cover
Contact Name
Sanriomi Sintaro
Contact Email
techcartpress@gmail.com
Phone
+6282180318941
Journal Mail Official
chain.techcartpress@gmail.com
Editorial Address
Jalan Gatot Subroto No 47 LK I, Desa/Kelurahan Tanjunggading, Kec. Kedamaian, Kota Bandar Lampung, Provinsi Lampung, Indonesia
Location
Kota bandar lampung,
Lampung
INDONESIA
CHAIN: Journal of Computer Technology, Computer Engineering and Informatics
Published by Tech Cart Press
ISSN : 29642450     EISSN : 29642485     DOI : https://doi.org/10.58602/chain
CHAIN: Journal of Computer Technology, Computer Engineering and Informatics is a peer-review journal focusing on Computer Technology, Computer Engineering and Informatics. CHAIN invites academics and researchers who do original research in computer technology, computer engineering and informatics. CHAIN: Journal of Computer Technology, Computer Engineering and Informatics are published by Tech Cart Press in January, April, July, and October every year. CHAIN: Journal of Computer Technology, Computer Engineering and Informatics accept articles in Bahasa Indonesia and English.
Articles 5 Documents
Search results for , issue "Vol. 1 No. 2 (2023): Volume 1 Number 2 April 2023" : 5 Documents clear
Penerapan Combined Compromise Solution Method Dalam Penentuan Penerima Beasiswa Yustina Meisella Kristania
CHAIN: Journal of Computer Technology, Computer Engineering, and Informatics Vol. 1 No. 2 (2023): Volume 1 Number 2 April 2023
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/chain.v1i2.27

Abstract

This study aims to solve the problem of determining scholarship recipients through a decision support system with output in the form of ranking using the Combined Compromise Solution Method. The application of the Combined Compromise Solution (CoCoSo) method in determining scholarship recipients will result in a comparison of the scores of all students who register to receive scholarships from schools. So that through the decision support system developed it can produce prospective scholarship recipients according to predetermined criteria and the selection process does not take long because the decision support system built is equipped with a web-based application using Laravel 8 which is used to determine scholarship recipients. Calculations for determining scholarship recipients using the Combined Compromise Solution (CoCoSo) show that the results of calculating the final score of the 1st scholarship recipient received a final score of 2.7031 obtained by Dwi Adhawati, the 2nd scholarship recipient received a final score of 1.9111 obtained by Muhammad Ferdi, and the 3rd scholarship recipient with a final score of 1.8684 was obtained by Muhammad Irfan.
Sistem Pendukung Keputusan Penentuan Produk Terbaik Menggunakan Metode Preference Selection Index Annida Purnamawati; Monikka Nur Winarto; Daniati Uki Eka Saputri
CHAIN: Journal of Computer Technology, Computer Engineering, and Informatics Vol. 1 No. 2 (2023): Volume 1 Number 2 April 2023
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/chain.v1i2.28

Abstract

The purpose of this research is to assist the company in determining the best product to use based on production results so that it can increase customer satisfaction in using and consuming products sold using the preference selection index method. The application of the preference selection index method in determining the best product will result in a comparison of the values of all product data produced in the 1st quarter period. So that the developed decision support system can determine the best product according to predetermined criteria. The calculation of determining the best product using the preference selection index shows that the results of calculating the final value of the 1st best product get a final score of 0.9495 obtained for the Original Banana Chips product, the 2nd best product gets a final score of 0.8969 obtained for the Banana Chips product Balado Hijau and the 3rd best product with a final score of 0.8783 was obtained for the Milk Banana Chips product.
Penerapan MDLC Pada Pembelajaran Aksara Lampung Menggunakan Teknologi Augmented Reality Ade Dwi Putra; M. Ridho Diontoro Susanto; Yusra Fernando
CHAIN: Journal of Computer Technology, Computer Engineering, and Informatics Vol. 1 No. 2 (2023): Volume 1 Number 2 April 2023
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/chain.v1i2.29

