cover
Contact Name
Otang Kurniaman
Contact Email
otang.kurniaman@lecturer.unri.ac.id
Phone
+681395278819
Journal Mail Official
edugen@thaifahmp.id
Editorial Address
Yayasan Thaifah Manshurah Pekanbaru Jln. Suka Karya Blok M. No.11 RT.004 RW.003 Sialangmunggu Kec. Tuah Madani Kota Pekanbaru, Riau, Indonesia 28293
Location
Kota pekanbaru,
Riau
INDONESIA
Education Generation Journal
ISSN : 29622972     EISSN : 29623928     DOI : https://doi.org/10.56787/edugen.v1i1
Core Subject : Education, Social,
Education Generation Journal (EDUGEN) is a educational journal published by Yayasan Thaifah Manshurah Pekanbaru. The journal was first published in 2022 and published every June, and December. The journal is open to authors around the world regardless of nationality. This journal publication covers issues concerning education and teaching at the level of primary, secondary and higher education. This article is based on the results of research and literatur review which are equivalent to research supported by various theoretical studies that produce research in the form of educational research, learning research, classroom action research, and development. The fields of science include (1) Social Sciences Education; (2) Mathematics Education; (3) Language Education; (4) Science Education; (5) Arts and Culture Education; (6) Early Childhood Education; (7) Civics Educational; (8) Religious Education; (9) Physical Education; (10) Education and Teaching; (11) Educational Psychology; (12) Learning Media; (13) Education Management; (14) Educational Technology; (15) Music Education; and (16) Economics Education
Articles 5 Documents
Search results for , issue "Vol. 1 No. 1 (2022): Education Generation Journal (EDUGEN) | June 2022" : 5 Documents clear
COMIC DEVELOPMENT OF CHILDREN'S STORIES WITH THE THEME OF CLEAN HEALTHY AND BEAUTIFUL ENVIRONMENT FOR READING MATERIALS IN LOWER CLASS Paula Ariska Wati
Education Generation Journal Vol. 1 No. 1 (2022): Education Generation Journal (EDUGEN) | June 2022
Publisher : Yayasan Thaifah Manshurah Pekanbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1172.127 KB) | DOI: 10.56787/edugen.v1i1.2

Abstract

This study aims to produce children's story comics with the theme of a clean, healthy, and beautiful environment for reading materials in lower grades and to determine the feasibility of using children's comics. This development research uses Research and Development research methods with the ADDIE model, namely Analys (analysis), Design (design), Development (development), Implementation (application), Evaluation (evaluation). The development of children's story comics was made using the Clip Studio Paint and Ibis Paint X applications. The comics were validated by design experts, linguists, and field user validators. Based on the results of the feasibility test, the average percentage of results obtained by design experts is 90.63% and linguists 92.7%. Meanwhile, the percentage result by field user validators for comic design was 94.79% and the percentage result for comic language was 93.05%. The results of this development research show that children's story comics with the theme of a clean, healthy, and beautiful environment for reading materials in lower grades are very suitable for use for lower grade students.
GAME MEDIA DEVELOPMENT CROSS PUZZLES IN LEARNING SUMMARY EXPLANATION TEXT Yunita Lestari; Nugraheti Sismulyasih Sb
Education Generation Journal Vol. 1 No. 1 (2022): Education Generation Journal (EDUGEN) | June 2022
Publisher : Yayasan Thaifah Manshurah Pekanbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (704.906 KB) | DOI: 10.56787/edugen.v1i1.3

