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REFLEKSI KULTURAL DAN PENDIDIKAN KARAKTER DALAM TRADISI RUWAHAN DI DUSUN URUNG URUNG WINDIATMOKO, DONI UJI; MARDLIYAH, ASIH ANDRIIYATI
MATAPENA: Jurnal Keilmuan Bahasa, Sastra, dan Pengajarannya Vol 1 No 2 (2018): Desember
Publisher : Program Studi Pendidikan Bahasa dan Sastra Indonesia Universitas Islam Majapahit (UNIM) Mojokerto Indonesia

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Abstract

Penelitian ini bertujuan untuk mendeskripsikan prosesi atau ritual Ruwah Urung Urung dan nilai kearifan lokal dan refleksi terhadap pendidikan karakter yang terkandung dalam tradisi. Metode yang digunakan adalah deskriptif kualitatif dengan pendekatan etnografi. Sumber data dan data penelitian adalah fenomena budaya masyarakat. Teknik pengumpulan data dengan observasi dan wawancara mendalam. Analisis data dengan metode analisis interaktif. Hasil penelitian menunjukkan bahwa ritual Ruwah Dusun diadakan di setiap RT, tradisi Bancakan mengandung tumpeng, bubur, ayam putih halus, dan lain-lain. Ada nilai kearifan lokal, yaitu bagaimana bergaul dengan baik, menjaga budaya / budaya, budaya dan agama. Mengenai refleksi pendidikan karakter, ada delapan nilai karakter yang terkandung dalam ritual Ruwah, yaitu religius, kreatif, mandiri, komunikatif, senang bersikap ramah dan proaktif, cinta damai, peduli lingkungan, kepedulian sosial, dan tanggung jawab. Kata kunci: Ruwah Dusun, Kearifan lokal, pendidikan karakter
REFLEKSI KULTURAL DAN PENDIDIKAN KARAKTER DALAM TRADISI RUWAHAN DI DUSUN URUNG URUNG Doni Uji Windiatmoko; Asih Andriyati Mardliyah
MATAPENA: Jurnal Keilmuan Bahasa, Sastra, dan Pengajarannya Vol. 1 No. 2 (2018): Desember 2018
Publisher : Program Studi Pendidikan Bahasa dan Sastra Indonesia Universitas Islam Majapahit (UNIM) Mojokerto Indonesia

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Abstract

This study aims to describe the procession or Ruwah Urung Urung ritual and the value of local wisdom and reflection on character education contained in the tradition. The method used is descriptive qualitative with ethnographic approach. Sources of data and research data are cultural phenomena of society. The technique of collecting data is by observation and in-depth interviews. Data analysis with interactive analysis methods. The results showed that the Hamlet Ruwah ritual was held in each RT, the Bancakan tradition contained cone, porridge, fine white chicken, and others. There is a value of local wisdom, namely how to get along well, maintain culture/ culture, culture and religion. Regarding the reflection of character education, there are eight character values ??contained in the Ruwah ritual, namely religious, creative, independent, communicative, happy to be friendly and proactive, love peace, care for the environment, social care, and responsibility. Keywords: Hamlet Ruwah, Local Wisdom, Character education
TERAMPIL BERBICARA DENGAN MODEL SAVIBeL BAGI MAHASISWA TUNADAKSA DI PERGURUAN TINGGI Linda Eka Pradita; Rani Jayanti; Asih Andriyanti Mardliyah; Engkin Suwandana
MATAPENA: Jurnal Keilmuan Bahasa, Sastra, dan Pengajarannya Vol. 4 No. 2 (2021): Desember 2021
Publisher : Program Studi Pendidikan Bahasa dan Sastra Indonesia Universitas Islam Majapahit (UNIM) Mojokerto Indonesia

