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Video Editing Training to Improve the Quality of Teaching and Learning at SMK Palapa Bandarlampung Adhie Thyo Priandika; Permata Permata; Rakhmat Dedi Gunawan; Temi Ardiansah; Mico Fahrizal; Anggun Maylani; Annisa Anggraini
Journal of Engineering and Information Technology for Community Service Vol 1, No 2 (2022): Volume 1, Issue 2, October 2022
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (211.21 KB) | DOI: 10.33365/jeit-cs.v1i2.134

Abstract

The teaching and learning process is very important in the teaching and learning process. Learning objectives or instructional objectives are learning outcome behaviors that are expected to occur, be owned, or be mastered by students after participating in certain learning activities. Previously, teachers found it difficult to develop learning video editing. This is due to the limitations of human resources who understand the use of information technology devices, especially video editing. From the results of the questionnaire distributed, 92.5% of respondents said they were satisfied with the video editing training that had been made. Thus, the learning video editing training that has been made by the teachers can be declared feasible and can be used as learning material.
APPLICATION OF LEARNING TECHNOLOGY IN THE NETWORK (SPEEDER) FOR OPTIMIZATION OF TEACHING AND LEARNING PROCESS AT SMK PALAPA Adhie Thyo Priandika; Permata Permata; Rakhmad Dedi Gunawan; Temi Ardiansah; Mico Fahrizal; Anggun Maylani; Anissa Anggraini
Journal of Social Sciences and Technology for Community Service (JSSTCS) Vol 3, No 2 (2022): Volume 3, Nomor 2, 2022
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jsstcs.v3i2.2028

Abstract

The learning procedures carried out at this time during the pandemic have utilized learning media through whatsapp, google classroom and google form. The learning process starts from giving materials to students that are delivered or shared to whatsapp groups media and then students work on questions or materials given by each teacher. The online learning system at SMK Palapa as a support for learning is carried out using a website consisting of admin, teachers and students. The procedure for presenting materials is carried out in each online class made by the teacher in accordance with the designed syllabus, then students can see the materials and discussion forums conducted online. The online learning system at SMK Palapa as a learning support is carried out by accessing the online system, each student will get online class information to be able to enter the online classroom activities, students can see materials, see assignments and send answers and see the value of the results of the tasks done.
Aplikasi Pencarian Dan Pemesanan Jasa Makeup Dan Pakaian Pengantin Berbasis Android Di Bandar Lampung Ali Hidayahtullah; Styawati Styawati; Temi Ardiansah
Jurnal Informatika dan Rekayasa Perangkat Lunak Vol 4, No 1 (2023): Volume 4 Nomor 1 Maret 2023
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v4i1.2463

Abstract

Smartphone android merupakan alat yang dapat digunakan untuk mempermudah aktifitas sehari-hari, seperti memesan jasa layanan dan lain-lain. Dalam penelitian ini ditemukan beberapa  permasalahan antara konsumen dengan penyedia jasa, seperti pengaturan jadwal pemesanan, dan pemilihan jasa yang tepat, sehingga adanya aplikasi ini bisa menghubungkan konsumen dan penyedia jasa makeup saling bertukar informasi.Penelitian ini menggunakan metode pengumpulan data dan wawancara, observasi dan studi literatur. Metode perancangan yang digunakan adalah prototype dan teknik pengujian yang digunakan adalah iso/tec 25010.Dari penelitian ini menghasilkan aplikasi pemesanan jasa makeup dan pakaian pengantin, serta dapat menampilkan daftar profil penyedia jasa, harga yang ditawarkan serta nama dan jenis makeup, aplikasi ini berbasis android yang dapat diakses menggunakan smartphone. Selain itu sistem ini juga telah diuji dengan pengujian Iso 25010, dan berdasarkan pengujian yang dilakukan dapat dikatakan berhasil, karena sudah melampaui batas yaitu 80% sehingga sistem dinyatakan layak untuk digunakan.Berdasarkan kesimpulan hasil pengujian dengan pengujian Iso 25010 menunjukkan bahwa aplikasi ini mudah digunakan dan pengujian yang dilakukan dapat dikatakan berhasil, karena sudah melampaui batas yaitu 80% sehingga sistem dinyatakan layak untuk digunakan oleh konsumen.
Perancangan Sistem Persediaan Menggunakan Metode Extreme Programming Temi Ardiansah
Jurnal Ilmiah Informatika dan Ilmu Komputer (JIMA-ILKOM) Vol. 1 No. 1 (2022): Volume 1 Number 1 March 2022
Publisher : PT. SNN MEDIA TECH PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/jima-ilkom.v1i1.1