Abstract

This research is based on Indonesian language learning that has not been effective yet, the result of learned is not optimal yet, to overcome this problem, the researcher developed crossword puzzle game. This development research aims to produce crossword puzzle products as well as know the feasibility and effectiveness of the product. The subjects of this study are the students of class V which amounted to 34 students. Data analysis techniques used to descriptive percentage and n-gain test. The results showed that the media of crossword puzzles is very feasible to use with the percentage of assessment 89.58%, material expert judgments of 88, 63%. The result of N-gain analysis showed that the value obtained is 0.5226 in the medium category and the response is very good. The conclusions of this research is the crossword puzzle game to summarize the developed explanation text is declared eligible and effective in improving the writing skill of the students' explanatory text.
IDENTIFICATION OF SCHOOL BULLYING BEHAVIOR IN HIGH GRADE STUDENTS OF STATE ELEMENTARY SCHOOL 001 BALAM JAYA KAMPAR Rezinanda Saprila
Education Generation Journal Vol. 1 No. 1 (2022): Education Generation Journal (EDUGEN) | June 2022
Publisher : Yayasan Thaifah Manshurah Pekanbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (723.087 KB) | DOI: 10.56787/edugen.v1i1.6

Abstract

This study aims to further identify bullying behavior in schools in the 001 Elementary High School Balam Jaya Kampar. This study uses a quantitative descriptive method. For the aspect of direct physical contact has the highest percentage of 90.26% with the "Very High" category, the verbal contact aspect has a percentage of 83.71% with the "Very High" category, the direct non-verbal behavior aspect has a percentage of 88.00% in the "Very High" category, while indirect non-verbal behavior has a percentage of 85.00% in the "Very High" category, it can be said from the four aspects of Bullying Behavior in Elementary High School Students Bullying School Behavior in Kampar Negeri 001 Balam Jaya the highest was direct verbal contact, and the lowest was indirect non-verbal behavior. So all those related to students such as principals, teachers, counseling guidance teachers, and parents respond to bullying behavior in small or large forms so as not to cause victims and have a detrimental impact on students.
ANALYSIS OF TEACHING READINESS OF FKIP STUDENTS OF TEACHER EDUCATION STUDY PROGRAM, RIAU UNIVERSITY CLASS OF 2018 Siska Indriani
Education Generation Journal Vol. 1 No. 1 (2022): Education Generation Journal (EDUGEN) | June 2022
Publisher : Yayasan Thaifah Manshurah Pekanbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (627.5 KB) | DOI: 10.56787/edugen.v1i1.7

Abstract

This study aims to determine and describe the teaching readiness of Elementary School Teacher Education Students of Riau University Class of 2018. This research will be carried out in the Elementary School Teacher Education Study Program at the Faculty of Teacher Training and Education, University of Riau. This research was conducted in November-December 2021. This research is a quantitative descriptive study. The method used in this study was a survey with data collection techniques using questionnaires. The population in this study was all FKIP students of Riau University, PGSD Study Program class of 2018. The results showed that the overall results of the indicators studied showed that students of the PGSD study program at Riau University had physical readiness, mental readiness, and the ability and skills in teaching had met the minimum standards required as an educator.
AN ANALYSIS VALUES OF CHARACTER EDUCATION IN UPIN AND IPIN FILMS ANIMATION AT KISAH RAJA PEMBURU EPISODE Piqih Anggraini; Zariul Antosa
Education Generation Journal Vol. 1 No. 1 (2022): Education Generation Journal (EDUGEN) | June 2022
Publisher : Yayasan Thaifah Manshurah Pekanbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (548.619 KB) | DOI: 10.56787/edugen.v1i1.8

Abstract

This study aims to describe the values of character building based on the application of character Education (PPK) in Upin and Ipin animation film at Kisah Raja Pemburu episode. It researched at Riau Universitty, Education Faculty which located on Kampus Bina Widya street Simpang Baru, Pekanbaru. This research design with a descriptive qualitative research. The basic technique used in this method teknik simak libat cakap. The object is the dialogs and the acts in Upin and Ipin animation film which contain and show the values of character building. The result of this study show four values which relies on Upin dan Ipin animation film at Kisah Raja Pemburu. It is: 1) Nasionalism, 2) Independent, 3) integrity, 4) Mutual assistance. Based on that values, mutual assistance is considered as the dominant character that lead the four character in mention. Then also in the Upin and Ipin research it shows that the characters are good to observed

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