough”, and material experts with a total v of 0.54 were categorized as “Enough”.(2) the quality is seen from the practical aspect, the practical category of the one-to-one test with an average score of 4.0 is categorized as Very Practical and the small group with an average score of 4.2 is categorized as Very Practical. Keywords: Badminton material module
PENERAPAN E-LEARNING BERBASIS WEB BLOG PADA PEMBELAJARAN BOLA BASKET DI SMP NEGERI 9 LUBUKLINGGAU Muhammad Fariz Alfarozi Gumay; Dodik Mulyono; Wawan Syafutra
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (262.765 KB) | DOI: 10.52060/pgsd.v5i1.885

Abstract

ABSTRACT This study aims to determine the completeness of the learning outcomes of eighth grade students of SMP Negeri 9 Lubuklinggau after the application of Web Blog- based E Learning learning media significantly. The research method used is quasi- experimental. Data collection techniques in research using tests. The design in this study used a design pattern of Pre-test and Post-test one group design because this design did not use a control class. Based on the results of the study, it can be concluded that after the application of Web-based E-Learning blogs on the football learning outcomes of VIII Junior high school of SMP Negeri 9 Lubuklinggau, it was significantly completed. The average student learning outcomes of the experimental class were 80.38, after being analyzed using the formula (z test) it showed that the value was > (6.35 > 1.64) so it could be concluded that H0 was rejected and Ha was accepted. So it can be concluded that the average learning outcomes of Class XI students of SMK Negeri 2 Tugumulyo after implementing Web-based E-Learning blogs are more than or equal to 75. ( : ????0 ≥ 75). Keywords: E-Learning, Learning outcomes, Webblog.
HUBUNGAN DAYA LEDAK OTOT LENGAN DENGAN HASIL SHOOTING PADA SISWA/I EKSTRAKURIKULER PETANQUE SMP AL-FURQOON KOTA LUBUKLINGGAU Septa Alpa Rizhi; Drajat Friansah; Wawan Syafutra
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (222.564 KB) | DOI: 10.52060/pgsd.v5i1.886

Abstract

ABSTRACT The purpose of this study was to determine the relationship between arm muscle explosive power and the results of shooting petanque in Al-Furqoon Junior High School students, Lubuklinggau City. This study uses a quantitative approach with the product moment correlation method. The population in this study were all petanque students of SMP Al-Furqoon. The sample in this study was 20 students.Data collection techniques are using tests and measurements. Data analysis technique using correlation coefficient.The results of this study indicate that there is a positive relationship between the explosive power of the arm muscles and the results of shooting petanque. This can be seen from the calculation of the product moment rxy is 0,609 and if confirmed by the interpretation table the correlation is in the range 0,60-0,79 belonging to the strong category. Ha accepted The conclusion of the researcher is that there is a relationship between arm muscle power and the results of pentanque shooting in Al-Furqoon Junior High School students, Lubuklinggau City. Researchers suggest to get the right shooting results, it is necessary to increase the explosive power of the arm muscles. Keywords: arm muscle explosive power, petanque, shooting
MENUMBUHKAN SIKAP NASIONALISME DAN BELA NEGARA MAHASISWA MELALUI PENDIDIKAN KEWARGANEGARAAN DI PERGURUAN TINGGI Riza Hasan
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (219.453 KB) | DOI: 10.52060/pgsd.v5i1.890

Abstract

ABSTRACT This study aims to find out how efforts to grow students' nationalism and state defense attitudes through civic education in universities. This research was conducted at the West Aceh State Community Academy. This research is a qualitative research, data collection using interviews, observation, documentation and focus group discussion. Data analysis through data reduction, data presentation, and drawing conclusions. The results of this study stated that students' understanding of nationalism and state defense was in accordance with what was expected. Efforts to foster an attitude of nationalism and state defense to students are carried out using an experience-based learning model and an interactive model, in order to stimulate students' willingness to think critically with the aim of sharpening students' abilities in understanding what material is conveyed and can be directly exemplified by experience and daily habits. Characteristics of the nationalist attitude of AKN Aceh Barat students, namely loving the State of Indonesia, caring and willing to sacrifice. While the characteristics of AKN students related to the attitude of defending the country are knowing their obligations as citizens, having good morals and accompanied by skills or skills according to their field of expertise. Keywords: Attitude, Nationalism, State Defense, Citizenship Education
PENGEMBANGAN GAME QUIZIZZ SUBTEMA KEBERAGAMAN BUDAYA BANGSAKU PADA SISWA KELAS IV SDN WONOTIRTO 05 KABUPATEN BLITAR Novialita Angga Wiratama
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (196.314 KB) | DOI: 10.52060/pgsd.v5i1.892

