cover
Contact Name
Ade Surahman
Contact Email
cvkeranjangteknologimedia@gmail.com
Phone
+6282180318941
Journal Mail Official
jurnalmediacelebes@gmail.com
Editorial Address
Jalan Bakau Gang Cempaka Nomor 3, Desa/Kelurahan Tanjunggading, Kec. Kedamaian, Kota Bandar Lampung, Provinsi Lampung, Indonesia
Location
Kota bandar lampung,
Lampung
INDONESIA
Jurnal Media Celebes
ISSN : 30257501     EISSN : 30264138     DOI : https://doi.org/10.58602/mediacelebes
Jurnal Media Celebes (Computer Science, Informatics and Mathmatics Applications) is a peer-review journal focusing on Computer Science, informatics and Mathmatics Applications. Jurnal Media Celebes invites academics and researchers who do original research in Computer Science and Mathmatics Applications. Jurnal Media Celebes are published by CV. Keranjang Teknologi Media in September, January and May every year. Jurnal Media Celebes accept articles in Bahasa Indonesia and English.
Articles 5 Documents
Search results for , issue "Vol. 1 No. 1 (2023): Volume 1 Nomor 1 September 2023" : 5 Documents clear
Sistem Informasi Pelabuhan Utama di Sulawesi Utara Berbasis Website Aditya Lapu Kalua; Suntarlia La uto Walli; Marli Trivana Layan; Fabio Kevin Williams Legi
Jurnal Media Celebes Vol. 1 No. 1 (2023): Volume 1 Nomor 1 September 2023
Publisher : CV. Keranjang Teknologi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/mediacelebes.v1i1.11

Abstract

Sulawesi Utara memiliki beberapa pelabuhan utama yang merupakan infrastruktur penting dalam transportasi laut yang berperan dalam pengiriman barang dan penumpang antar daerah. Tetapi sejauh ini untuk mendapatkan informasi antar port, perlu untuk mengakses banyak situs web dan mengumpulkan informasi satu per satu. Sistem informasi pelabuhan utama adalah salah satu solusi untuk memberikan informasi mengenai semua pelabuhan utama di Sulawesi Utara. Sistem informasi ini ditinjau dalam bentuk situs web agar lebih mudah bagi publik untuk mengakses informasi terkait, sistem informasi ini juga menggunakan API yang telah terintegrasi dengan Google My Maps untuk menginformasikan lokasi port sehingga publik dapat mengakses rute ke port yang mereka ingin kunjungi.
Sistem Informasi Pengelolaan Deposit Bola Golf Berbasis Website Andi Nurkholis; Iwan Syahputra; Temi Ardiansah
Jurnal Media Celebes Vol. 1 No. 1 (2023): Volume 1 Nomor 1 September 2023
Publisher : CV. Keranjang Teknologi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/mediacelebes.v1i1.12

Abstract

Rizki Golf Driving Range is a driving range that provides facilities according to the needs of visitors, there is a system that is done manually, namely managing golf ball deposit funds. The data management process still uses ledgers and members must come directly to the Rizki Golf Driving Range to make deposits and the calculations are still done conventionally using a calculator and the data is stored in archive form. extreme programming development method and will be implemented using the PHP programming language and MySQL as the database. This system will be tested using ISO 25010. The results of this study are the stages in managing deposit data so that it can assist in decision making. With several differences in this study, namely using a system that can see the remaining deposits per member and complete information about deposit funds made online. with a total average of 91.01%.
Rancang Bangun Aplikasi Sistem Informasi Geografis Objek Wisata Buatan Di Bandar Lampung Berbasis Android Stevani Natasiyah; Rakhmat Dedi Gunawan; Yuri Rahmanto
Jurnal Media Celebes Vol. 1 No. 1 (2023): Volume 1 Nomor 1 September 2023
Publisher : CV. Keranjang Teknologi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/mediacelebes.v1i1.13

Abstract

Artificial tourism objects are one of the categories of tourism objects in Bandar Lampung and are widely spread in various sub-districts. While the available information related to location, direction, road conditions, and also existing facilities are not widely known by foreign and local tourists. Therefore, the researcher proposes to build a geographic information system that will assist tourists in searching and finding information related to artificial tourist objects in Bandar Lampung. The system was built using the Protoype method as a system development method, and UML as a system design modeling method. In creating User Interface and building mobile applications using Flutter framework with Dart programming language, while the text editor and software used are Visual Studio Code and Android Studio. The results of testing conducted using the ISO 25010 method show that the Functional Suitability aspect is 100%, and the Usability aspect is 88.27% which can be concluded that the software is acceptable and has met the quality of software feasibility standards.
Aplikasi Doa Dan Surah Pendek Berbasis Andriod Sebagai Media Pembelajaran Untuk Anak Usia Dini M Ghufroni An'ars; Parjito Parjito; Hendar Juliyanto
Jurnal Media Celebes Vol. 1 No. 1 (2023): Volume 1 Nomor 1 September 2023
Publisher : CV. Keranjang Teknologi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/mediacelebes.v1i1.14

Abstract

The problem in this study is the lack of educators in the field of Islam and inadequate learning media hamper the learning process of prayer and short surahs. Harapan Bunda Integrated Islamic Conservation Kindergarten faces similar problems in its location. Therefore, the development of Android applications as an interesting and effective learning medium is needed to improve the learning outcomes of learners in memorizing prayers and short surahs. Extreme Programming (XP) methods are used in the development of this application with four stages: planning, design, coding, and testing. The planning stage analyzes the needs of the system and the problems encountered. The design phase designs models and interfaces using Figma. The coding phase uses Java and Android Studio as the IDE for the Android operating system. The testing phase tests the feasibility of the system using ISO 9126, focusing on fuctionality and usability. The result of this study is an Android application as a medium for learning prayers and short surahs. The test involved 23 respondents with percentage results of 100% for the functionality aspect and 98.43% for the usability aspect. This shows that educators and students strongly agree with the application and the application can be used in learning.
Sistem Pendukung Keputusan Pemilihan Pemasok Bahan Baku Menggunakan Metode PROMETHEE Raditya Rimbawan Oprasto
Jurnal Media Celebes Vol. 1 No. 1 (2023): Volume 1 Nomor 1 September 2023
Publisher : CV. Keranjang Teknologi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/mediacelebes.v1i1.15

Abstract

The decision-making system is at the core of the management process in any organization. It includes the collection, analysis, and evaluation of information to select appropriate actions in achieving predefined goals. The PROMETHEE (Preference Ranking Organization METHod for Enrichment Evaluation) method is a mathematical approach used to support multi-criteria decision making. This method is used to compare alternatives based on several different criteria, resulting in a ranking of alternatives based on the level of preference or importance given to each criterion. This study aims to provide recommendations to companies selecting the best raw material suppliers using the PROMETHEE method, so that companies get recommendations on performance from existing raw material suppliers. The results of the supplier selection ranking for raw materials that get Rank 1 are Supplier B with a value of 0.83, Rank 2 is Supplier C with a value of 0.33, Rank 3 is Supplier A with a value of -1.17.

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