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Journal : JSI (Jurnal sistem Informasi) Universitas Suryadarma

SISTEM MONITORING KEBAKARAN BERBASIS SMS GATEWAY Joniwarta, Joniwarta; Alexander, Allan D; Srisulistiowati, Dwi Budi
JSI (Jurnal sistem Informasi) Universitas Suryadarma Vol 6, No 2 (2019): JSI (Jurnal sistem Informasi) Universitas Suryadarma
Publisher : Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jsi.v6i2.322

Abstract

Fire disasters that are not immediately dealt with can certainly cause losses both property losses and loss of life. This happens because some are good from short circuiting, throwing cigarette butts at random, exploding and burning objects and delaying information obtained by firefighters or school officials SMK Mandalahayu Bekasi during incidents of fire disasters. In this study a fire source fire Monitoring System Was Built Based On SMS Gateway At using MQ-135 as a smoke sensor which functions to detect smoke from fire, DS18B20 as a temperature sensor that functions to detect the temperature in the surrounding room, Buzzer alarm as a sound warning and SIM Module GSM900A as an SMS sending media, which is used to provide information about the detection of fire sources as early as possible, so that fire disasters are handled as soon as possible and the risk of fire can be minimized and routinely dominate the room using a camera Keywords: Fire,  Buzzer, SMS gateway
GAME EDUKASI DENGAN MENGGUNAKAN UNITY 3D UNTUK MENUNJANG PROSES PEMBELAJARAN Muhamad Khaerudin; Dwi Budi Srisulistiowati; Joni Warta
JSI (Jurnal sistem Informasi) Universitas Suryadarma Vol 8, No 2 (2021): JSI (Jurnal sistem Informasi) Universitas Suryadarma
Publisher : Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jsi.v8i2.741

Abstract

AbstractOne form of development of interactive learning media is learning media using games. Because games are quite popular among teenagers, by building learning media using games, it is hoped that it can help increase learning motivation and attract interest in learning with a fun learning process. This educational game is called Hinterweltlern with the RPG (Role Playing Game) genre, where a story is presented based on the basic competency material at each level. Students will explore dungeons, and can access materials by completing objectives/missions, killing enemies, or reaching the checkpoint area. Each level session has a Boss that must be defeated by answering questions correctly about the material that has been given to advance to the next level. The research method used in this study is the Research and Development (P&P) method. This educational game is a hybrid game with the genres of Role Playing Game, Fighting, Fantasy, and Education using Unity 3D software, which replaces the Conventional Learning Activity method with a more interactive and interesting method, namely a Windows Platform educational game. The result of making this Educational Game of Appearance is in the form of a 3-dimensional Game, the player where the player will act as a certain character who runs the plot according to the storyboard that has been made. Players will be asked to explore dungeons/chapters to run quests or access materials. Keywords : Instructional Media; Games; RPGs; Unity 3D;
GIS UNTUK PEMETAAN KEBISINGAN MENGGUNAKAN CLASSIFIER MODEL Joniwarta Joniwarta; Dwi Budi Srisulistiowati
JSI (Jurnal sistem Informasi) Universitas Suryadarma Vol 4, No 2 (2017): JSI (Jurnal sistem Informasi) Universitas Suryadarma
Publisher : Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jsi.v4i2.6

Abstract

Noise is an undesirable sound from a business or activity in a certain level and time that can cause public health problems and environmental comfort. Noise occurs because there is a noisy source, a material delivery medium or air. The impact of noise in an area is of great influence to the health and well-being of people, animals and wildlife and disturbance to the natural ecosystem. For human health, noise can cause disturbances in the system of hearing and digestion, stress, headache, increased blood pressure and can reduce performance. Equipment used to conduct this research one of them is the Sound Level Meter which is the main tool in noise research. This tool is downloaded from the playstore app. SLM is used to measure noise intensity. The SLM used is a digital SLM capable of measuring effective sound pressure levels in decibels (dB). This tool measures noise with a scale between 30 ~ 100 dB. This research used qualitative method by conducting survey to Jl KH. Noer Ali West Bekasi to Jl. Wisma Asri Park Bekasi Utara. In this study using GIS with data collection method using Data Mining in Hierarchical clustering.
MONITORING DAN PENGENDALIAN KELEMBABAN, SUHU PADA TANAMAN MENGGUNAKAN METODE SISTEM IRIGASI PANCAR Joni Warta; Achmad Noe’man; Zulkani Sinaga
JSI (Jurnal sistem Informasi) Universitas Suryadarma Vol 8, No 2 (2021): JSI (Jurnal sistem Informasi) Universitas Suryadarma
Publisher : Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jsi.v8i2.714