Abstract

Abstract This research is a type of Research and Development (R&D) development. The subjects of this development research were 22 fourth grade students. The procedure of this research using the Four-D model consists of four stages, namely the stage of definition, design, development and implementation. The researcher's data collectors provided validation sheets and response questionnaires to students. The validation sheet comes from 3 validators, namely material, language and media. The results of the validation assessment of media, language and material experts obtained data that the product developed in the form of a quiz game was valid to be used as a medium in learning without revision. After going through the validation stage and being declared eligible for testing, the quizizz game product was tested on 22 fourth grade students at SDN Wonotirto 5. Students were given evaluation questions to determine the effectiveness of the quizizz game media. Student learning outcomes test scores are calculated using classical completeness. Completeness can be achieved if student learning outcomes reach a value of 75 out of a maximum value of 100, while classical completeness can be achieved if 75% of the number of students in the class have reached a value of 75. From the test results, data obtained that 18 students scored above the KKM and there were 4 students who scored below the KKM. After being calculated using the classical completeness formula, the percentage result is 84%, so it can be concluded that the quizizz game used has been effectively used.
Pengembangan E- Modul IPS Berbasis Aplikasi Page Flip untuk Kelas IV Sekolah Dasar Iis Daniati Fatimah
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (274.607 KB) | DOI: 10.52060/pgsd.v5i1.893

Abstract

The teaching materials developed should be used independently and easily accessible by learners. The module becomes one form of the teaching material that can be developed because it has five main characteristics that become the strong of self-instructional (facilitating self-instructional (facilitating self-instructional (facilitating self-instructional), self mastery (loading whole materials), stand-alone (independent), adaptive, and use friendly (easy to use). It is research and developmen/r&d. The research model developed by the researcher model 4p, development goes on to define, decomposition, development and dissemination of product. The design worthiness of the module can be seen from the validation given by the design expert. The instrument used to collect data is a validation sheet. The results of data collection are analyzed using qualitative descriptive techniques. The design worthiness of the module is demonstrated through the validator of the design experts, where at stage 1 validation get a 64% percentage with sufficient criteria. Based on input and phase 1 assessments, they are revised on the module and continue validation at phase 2. As for the percentage at stage 2, it's 92% with very good criteria.
MENINGKATKAN KEAKTIFAN BELAJAR SISWA MELALUI MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) DENGAN MEDIA MAGIC BOX (Studi Kasus Kelas IV SD Negeri 171/II Pedukuh Kabupaten Bungo) Depi Novita Sari
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (187.121 KB) | DOI: 10.52060/pgsd.v5i1.902

Abstract

This research is a Classroom Action Research that aims to increase student activity and learning outcomes on FPB and KPK materials through the application of Problem Based Learning learning models with Magic Box media. This research was conducted at SD Negeri 171/II Pedukuh, with the subjects being fourth grade students in the odd semester of the 2021/2022 academic year. The data in the study were obtained based on the results of questionnaires, interviews, learning observations and learning outcomes tests. From the results of the student activity observation sheet, it was found that the percentage of student participation increased from the first cycle of 69.98% to 79.37% in the second cycle and has met the student participation indicator, namely = 75%. Based on the average value of learning outcomes obtained by students in the first cycle of 68.09, it increased to 74.81 in the second cycle and the percentage of classical completeness from 12.12% increased to 87.88% and this met the indicators of success, namely classical mastery reaching 85% with KKM 70. So it can be concluded that learning mathematics by using the Problem Based Learning learning model with Magic Box media can increase student activity and learning outcomes on FPB and KPK materials.
MELALUI SUPERVISI AKADEMIK YANG BERKELANJUTAN DAPAT MENINGKATAN KOMPETENSI GURU DALAM MENYUSUN SILABUS DAN RPP DI SMK NEGERI 8 BUNGO ESNARIA PURBA
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (357.306 KB) | DOI: 10.52060/pgsd.v5i1.904

Abstract

This research is based on the importance of teachers planning, implementing and evaluating learning. Syllabus and lesson plans are the minimum preparation for a teacher when they want to teach. With these problems, researchers conducted research to see to what extent the academic supervision of school principals could improve teacher competence in the preparation of syllabus and lesson plans. The type of research used in this research is School Action Research, which consists of planning, implementation, observation and reflection. The subjects of this study were all teachers of SMK Negeri 8 Bungo. Data collection techniques used in this study include supervision, observation, semi-structured interviews and documentation. The results of the action show that: 1). With the increase in the number of teachers who compose the syllabus from 38.46% to 83% after academic supervision, 2) the number of quality lesson plans increased from 38.46% to 89%. So, by conducting academic supervision, it can improve teacher competence in compiling the Syllabus and RPP of SMK Negeri 8 Bungo.

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