Abstract

PT ABC is a trading business engaged in selling goods to customers. Sales of goods include, among others, tires, spark plugs, 2-wheel and 4-wheel lubricants. The problem that exists in the inventory process is that making sales notes and invoices for delivery of goods is still done manually, namely by writing on notes and invoices for delivery of goods to be given to customers, thus slowing down staff performance in processing sales transactions. In the process of purchasing goods from suppliers, PT ABC also has problems, namely the recording of goods when purchasing goods is still recorded in the stock book and added with a calculator to find out the total stock of goods. The purpose of the research conducted is to produce an inventory information system using extreme programming methods that are useful to help solve problems that exist in inventory. The implementation of the extreme programming method in PT ABC inventory information system that occurs is displayed in the form of a report so that leaders can quickly find out the total number of incoming goods, outgoing goods, and inventory of goods that occur in the company.
Penerapan Combined Compromise Solution (CoCoSo) Method Dalam Sistem Pendukung Keputusan Pemilihan Modem Very Hendra Saputra; Temi Ardiansah
Jurnal Ilmiah Computer Science Vol. 1 No. 1 (2022): Volume 1 Number 1 July 2022
Publisher : PT. SNN MEDIA TECH PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/jics.v1i1.2

Abstract

The choice of modem is an important decision in accessing the internet, because a modem is a key device that connects a computer device or network to internet services. The Combined Compromise Solution (CoCoSo) method is an approach used in multi-criteria decision making to balance various factors related to a problem. This study aims to apply the Combined Compromise Solution method in modem selection so that users get a modem that meets their needs well, provides a stable and fast internet connection. The results of alternative ranking using the Combined Compromise Solution (CoCoSo) method gave the results of Rank 1, namely the MQ531 Modem with a final value of 6.3689, Rank 2, namely the Huawei E5577 Max Modem with a final value of 6.3689, Rank 3, namely the Telkomsel Orbit Star A1 Modem with a final value of 5.8796.
Sistem Informasi Pembayaran Iuran Berbasis Mobile pada Kompleks Barokah Mita Sari Sihaloho; Temi Ardiansah
Jurnal Media Borneo Vol. 1 No. 1 (2023): Volume 1 Number 1 Agustus 2023
Publisher : CV. Keranjang Teknologi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/mediaborneo.v1i1.8

Abstract

The process of paying housing dues is still recorded manually using paper, where officers come to residents' homes to collect dues and there are often errors in recording contributions made by residents. This research aims to overcome the problem of building a mobile-based contribution payment information system that can facilitate the process of recording contributions. The results of black box testing to determine the suitability of functions in the decision support system for the determination of healthy cooperatives have a value of 100% in accordance with system functionality testing using black box testing. The results of system testing using ISO 25010 aspects of performance efficiency, aspects of operability, and aspects of functional efficiency obtained a total score of 85.47%. Based on this, ISO 25010 prototype is very good for the application of mobile-based contribution payment information system in the Barokah complex.
Sistem Informasi Pengelolaan Deposit Bola Golf Berbasis Website Andi Nurkholis; Iwan Syahputra; Temi Ardiansah
Jurnal Media Celebes Vol. 1 No. 1 (2023): Volume 1 Nomor 1 September 2023
Publisher : CV. Keranjang Teknologi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/mediacelebes.v1i1.12