Abstract

AbstractThe growth of plants requires watering the plants so monitoring is necessary. Monitoring is carried out for the process of watering plants running optimally according to plant needs based on soil moisture and room temperature. Soil moisture explains that it settles between the soil pores, this is also due to evaporation of the soil surface, transpiration and infiltration. The purpose of this research is to do watering using a jet irrigation system so that it is done automatically in watering the soil according to the humidity and temperature required for the plants. The important factor of soil moisture is influenced by factors including the quality of the soil used as agricultural land, namely the life of the biological elements contained in the soil including hosts, pathogens, and also various other microorganisms, greatly affecting soil moisture. Determine the amount of water flow that flows from the water source to the soil element in order to get the appropriate level of humidity. In this study, the authors used cayenne pepper and red chili as the object of research, where these plants can grow at an optimal temperature of 24˚C – 28˚C, so it is necessary to monitor temperature and soil humidity using Arduino sensors to create a jet irrigation system. Keywords : Monitoring; Arduino Sensors; Water discharge; Radiant irrigation system
IMPLEMENTASI METODE QUEUE TREE UNTUK MANAJEMEN BANDWIDTH BERBASIS HOTSPOT (STUDI KASUS: ONESNET BEKASI) Rasim Rasim; Mugiarso Mugiarso; Joni Warta
JSI (Jurnal sistem Informasi) Universitas Suryadarma Vol 9, No 1 (2022): JSI (Jurnal sistem Informasi) Universitas Suryadarma
Publisher : Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jsi.v9i1.851

Abstract

It is time for the application of Bandwidth Management to be carried out on an internet network that is experiencing a growing number of users and the required bandwidth. This study aims to implement bandwidth management in Onesnet Bekasi with the provisions of the distribution of bandwidth per user with a predetermined bandwidth limit according to the needs of Onesnet clients. Uneven bandwidth allocation and the available bandwidth is very limited, causing tug of war between Internet users on the same network so that the network lags. This research uses the Network Development Life Cycle (NDLC) method, to overcome the problem of bandwidth sharing, the Queue tree method is used. The result of this research is Onesnet Bekasi users get an upload and download bandwidth limit of 4 Mbps according to the comparison through Wireshark software. Then the results of the Quality Of Service (QOS) parameter testing were obtained with a throughput of 65.0997 b/s, a delay of 0.07, a packet loss of 0%, and jitter of 5 ms. Keywords: Manajemen Bandwidth; Quality Of Service; Network Development Life Cycle (NDLC); Throughput; Delay
SISTEM PENGHITUNG JUMLAH PESERTA SEMINAR BERBASIS IOT Joni Warta; Kusdarnowo Hantoro; Asep Ramdhani Mahbub
JSI (Jurnal sistem Informasi) Universitas Suryadarma Vol 8, No 2 (2021): JSI (Jurnal sistem Informasi) Universitas Suryadarma
Publisher : Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jsi.v8i2.733

Abstract

AbstractSeminar activities in a building in general still use manual in recording to know the number of seminar participants who attended.  Although the seminar applicants are still uncertain whether they will come for the seminar in the building or not, so the number of seminar applicants is not necessarily the same as the number of participants entering the building. The calculation of the number of participants can also be used to close the entrance of the building if the number of seminar participants is in accordance with the participants who signed up, so as to ensure the number of seminar participants who arrived late. From the results of the analysis and discussion that has been obtained, with the implementation of Arduino and ESP32 CAM and PIR, the system of counting the number of seminar participants using Telegram, the number of seminar participants who attended in real time and online and with the storage of data and photos of participants automatically stored in the memory of mobile phones, facilitate seminar participants and committees in document making or verifying the presence of seminar participants. Keywords: Registration, Attended, Seminar, Arduino, Telegram.
SISTEM PENDETEKSI NILAI PH DAN TEMPERATUR AIR SUMUR DI DAERAH KP RAWA MENGGUNAKAN METODE SAW BERBASIS IOT Joni Warta; Wowon Priatna; Asep Ramdhani Mahbub; Dwi Budi Srisulistiowati
JSI (Jurnal sistem Informasi) Universitas Suryadarma Vol 10, No 2 (2023): JSI (Jurnal sistem Informasi) Universitas Suryadarma
Publisher : Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jsi.v10i2.1084

Abstract

AbstractManufacture of a tool using IoT technology that can be used to improve water quality properly and in real-time. The data will be a suitable and inappropriate reference for the quality of the water to be used by the community. Data will be taken from several groundwater samples to evaluate water quality using the Simple Additive Weighting (SAW) method to determine an alternative choice based on predetermined weights and criteria. In the process of designing groundwater temperature and pH detection systems using the IoT-based SAW method with web-based applications, the tools made can be run remotely with a micro device called Wemos D1 R32 as the control center connected to the website and pH and temperature sensors as readers sample data. With this detection tool, you can find out with satisfactory results. Keywords: Simple Additive Weighting, Well Water, Internet of Things, Wemos D1 R32.