Abstract

Tujuan penelitian ini yaitu membantu proses kegiatan pembelajaran Bahasa Lampung sebagai media sarana pengenalan Aksara Lampung yang menarik yang dapat digunakan oleh siswa-siswi mengenai induk huruf, anak huruf, tanda baca, contoh penggunaan dan pelafalan Aksara Lampung. Penerapan Augmented Reality sebagai media pembelajaran Aksara Lampung dirancang dan dibangun untuk platfrom Android menggunakan beberapa tools seperti library Vuforia SDK, Unity, Blender, Audacity dan CorelDraw. Perancangan sistem menggunakan metode Multimedia Development Life Cycle (MDLC). Penerapan Augmented Reality menggunakan metode Marker Based Tracking atau marker berupa kartu dan buku Aksara sebagai objek yang dideteksi. Berdasarkan hasil pembahasan yang telah dilakukan, maka dapat disimpulkan bahwa dengan aplikasi Augmented Reality Aksara Lampung dapat membantu mengenalkan Aksara Lampung dengan mudah karna dapat diakses dengan kamera secara real time yang akan menangkap sebuah gambar untuk menampilkan sebuah model visualisasi. Aplikasi Augmented Reality Aksara Lampung dapat digunakan sebagai variasi media pembelajaran dengan konsep yaitu kemudahan, menyenangkan, dan visual. Berdasarkan hasil pengujian blackbox, aplikasi ini bebas dari kesalahan fungsional dengan nilai 100% dan hasil pengujian Aspek Learnability (mudah dipelajari) 4,78, Efficiency (efisiensi) 4,75 , Memorability (mudah diingat) 4,57 , Error (bebas kesalahan) 4,64 , dan Satisfaction (kepuasan) 4,69, maka aplikasi ini teruji dalam kategori Sangat Baik, sehingga layak untuk media pembelajaran Aksara Lampung
Sistem Pakar Diagnosa Penyakit Pada Kucing Anggora Menggunakan Metode Fuzzy Mamdani Berbasis Website Nur Aynun Siregar; Rizalul Akram; Nurul Fadillah
CHAIN: Journal of Computer Technology, Computer Engineering, and Informatics Vol. 1 No. 2 (2023): Volume 1 Number 2 April 2023
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/chain.v1i2.30

Abstract

Cats are the most popular mammals for many people, such as the Angora cat. Cat lovers don't look at age, most of these cats are liked by all people so it's not uncommon for cats to be found everywhere. The Angora cat has a beautiful physique with fur and a cute face. So it's not uncommon for the Angora cat to become the most preferred charmer of hearts. This hobby of keeping cats is not only seen from their stature but must be accompanied by their health. Some of the diseases that are often suffered by Angora cats include Feline Calicivirus, Helminthiasus, Dermatopytosis, Conjunctivitis, and Toxoplasmosis. This expert system is used by carers to diagnose early disease in Angora cats based on the symptoms experienced by cats and to help provide information about the cat's disease. Research data using laboratory tests, interviews and documentation were then processed using the Fuzzy Mamdani method and research design with UML which was designed in a use case diagram model to describe system activity. The stages are forming the Fuzzy Mamdani set, determining the rules, and defuzzification. The test results with 46 symptoms from 5 types of disease with an accuracy value of this system is 90.90%. The result of this research is that the system can help Anggora lovers from an early age to find out what are the symptoms of various types of cat diseases, as well as solutions to overcome them and can consult a doctor before proceeding to a more advanced stage.
Permodelan Sistem Informasi Akuntansi Siklus Pendapatan Jasa Nopiah Alpiana; Yuri Rahmanto; Ikbal Yasin
CHAIN: Journal of Computer Technology, Computer Engineering, and Informatics Vol. 1 No. 2 (2023): Volume 1 Number 2 April 2023
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/chain.v1i2.34

Abstract

Dalam pencatatan penerimaan setoran PT Trans Bandar Lampung masih menggunakan manual dengan menghitung satu persatu setoran dan pengisian bahan bakar mobil setiap harinya. Lalu mencocokkan pendapatan setiap bus perharinya, dari sudah berapa kali mengisi bahan bakar, berapa banyak tiket yang terjual. Seletah itu akan dikalkulasikan setiap bulannya. Hal ini membutuhkan ketelitian sehingga jika terjadi kesalahan akan merugikan pendapatan PT Trans Bandar Lampung.Upaya untuk mengatasi permasalahan tersebut, penulis menyarankan aplikasi sistem informasi akuntansi siklus pendapatan jasa berbasis desktop pada PT. Trans Bandar Lampung yang dikembangkan menggunakan bahasa pemrograman java dan mysql sebagai pengelolaan basis data dengan alat pengembangan sistem berupa UML (Unified Modelling Language) menggunakan metode Waterfall sebagai metode pengembangannya, sehingga dapat memudahkan perhitungan pendapatan jasa pada PT. Trans Bandar Lampung. Hasil dari proses perancangan ini yaitu sistem informasi akuntansi siklus pendapatan jasa pada PT. Trans Bandar Lampung dapat mengelola data supir, data pendapatan, data kas keluar (untuk kebutuhan bahan bakar dan segabinya), serta dapat mengelola laporan pendapatan dan BBM.

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