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Abstract

This study aims to improve speaking skills through the development of the SAVIBeL learning model by taking into account the characteristics and learning principles of students with special needs with disabilities in higher education. This research is motivated by the learning needs of students with disabilities, especially in terms of providing appropriate educational services for them. Apart from the needs of students, it is also motivated by the needs of lecturers as teachers of students with special needs requiring reference learning models which can be accepted not only by students with special needs but also by regular students. This research method uses research and development to develop the SAVIBeL model in learning language skills which includes the syllabus and lesson plans. This study also uses qualitative methods to observe various phenomena that occur and the techniques used are participatory observation techniques and quantitative methods to test the effectiveness of the model. Through research and development methods in developing learning models through analysis of the needs of students and lecturers. The results showed that the role of developing the SAVIBeL model in improving productive language skills, especially speaking skills. The SAVIBeL learning model developed has six learning components, namely syntagmatic learning steps consisting of preliminary, core and closing activities, social systems, reaction principles, support systems, instructional impacts, and accompaniment impacts. Keywords: disability, learning model, savibel
The Strengthen Strategy of Muslim Moderate Characters in Early Children Age Based on Learning Center Asih Andriyati Mardiyah; Syaikhu Rozi
EDUKASI : Jurnal Pendidikan Islam (e-Journal) Vol. 7 No. 2 (2019): Edukasi: Jurnal Pendidikan Islam
Publisher : Tarbiyah Departement collaboration with AMCA

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Abstract

This article was written based on the results of qualitative research to describe the character of moderate Muslim children who were strengthened at TK Islam Terpadu Permata Mulia Mojokerto and its strategies. The data was obtained from observations, interviews, and studies of curriculum documents, report cards, etc. The data were analyzed by using the path developed of Miles and Huberman. The conclusions of the research were: 1) There are five strengthen character of muslim moderatein this school, they are independence, love the Quran, honest, brave, and leadership. 2) The strengthen Character strategy was obtained by learning in the classroom and outside the class. There are four models that were used to strengthen the character of muslim moderate, they were a model of preparatory activities, classroom learning, preparation centers, role playing, blocks, and natural centers; and outing.
Pengembangan Berpikir Kreatif dalam Aktivitas Pembelajaran pada Masa Pandemic Covid-19 melalui Media Quizizz Asih Andriyati Mardliyah; Rizky Oktaviana E.P; Fitriana Nadila
Jurnal Pengabdian Masyarakat (abdira) Vol 2, No 1 (2022): Abdira, Januari
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v2i1.72

Abstract

The Learning from Home Policy has caused problems for teachers and students of SMK Palapa Mojokerto. The number of teachers who still lack technology is an obstacle in delivering materials and assignments during online learning. During online teaching and learning activities, teachers usually only transfer materials and assignments via WA Group. Therefore, this devotion aims to increase teachers' understanding of the development of creative thinking and equip teachers with skills so that they can use quiziz media as a learning medium to improve students' creative thinking during the covid 19 pandemic. The implementation of this community service uses an approach method with training activities through media zoom with two sessions, namely the first session, delivering creative thinking material, the second session, delivering material on Quizizz. The result of the devotional activity is; Increased teacher knowledge on the development of creative thinking and skills using quizizz in the learning process.
PENERAPAN GAME DALAM BAHAN AJAR BAHASA INDONESIA SMP Asih Andriyati Mardliyah
CARAKA Vol 5 No 1 (2018)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/caraka.v5i1.4002

Abstract

This study aims to produce Indonesian language teaching materials that attract the learning interest of Junior High School through the application of games, and obtain the meaningfulness of game-based teaching materials for improving student learning achievement in learning Indonesian. This study uses research and development methods. The method stage includes: (1) the preliminary study phase, including literature study, observation and interviews; (2) the stage of developing teaching material models by applying games; and (3) evaluation stage to test the effectiveness of teaching materials. The results of the study concluded that; there were differences in achievement between the control group (using old teaching materials) and the experimental group (using game-based Indonesian language teaching materials). By using technical analysis of independent sample t-test, the significance of 0,000 or less is obtained from the 0.05 significance level. In other words, game-based Indonesian language teaching materials are better than old teaching materials.
IMPLEMENTASI APLIKASI QUIZIZZ SEBAGAI ALTERNATIVE MEDIA PENILAIAN DALAM PEMBELAJARAN DI PERGURUAN TINGGI PADA MASA PANDEMI COVID 19 Asih Andriyati Mardiyah
MATAPENA: Jurnal Keilmuan Bahasa, Sastra, dan Pengajarannya Vol. 5 No. 1 (2022): Juni 2022
Publisher : Program Studi Pendidikan Bahasa dan Sastra Indonesia Universitas Islam Majapahit (UNIM) Mojokerto Indonesia