Abstract

Rizki Golf Driving Range is a driving range that provides facilities according to the needs of visitors, there is a system that is done manually, namely managing golf ball deposit funds. The data management process still uses ledgers and members must come directly to the Rizki Golf Driving Range to make deposits and the calculations are still done conventionally using a calculator and the data is stored in archive form. extreme programming development method and will be implemented using the PHP programming language and MySQL as the database. This system will be tested using ISO 25010. The results of this study are the stages in managing deposit data so that it can assist in decision making. With several differences in this study, namely using a system that can see the remaining deposits per member and complete information about deposit funds made online. with a total average of 91.01%.
Sistem Informasi Tabungan Siswa Pada SD Dwi Warna Panjang Chyntia Yuni Arta; Temi Ardiansah
CHAIN: Journal of Computer Technology, Computer Engineering, and Informatics Vol. 1 No. 4 (2023): Volume 1 Number 4 October 2023
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/chain.v1i4.69

Abstract

SD Dwi Warna is one of the elementary schools in the Bandar Lampung area, the process of processing student savings data is still done manually, recording and storing the data is written in report books and student savings books, and the calculations are still done conventionally using calculators and tools. Data is stored in archive form. The system development method uses extreme programming methods and system design uses UML. So that this research is not subjective, the author also used research methods in the form of observation, literature review and interviews. This system will be tested using ISO 25010 testing. The results achieved are an online-based student savings information system. It is hoped that with the system built, it is hoped that the system built will aim to help make processing student savings data easier. Providing complete information regarding the amount of student savings that have been made and assisting schools in reporting student savings. The results of the ISO 25010 test which was carried out involving 10 respondents showed that the conclusion of the quality of software suitability with an overall score of 90.59% was on a scale of Very Good.
Aplikasi Pembelajaran Pengenalan Nama Dan Fungsi Anggota Tubuh Bagi Anak Usia Dini Ade Indah Permataasri; Temi Ardiansah
Journal of Data Science and Information Systems Vol. 1 No. 2 (2023): Volume 1 Number 2 May 2023
Publisher : Journal of Data Science and Information Systems

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/dimis.v1i2.37

Abstract

This research was conducted on the basis of learning needs by using information technology through macromedia flash-based electronic media to help foster interest in learning independently to be able to develop student creativity and understanding in learning. This should be introduced from the preschool level so that the potential of children can be explored from an early age. Until now the media that is often used for learning in Early Childhood Education (PAUD) is a guidebook accompanied by pictures, apart from books one can also study it with makeshift teaching aids in schools. Apart from that, other technologies that are currently developing rapidly can also be utilized, namely computers which can be used in the world of education using learning methods with learning application technology. Learning applications are expected to create better and more interactive learning in the learning process. Learning applications are generally presented with a programming language that is visualization and by using sound, text, images. In its development, learning application technology is needed in learning techniques. With the application-based learning method, it is hoped that it will increase the enthusiasm of students and the general public for the fields discussed, besides that understanding of a material will be easier to understand and understand if delivered using the visualization method.
Rancang Bangun Sistem Kepegawaian Menggunakan Metode Key Performance Indicator Untuk Rekomendasi Kenaikan Jabatan Fungky Setiawan; Temi Ardiansah
Journal of Artificial Intelligence and Technology Information Vol. 1 No. 3 (2023): Volume 1 Number 3 September 2023
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/jaiti.v1i3.65

Abstract

PT Atosim Lampung Pelayaran is a private company engaged in crossing services, in the process of increasing employee positions it is still carried out directly by employees without any assessment, so that the greater the risk of employees being unable to carry out the work according to the position given so that they are not on target. The system development method uses the Extreme Programming method and the system design uses the UML system design. This study uses system testing using ISO 25010 with aspects of functionality, usability and reliability. The result achieved is a personnel management information system for promotion recommendations using the Key Performance Indicator (KPI) method. The system built can display employee data and decide on employee promotion recommendations, as well as generate reports according to company needs. The results of the tests that have been carried out involving 4 respondents that the conclusion of the quality of the feasibility of the resulting software has a percentage of success with a total average of 93.93%, so it can be concluded that the percentage value obtained indicates