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Abstract

During the covid-19 pandemic, the learning process was carried out online, including at the Islamic University of Majapahit. But there are many obstacles in the implementation of online learning, such as network problems and decreased interest in learning by students. This is because learning through LMS occurs monotonously. In order for online learning to continue to be interesting, a learning innovation is needed, namely the use of quizizz aplication. The purpose of this study is to describe the use of quizizz application as an alternative media of attractive and fun assessment, especially in educational psychology courses in the pandemic covid-19 and can improve understanding of educational psychology materials.This research is a qualitative research with a case study approach. The research data was obtained through observation, interviews, and the results of the quiz assessments on the quizizz application. The results showed that the use of the quizizz application made learning more fun, increased student enthusiasm and motivation to learn and helped students understand educational psychology material. Keywords: Quizizz, Media, Assessment
PENINGKATAN KOMPETENSI PENDIDIK MELALUI PELATIHAN PEMBUATAN MEDIA PEMBELAJARAN CHATBOT ACITA Amy Krisdiana; Asih Andriyati Mardliyah
Jurnal Pengabdian Pada Masyarakat Indonesia Vol 1 No 4 (2022): Agustus: Jurnal Pengabdian Pada Masyarakat Indonesia
Publisher : Universitas Gajah Putih, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55542/jppmi.v1i4.257

Abstract

In the 4.0 and 5.0 era, as an educator, we are required to use technology- based media in the form of web, digital platforms, and certain applications that assist educators in delivering material. Many technology-based media are used by educators, one of which is Chatbot. Chatbot is a computer program that can communicate (having conversation) like humans via internet. The objectives of this service activity are 1) to increase teacher knowledge about technology-based learning media materials; 2) equipping skills to participants (educators) so that they can create their own chatbot. The target partners involved were 32 participants who were divided into 8 groups, but only 20 participants were able to complete chatbot, which was then divided into 5 groups which the participants consisting of teacher, lecturers, university students, and even high school students. The approach method in this service activity is in the form of training through google meet and WhatsApp group. The result of the activity is that participants can create their own chatbot to the theme that the participants want.
Implementation of the Quizizz Application as An Alternative Media for Learning Assessment in Universities During the Covid-19 Pandemic Asih Andriyati Mardliyah
Jurnal Komunikasi Pendidikan Vol 7, No 1 (2023)
Publisher : Universitas Veteran Bangun Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32585/jurnal komdik.v7i1.2088

Abstract

During the covid-19 pandemic, the learning process was carried out online, including at the Islamic University of Majapahit. But there are many obstacles in the implementation of online learning, such as network problems and decreased interest in learning by students. This is because learning through LMS occurs monotonously. In order for online learning to continue to be interesting, a learning innovation is needed, namely the use of quizizz aplication. The purpose of this study is to describe the use of quizizz application as an alternative media of attractive and fun assessment, especially in educational psychology courses in the pandemic covid-19 and can improve understanding of educational psychology materials.This research is a qualitative research with a case study approach. The research data was obtained through observation, interviews, and the results of the quiz assessments on the quizizz application. The results showed that the use of the quizizz application made learning more fun, increased student enthusiasm and motivation to learn and helped students understand educational psychology material.
Analisis Penerapan Kurikulum Merdeka Belajar pada Mata Pelajaran Bahasa Indonesia di SMPN 1 Puri Mojokerto Asih Andriyati Mardliyah
Jurnal Simki Postgraduate Vol 2 No 3 (2023): Volume 2 Nomor 3 Tahun 2023
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jspg.v2i3.443

Abstract

The purpose of this research is to describe the planning and implementation of learning Indonesian in the implementation of the independent learning curriculum at SMP N 1 Puri. This research is a qualitative research with a field study approach. Data collection techniques through observation, interviews, and documentation. The data analysis technique used is Miles and Huberman's interactive analysis technique, namely 1) data collection, 2) data reduction, 3) data verification, and 4) display. The results of this study are that the teacher has carried out learning according to the independent learning curriculum, namely both in terms of planning and implementing the independent learning curriculum in class. The teacher carries out learning with process differentiation and content differentiation methods. In addition, teachers have also used project-based learning methods. The difference between the independent learning curriculum and the previous curriculum is the existence of project-based learning which encourages students to work together with colleagues so that students' critical thinking skills increase.